aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/transition.cpp
diff options
context:
space:
mode:
authorMatthew Hoops2011-09-17 12:03:48 -0400
committerMatthew Hoops2011-09-17 12:04:21 -0400
commit544224b43aa0f7d74e40fc11c18dbbb8bb7dfd81 (patch)
treeabcb9fbeb40016e8aac36c214d94147a0532ce06 /engines/pegasus/transition.cpp
parent3b9ab4f5cf6a868300e49067ec116ca8b15903c8 (diff)
downloadscummvm-rg350-544224b43aa0f7d74e40fc11c18dbbb8bb7dfd81.tar.gz
scummvm-rg350-544224b43aa0f7d74e40fc11c18dbbb8bb7dfd81.tar.bz2
scummvm-rg350-544224b43aa0f7d74e40fc11c18dbbb8bb7dfd81.zip
PEGASUS: Add transition classes
Diffstat (limited to 'engines/pegasus/transition.cpp')
-rwxr-xr-xengines/pegasus/transition.cpp150
1 files changed, 150 insertions, 0 deletions
diff --git a/engines/pegasus/transition.cpp b/engines/pegasus/transition.cpp
new file mode 100755
index 0000000000..20b9959358
--- /dev/null
+++ b/engines/pegasus/transition.cpp
@@ -0,0 +1,150 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+
+#include "pegasus/transition.h"
+
+namespace Pegasus {
+
+ScreenFader::ScreenFader() {
+ _fadeTarget = getBlack();
+ // Initially, assume screens are on at full brightness.
+ Fader::setFaderValue(100);
+}
+
+void ScreenFader::doFadeOutSync(const TimeValue duration, const TimeValue scale, const uint32 fadeTarget) {
+ _fadeTarget = fadeTarget;
+
+ FaderMoveSpec spec;
+ spec.makeTwoKnotFaderSpec(scale, 0, getFaderValue(), duration, 0);
+ startFaderSync(spec);
+}
+
+void ScreenFader::doFadeInSync(const TimeValue duration, const TimeValue scale, const uint32 fadeTarget) {
+ _fadeTarget = fadeTarget;
+
+ FaderMoveSpec spec;
+ spec.makeTwoKnotFaderSpec(scale, 0, getFaderValue(), duration, 100);
+ startFaderSync(spec);
+}
+
+void ScreenFader::setFaderValue(const uint32 value) {
+ if (value != getFaderValue()) {
+ Fader::setFaderValue(value);
+
+ // TODO: Gamma fading
+ }
+}
+
+uint32 ScreenFader::getBlack() {
+ return g_system->getScreenFormat().RGBToColor(0, 0, 0);
+}
+
+Transition::Transition(const tDisplayElementID id) : FaderAnimation(id) {
+ _outPicture = 0;
+ _inPicture = 0;
+}
+
+void Transition::setBounds(const Common::Rect &r) {
+ FaderAnimation::setBounds(r);
+ _boundsWidth = _bounds.width();
+ _boundsHeight = _bounds.height();
+}
+
+void Transition::setInAndOutElements(DisplayElement *inElement, DisplayElement *outElement) {
+ _inPicture = inElement;
+ _outPicture = outElement;
+
+ Common::Rect r;
+
+ if (_outPicture)
+ _outPicture->getBounds(r);
+ else if (_inPicture)
+ _inPicture->getBounds(r);
+
+ setBounds(r);
+}
+
+void Slide::draw(const Common::Rect &r) {
+ Common::Rect oldBounds, newBounds;
+
+ adjustSlideRects(oldBounds, newBounds);
+ drawElements(r, oldBounds, newBounds);
+}
+
+void Slide::adjustSlideRects(Common::Rect &oldBounds, Common::Rect &newBounds) {
+ oldBounds = _bounds;
+ newBounds = _bounds;
+}
+
+void Slide::drawElements(const Common::Rect &drawRect, const Common::Rect &oldBounds, const Common::Rect &newBounds) {
+ drawSlideElement(drawRect, oldBounds, _outPicture);
+ drawSlideElement(drawRect, newBounds, _inPicture);
+}
+
+void Slide::drawSlideElement(const Common::Rect &drawRect, const Common::Rect &oldBounds, DisplayElement *picture) {
+ if (picture && drawRect.intersects(oldBounds)) {
+ picture->moveElementTo(oldBounds.left, oldBounds.top);
+ picture->draw(drawRect.findIntersectingRect(oldBounds));
+ }
+}
+
+void Push::adjustSlideRects(Common::Rect &oldBounds, Common::Rect &newBounds) {
+ switch (_direction & kSlideHorizMask) {
+ case kSlideLeftMask:
+ newBounds.left = oldBounds.right = _bounds.right - pegasusRound(getFaderValue() * _boundsWidth, kTransitionRange);
+ newBounds.right = newBounds.left + _boundsWidth;
+ oldBounds.left = oldBounds.right - _boundsWidth;
+ break;
+ case kSlideRightMask:
+ oldBounds.left = newBounds.right = _bounds.left + pegasusRound(getFaderValue() * _boundsWidth, kTransitionRange);
+ oldBounds.right = oldBounds.left + _boundsWidth;
+ newBounds.left = newBounds.right - _boundsWidth;
+ break;
+ default:
+ newBounds.left = oldBounds.left = _bounds.left;
+ newBounds.right = oldBounds.right = _bounds.right;
+ break;
+ }
+ switch (_direction & kSlideVertMask) {
+ case kSlideDownMask:
+ oldBounds.top = newBounds.bottom = _bounds.top + pegasusRound(getFaderValue() * _boundsHeight, kTransitionRange);
+ oldBounds.bottom = oldBounds.top + _boundsHeight;
+ newBounds.top = newBounds.bottom - _boundsHeight;
+ break;
+ case kSlideUpMask:
+ newBounds.top = oldBounds.bottom = _bounds.bottom - pegasusRound(getFaderValue() * _boundsHeight, kTransitionRange);
+ newBounds.bottom = newBounds.top + _boundsHeight;
+ oldBounds.top = oldBounds.bottom - _boundsHeight;
+ break;
+ default:
+ newBounds.top = oldBounds.top = _bounds.top;
+ newBounds.bottom = oldBounds.bottom = _bounds.bottom;
+ break;
+ }
+}
+
+} // End of namespace Pegasus