aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus
diff options
context:
space:
mode:
authorMatthew Hoops2011-10-15 19:48:36 -0400
committerMatthew Hoops2011-10-15 19:48:36 -0400
commit1c949d375a4f0dabb179e0e035bb3dbf8c059abf (patch)
treee590f0019bcefa22d97403e12b5b124f7a63c941 /engines/pegasus
parent64656342a999f2fcc6d4b0c8fd789e44aa2048ba (diff)
downloadscummvm-rg350-1c949d375a4f0dabb179e0e035bb3dbf8c059abf.tar.gz
scummvm-rg350-1c949d375a4f0dabb179e0e035bb3dbf8c059abf.tar.bz2
scummvm-rg350-1c949d375a4f0dabb179e0e035bb3dbf8c059abf.zip
PEGASUS: Add the Mars neighborhood
Does not include the space chase just yet or canyon chase. The robot timer seems a bit wonky right now and doesn't stop, but everything else seems to be working.
Diffstat (limited to 'engines/pegasus')
-rwxr-xr-xengines/pegasus/constants.h6
-rwxr-xr-xengines/pegasus/items/biochips/mapimage.h1
-rw-r--r--engines/pegasus/module.mk1
-rwxr-xr-xengines/pegasus/neighborhood/mars/mars.cpp3419
-rwxr-xr-xengines/pegasus/neighborhood/mars/mars.h198
-rwxr-xr-xengines/pegasus/neighborhood/tsa/fulltsa.cpp1
-rwxr-xr-xengines/pegasus/neighborhood/tsa/tinytsa.cpp1
-rw-r--r--engines/pegasus/pegasus.cpp4
8 files changed, 3625 insertions, 6 deletions
diff --git a/engines/pegasus/constants.h b/engines/pegasus/constants.h
index 6010ec6ca2..8d2c09332f 100755
--- a/engines/pegasus/constants.h
+++ b/engines/pegasus/constants.h
@@ -739,12 +739,6 @@ static const tGameMode kModeInfoScreen = kModeBiochipPick + 1;
// TODO: Remove me
static const tRoomID kNorad01 = 0;
static const tRoomID kNorad41 = 0;
-static const tRoomID kMars0A = 0;
-const tRoomID kMars35 = 38;
-const tRoomID kMars39 = 42;
-const tRoomID kMars60 = 58;
-const tRoomID kMarsMaze004 = 60;
-const tRoomID kMarsMaze200 = 224;
} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/mapimage.h b/engines/pegasus/items/biochips/mapimage.h
index 5532aed8d2..43a13ac404 100755
--- a/engines/pegasus/items/biochips/mapimage.h
+++ b/engines/pegasus/items/biochips/mapimage.h
@@ -28,6 +28,7 @@
#include "pegasus/elements.h"
#include "pegasus/util.h"
+#include "pegasus/neighborhood/mars/mars.h"
namespace Common {
class ReadStream;
diff --git a/engines/pegasus/module.mk b/engines/pegasus/module.mk
index 016644348e..a371aef716 100644
--- a/engines/pegasus/module.mk
+++ b/engines/pegasus/module.mk
@@ -58,6 +58,7 @@ MODULE_OBJS = \
neighborhood/caldoria/caldoriamessages.o \
neighborhood/caldoria/caldoriamirror.o \
neighborhood/mars/reactor.o \
+ neighborhood/mars/mars.o \
neighborhood/prehistoric/prehistoric.o \
neighborhood/tsa/fulltsa.o \
neighborhood/tsa/tinytsa.o \
diff --git a/engines/pegasus/neighborhood/mars/mars.cpp b/engines/pegasus/neighborhood/mars/mars.cpp
new file mode 100755
index 0000000000..3f46edb9a3
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/mars.cpp
@@ -0,0 +1,3419 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/items/biochips/shieldchip.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/neighborhood/mars/mars.h"
+
+namespace Pegasus {
+
+const TimeValue kMarsOxyMaskOnIn = 0;
+const TimeValue kMarsOxyMaskOnOut = 1560;
+
+const TimeValue kMarsAirlockButtonBeepIn = 1560;
+const TimeValue kMarsAirlockButtonBeepOut = 1620;
+
+const TimeValue kMarsColorMatchingButtonBeepIn = 1620;
+const TimeValue kMarsColorMatchingButtonBeepOut = 1680;
+
+const TimeValue kMarsKioskBeepIn = 1680;
+const TimeValue kMarsKioskBeepOut = 1740;
+
+const TimeValue kMarsBumpIntoWallIn = 1740;
+const TimeValue kMarsBumpIntoWallOut = 1888;
+
+const TimeValue kMarsGantryDoorCloseIn = 1888;
+const TimeValue kMarsGantryDoorCloseOut = 2866;
+
+const TimeValue kMarsTransportDoorCloseIn = 2866;
+const TimeValue kMarsTransportDoorCloseOut = 3593;
+
+const TimeValue kMarsAirlockPressurizeIn = 3593;
+const TimeValue kMarsAirlockPressurizeOut = 4766;
+
+const TimeValue kMarsBigAirlockDoorCloseIn = 4766;
+const TimeValue kMarsBigAirlockDoorCloseOut = 7872;
+
+const TimeValue kMarsSmallAirlockDoorCloseIn = 7872;
+const TimeValue kMarsSmallAirlockDoorCloseOut = 10000;
+
+const TimeValue kMarsMazeDoorCloseIn = 10000;
+const TimeValue kMarsMazeDoorCloseOut = 10969;
+
+const TimeValue kMarsRobotTakesTransportIn = 10969;
+const TimeValue kMarsRobotTakesTransportOut = 12802;
+
+const TimeValue kMarsPodDepartedUpperPlatformIn = 12802;
+const TimeValue kMarsPodDepartedUpperPlatformOut = 15783;
+
+const TimeValue kMarsPodDepartedLowerPlatformIn = 15783;
+const TimeValue kMarsPodDepartedLowerPlatformOut = 18736;
+
+const TimeValue kMarsPodArrivedUpperPlatformIn = 18736;
+const TimeValue kMarsPodArrivedUpperPlatformOut = 21605;
+
+const TimeValue kMarsCheckInRequiredIn = 21605;
+const TimeValue kMarsCheckInRequiredOut = 27463;
+
+const TimeValue kMarsCantOpenShuttleIn = 27463;
+const TimeValue kMarsCantOpenShuttleOut = 29214;
+
+const TimeValue kMarsShuttleLockOverrideIn = 29214;
+const TimeValue kMarsShuttleLockOverrideOut = 30330;
+
+const TimeValue kMarsNoShuttleIn = 30330;
+const TimeValue kMarsNoShuttleOut = 31502;
+
+const TimeValue kMustBeUnlockedIn = 31502;
+const TimeValue kMustBeUnlockedOut = 33960;
+
+const TimeValue kColorMatchBlueIn = 33960;
+const TimeValue kColorMatchBlueOut = 34240;
+
+const TimeValue kColorMatchRedIn = 34240;
+const TimeValue kColorMatchRedOut = 34538;
+
+const TimeValue kColorMatchGreenIn = 34538;
+const TimeValue kColorMatchGreenOut = 34827;
+
+const TimeValue kColorMatchYellowIn = 34827;
+const TimeValue kColorMatchYellowOut = 35162;
+
+const TimeValue kColorMatchPurpleIn = 35162;
+const TimeValue kColorMatchPurpleOut = 35426;
+
+const TimeValue kColorMatchZeroNodesIn = 35426;
+const TimeValue kColorMatchZeroNodesOut = 36376;
+
+const TimeValue kColorMatchOneNodeIn = 36376;
+const TimeValue kColorMatchOneNodeOut = 37209;
+
+const TimeValue kColorMatchTwoNodesIn = 37209;
+const TimeValue kColorMatchTwoNodesOut = 37983;
+
+const TimeValue kColorMatchThreeNodesIn = 37983;
+const TimeValue kColorMatchThreeNodesOut = 38784;
+
+const TimeValue kMarsShuttle1DepartedIn = 38784;
+const TimeValue kMarsShuttle1DepartedOut = 40323;
+
+const TimeValue kMarsShuttle2DepartedIn = 40323;
+const TimeValue kMarsShuttle2DepartedOut = 41824;
+
+const TimeValue kShuttleCockpitIn = 41824;
+const TimeValue kShuttleCockpitOut = 43126;
+
+const TimeValue kShuttleOnboardIn = 43126;
+const TimeValue kShuttleOnboardOut = 44284;
+
+const TimeValue kShuttleNavigationIn = 44284;
+const TimeValue kShuttleNavigationOut = 46049;
+
+const TimeValue kShuttleCommunicationIn = 46049;
+const TimeValue kShuttleCommunicationOut = 47288;
+
+const TimeValue kShuttleAutoTestingIn = 47288;
+const TimeValue kShuttleAutoTestingOut = 48179;
+
+const TimeValue kMarsThrusterAutoTestIn = 48179;
+const TimeValue kMarsThrusterAutoTestOut = 49979;
+
+const TimeValue kShuttleAllSystemsIn = 49979;
+const TimeValue kShuttleAllSystemsOut = 51065;
+
+const TimeValue kShuttleSecureLooseIn = 51065;
+const TimeValue kShuttleSecureLooseOut = 52346;
+
+const TimeValue kShuttlePrepareForDropIn = 52346;
+const TimeValue kShuttlePrepareForDropOut = 53216;
+
+const TimeValue kShuttleAllClearIn = 53216;
+const TimeValue kShuttleAllClearOut = 54031;
+
+const TimeValue kShuttleConfiguringIn = 54031;
+const TimeValue kShuttleConfiguringOut = 54994;
+
+const TimeValue kShuttleGeneratingIn = 54994;
+const TimeValue kShuttleGeneratingOut = 56033;
+
+const TimeValue kShuttleBreakawayIn = 56033;
+const TimeValue kShuttleBreakawayOut = 57346;
+
+const TimeValue kMarsAtmosphericBreakawayIn = 57346;
+const TimeValue kMarsAtmosphericBreakawayOut = 59237;
+
+const TimeValue kMarsCockpitChatterIn = 59237;
+const TimeValue kMarsCockpitChatterOut = 70344;
+
+const TimeValue kShuttleDamperDescIn = 70344;
+const TimeValue kShuttleDamperDescOut = 73262;
+
+const TimeValue kShuttleGravitonDescIn = 73262;
+const TimeValue kShuttleGravitonDescOut = 75296;
+
+const TimeValue kShuttleTractorDescIn = 75296;
+const TimeValue kShuttleTractorDescOut = 78381;
+
+const TimeValue kShuttleTargetSightedIn = 78381;
+const TimeValue kShuttleTargetSightedOut = 79074;
+
+const TimeValue kShuttleAutopilotEngagedIn = 79074;
+const TimeValue kShuttleAutopilotEngagedOut = 80414;
+
+const TimeValue kMarsEDBBlastIn = 80414;
+const TimeValue kMarsEDBBlastOut = 80705;
+
+const TimeValue kMarsGravitonBlastIn = 80705;
+const TimeValue kMarsGravitonBlastOut = 81199;
+
+const TimeValue kMarsJunkCollisionIn = 81199;
+const TimeValue kMarsJunkCollisionOut = 81961;
+
+const TimeValue kShuttleGravitonIn = 81961;
+const TimeValue kShuttleGravitonOut = 82587;
+
+const TimeValue kShuttleDampingBeamIn = 82587;
+const TimeValue kShuttleDampingBeamOut = 83331;
+
+const TimeValue kShuttleTractorBeamIn = 83331;
+const TimeValue kShuttleTractorBeamOut = 83802;
+
+const TimeValue kShuttleHullBreachIn = 83802;
+const TimeValue kShuttleHullBreachOut = 84721;
+
+const TimeValue kShuttleWingDamageIn = 84721;
+const TimeValue kShuttleWingDamageOut = 85640;
+
+const TimeValue kShuttleHullDamageIn = 85640;
+const TimeValue kShuttleHullDamageOut = 86513;
+
+const TimeValue kShuttleEnergyTooLowIn = 86513;
+const TimeValue kShuttleEnergyTooLowOut = 87578;
+
+const TimeValue kShuttleTractorLimitedIn = 87578;
+const TimeValue kShuttleTractorLimitedOut = 89164;
+
+const TimeValue kShuttleCantHoldIn = 89164;
+const TimeValue kShuttleCantHoldOut = 90945;
+
+const TimeValue kShuttleBrokeFreeIn = 90945;
+const TimeValue kShuttleBrokeFreeOut = 92322;
+
+const TimeValue kShuttleDestroyedIn = 92322;
+const TimeValue kShuttleDestroyedOut = 93189;
+
+const TimeValue kShuttleCoordinatesIn = 93189;
+const TimeValue kShuttleCoordinatesOut = 94018;
+
+const TimeValue kShuttleScanningIn = 94018;
+const TimeValue kShuttleScanningOut = 94975;
+
+const TimeValue kShuttleSafeIn = 94975;
+const TimeValue kShuttleSafeOut = 96176;
+
+const TimeValue kShuttleOverloadedIn = 96176;
+const TimeValue kShuttleOverloadedOut = 101308;
+
+const TimeScale kMarsMovieScale = 600;
+const TimeScale kMarsFramesPerSecond = 15;
+const TimeScale kMarsFrameDuration = 40;
+
+// Alternate IDs.
+
+const tAlternateID kAltMarsNormal = 0;
+const tAlternateID kAltMarsPodAtMars34 = 1;
+const tAlternateID kAltMarsTookCard = 2;
+const tAlternateID kAltMars35AirlockEast = 3;
+const tAlternateID kAltMars35AirlockWest = 4;
+const tAlternateID kAltMarsPodAtMars45 = 5;
+const tAlternateID kAltMarsTookMask = 6;
+const tAlternateID kAltMarsMaskOnFiller = 7;
+const tAlternateID kAltMars60AirlockEast = 8;
+const tAlternateID kAltMars60AirlockWest = 9;
+
+// Room IDs.
+
+const tRoomID kMars00 = 1;
+const tRoomID kMars01 = 2;
+const tRoomID kMars02 = 3;
+const tRoomID kMars03 = 4;
+const tRoomID kMars04 = 5;
+const tRoomID kMars05 = 6;
+const tRoomID kMars06 = 7;
+const tRoomID kMars07 = 8;
+const tRoomID kMars08 = 9;
+const tRoomID kMars09 = 10;
+const tRoomID kMars10 = 11;
+const tRoomID kMars11 = 12;
+const tRoomID kMars12 = 13;
+const tRoomID kMars13 = 14;
+const tRoomID kMars14 = 15;
+const tRoomID kMars15 = 16;
+const tRoomID kMars16 = 17;
+const tRoomID kMars17 = 18;
+const tRoomID kMars18 = 19;
+const tRoomID kMars19 = 20;
+const tRoomID kMars20 = 21;
+const tRoomID kMars21 = 22;
+const tRoomID kMars22 = 23;
+const tRoomID kMars23 = 24;
+const tRoomID kMars24 = 25;
+const tRoomID kMars25 = 26;
+const tRoomID kMars26 = 27;
+const tRoomID kMars27 = 28;
+const tRoomID kMars28 = 29;
+const tRoomID kMars29 = 30;
+const tRoomID kMars30 = 31;
+const tRoomID kMars31 = 32;
+const tRoomID kMars31South = 33;
+const tRoomID kMars32 = 34;
+const tRoomID kMars33 = 35;
+const tRoomID kMars33North = 36;
+const tRoomID kMars34 = 37;
+const tRoomID kMars36 = 39;
+const tRoomID kMars37 = 40;
+const tRoomID kMars38 = 41;
+const tRoomID kMars41 = 43;
+const tRoomID kMars42 = 44;
+const tRoomID kMars43 = 45;
+const tRoomID kMars44 = 46;
+const tRoomID kMars45 = 47;
+const tRoomID kMars46 = 48;
+const tRoomID kMars47 = 49;
+const tRoomID kMars48 = 50;
+const tRoomID kMars49 = 51;
+const tRoomID kMars50 = 52;
+const tRoomID kMars51 = 53;
+const tRoomID kMars52 = 54;
+const tRoomID kMars54 = 55;
+const tRoomID kMars56 = 56;
+const tRoomID kMars58 = 57;
+const tRoomID kMarsRobotShuttle = 59;
+const tRoomID kMarsMaze005 = 61;
+const tRoomID kMarsMaze006 = 62;
+const tRoomID kMarsMaze007 = 63;
+const tRoomID kMarsMaze008 = 64;
+const tRoomID kMarsMaze009 = 65;
+const tRoomID kMarsMaze010 = 66;
+const tRoomID kMarsMaze011 = 67;
+const tRoomID kMarsMaze012 = 68;
+const tRoomID kMarsMaze015 = 69;
+const tRoomID kMarsMaze016 = 70;
+const tRoomID kMarsMaze017 = 71;
+const tRoomID kMarsMaze018 = 72;
+const tRoomID kMarsMaze019 = 73;
+const tRoomID kMarsMaze020 = 74;
+const tRoomID kMarsMaze021 = 75;
+const tRoomID kMarsMaze022 = 76;
+const tRoomID kMarsMaze023 = 77;
+const tRoomID kMarsMaze024 = 78;
+const tRoomID kMarsMaze025 = 79;
+const tRoomID kMarsMaze026 = 80;
+const tRoomID kMarsMaze027 = 81;
+const tRoomID kMarsMaze028 = 82;
+const tRoomID kMarsMaze031 = 83;
+const tRoomID kMarsMaze032 = 84;
+const tRoomID kMarsMaze033 = 85;
+const tRoomID kMarsMaze034 = 86;
+const tRoomID kMarsMaze035 = 87;
+const tRoomID kMarsMaze036 = 88;
+const tRoomID kMarsMaze037 = 89;
+const tRoomID kMarsMaze038 = 90;
+const tRoomID kMarsMaze039 = 91;
+const tRoomID kMarsMaze042 = 92;
+const tRoomID kMarsMaze043 = 93;
+const tRoomID kMarsMaze044 = 94;
+const tRoomID kMarsMaze045 = 95;
+const tRoomID kMarsMaze046 = 96;
+const tRoomID kMarsMaze047 = 97;
+const tRoomID kMarsMaze049 = 98;
+const tRoomID kMarsMaze050 = 99;
+const tRoomID kMarsMaze051 = 100;
+const tRoomID kMarsMaze052 = 101;
+const tRoomID kMarsMaze053 = 102;
+const tRoomID kMarsMaze054 = 103;
+const tRoomID kMarsMaze055 = 104;
+const tRoomID kMarsMaze056 = 105;
+const tRoomID kMarsMaze057 = 106;
+const tRoomID kMarsMaze058 = 107;
+const tRoomID kMarsMaze059 = 108;
+const tRoomID kMarsMaze060 = 109;
+const tRoomID kMarsMaze061 = 110;
+const tRoomID kMarsMaze063 = 111;
+const tRoomID kMarsMaze064 = 112;
+const tRoomID kMarsMaze065 = 113;
+const tRoomID kMarsMaze066 = 114;
+const tRoomID kMarsMaze067 = 115;
+const tRoomID kMarsMaze068 = 116;
+const tRoomID kMarsMaze069 = 117;
+const tRoomID kMarsMaze070 = 118;
+const tRoomID kMarsMaze071 = 119;
+const tRoomID kMarsMaze072 = 120;
+const tRoomID kMarsMaze074 = 121;
+const tRoomID kMarsMaze076 = 122;
+const tRoomID kMarsMaze078 = 123;
+const tRoomID kMarsMaze079 = 124;
+const tRoomID kMarsMaze081 = 125;
+const tRoomID kMarsMaze083 = 126;
+const tRoomID kMarsMaze084 = 127;
+const tRoomID kMarsMaze085 = 128;
+const tRoomID kMarsMaze086 = 129;
+const tRoomID kMarsMaze087 = 130;
+const tRoomID kMarsMaze088 = 131;
+const tRoomID kMarsMaze089 = 132;
+const tRoomID kMarsMaze090 = 133;
+const tRoomID kMarsMaze091 = 134;
+const tRoomID kMarsMaze092 = 135;
+const tRoomID kMarsMaze093 = 136;
+const tRoomID kMarsMaze098 = 137;
+const tRoomID kMarsMaze099 = 138;
+const tRoomID kMarsMaze100 = 139;
+const tRoomID kMarsMaze101 = 140;
+const tRoomID kMarsMaze104 = 141;
+const tRoomID kMarsMaze105 = 142;
+const tRoomID kMarsMaze106 = 143;
+const tRoomID kMarsMaze107 = 144;
+const tRoomID kMarsMaze108 = 145;
+const tRoomID kMarsMaze111 = 146;
+const tRoomID kMarsMaze113 = 147;
+const tRoomID kMarsMaze114 = 148;
+const tRoomID kMarsMaze115 = 149;
+const tRoomID kMarsMaze116 = 150;
+const tRoomID kMarsMaze117 = 151;
+const tRoomID kMarsMaze118 = 152;
+const tRoomID kMarsMaze119 = 153;
+const tRoomID kMarsMaze120 = 154;
+const tRoomID kMarsMaze121 = 155;
+const tRoomID kMarsMaze122 = 156;
+const tRoomID kMarsMaze123 = 157;
+const tRoomID kMarsMaze124 = 158;
+const tRoomID kMarsMaze125 = 159;
+const tRoomID kMarsMaze126 = 160;
+const tRoomID kMarsMaze127 = 161;
+const tRoomID kMarsMaze128 = 162;
+const tRoomID kMarsMaze129 = 163;
+const tRoomID kMarsMaze130 = 164;
+const tRoomID kMarsMaze131 = 165;
+const tRoomID kMarsMaze132 = 166;
+const tRoomID kMarsMaze133 = 167;
+const tRoomID kMarsMaze136 = 168;
+const tRoomID kMarsMaze137 = 169;
+const tRoomID kMarsMaze138 = 170;
+const tRoomID kMarsMaze139 = 171;
+const tRoomID kMarsMaze140 = 172;
+const tRoomID kMarsMaze141 = 173;
+const tRoomID kMarsMaze142 = 174;
+const tRoomID kMarsMaze143 = 175;
+const tRoomID kMarsMaze144 = 176;
+const tRoomID kMarsMaze145 = 177;
+const tRoomID kMarsMaze146 = 178;
+const tRoomID kMarsMaze147 = 179;
+const tRoomID kMarsMaze148 = 180;
+const tRoomID kMarsMaze149 = 181;
+const tRoomID kMarsMaze152 = 182;
+const tRoomID kMarsMaze153 = 183;
+const tRoomID kMarsMaze154 = 184;
+const tRoomID kMarsMaze155 = 185;
+const tRoomID kMarsMaze156 = 186;
+const tRoomID kMarsMaze157 = 187;
+const tRoomID kMarsMaze159 = 188;
+const tRoomID kMarsMaze160 = 189;
+const tRoomID kMarsMaze161 = 190;
+const tRoomID kMarsMaze162 = 191;
+const tRoomID kMarsMaze163 = 192;
+const tRoomID kMarsMaze164 = 193;
+const tRoomID kMarsMaze165 = 194;
+const tRoomID kMarsMaze166 = 195;
+const tRoomID kMarsMaze167 = 196;
+const tRoomID kMarsMaze168 = 197;
+const tRoomID kMarsMaze169 = 198;
+const tRoomID kMarsMaze170 = 199;
+const tRoomID kMarsMaze171 = 200;
+const tRoomID kMarsMaze172 = 201;
+const tRoomID kMarsMaze173 = 202;
+const tRoomID kMarsMaze174 = 203;
+const tRoomID kMarsMaze175 = 204;
+const tRoomID kMarsMaze177 = 205;
+const tRoomID kMarsMaze178 = 206;
+const tRoomID kMarsMaze179 = 207;
+const tRoomID kMarsMaze180 = 208;
+const tRoomID kMarsMaze181 = 209;
+const tRoomID kMarsMaze182 = 210;
+const tRoomID kMarsMaze183 = 211;
+const tRoomID kMarsMaze184 = 212;
+const tRoomID kMarsMaze187 = 213;
+const tRoomID kMarsMaze188 = 214;
+const tRoomID kMarsMaze189 = 215;
+const tRoomID kMarsMaze190 = 216;
+const tRoomID kMarsMaze191 = 217;
+const tRoomID kMarsMaze192 = 218;
+const tRoomID kMarsMaze193 = 219;
+const tRoomID kMarsMaze194 = 220;
+const tRoomID kMarsMaze195 = 221;
+const tRoomID kMarsMaze198 = 222;
+const tRoomID kMarsMaze199 = 223;
+const tRoomID kMarsDeathRoom = 225;
+
+// Hot Spot Activation IDs.
+
+const tHotSpotActivationID kActivationReadyForKiosk = 1;
+const tHotSpotActivationID kActivationKioskChoice = 2;
+const tHotSpotActivationID kActivationTunnelMapReady = 3;
+const tHotSpotActivationID kActivateMarsPodClosed = 4;
+const tHotSpotActivationID kActivateMarsPodOpen = 5;
+const tHotSpotActivationID kActivateReadyToPressurizeAirlock = 6;
+const tHotSpotActivationID kActivateAirlockPressurized = 7;
+const tHotSpotActivationID kActivateMaskOnHolder = 8;
+const tHotSpotActivationID kActivateMaskOnFiller = 9;
+const tHotSpotActivationID kActivateReactorPlatformOut = 10;
+const tHotSpotActivationID kActivateReactorPlatformIn = 11;
+const tHotSpotActivationID kActivateReactorAskLowerScreen = 12;
+const tHotSpotActivationID kActivateReactorReadyForNitrogen = 13;
+const tHotSpotActivationID kActivateReactorReadyForCrowBar = 14;
+const tHotSpotActivationID kActivateReactorAskOperation = 15;
+const tHotSpotActivationID kActivateReactorRanEvaluation = 16;
+const tHotSpotActivationID kActivateReactorRanDiagnostics = 17;
+const tHotSpotActivationID kActivateReactorAnalyzed = 18;
+const tHotSpotActivationID kActivateReactorInstructions = 19;
+const tHotSpotActivationID kActivateReactorInGame = 20;
+const tHotSpotActivationID kActivateReactorBombSafe = 21;
+const tHotSpotActivationID kActivateReactorBombExposed = 22;
+const tHotSpotActivationID kActivationRobotHeadClosed = 23;
+const tHotSpotActivationID kActivationRobotHeadOpen = 24;
+
+// Hot Spot IDs.
+
+const tHotSpotID kMars11NorthKioskSpotID = 5000;
+const tHotSpotID kMars11NorthKioskSightsSpotID = 5001;
+const tHotSpotID kMars11NorthKioskColonySpotID = 5002;
+const tHotSpotID kMars12NorthKioskSpotID = 5003;
+const tHotSpotID kMars12NorthKioskSightsSpotID = 5004;
+const tHotSpotID kMars12NorthKioskColonySpotID = 5005;
+const tHotSpotID kMars31SouthSpotID = 5006;
+const tHotSpotID kMars31SouthOutSpotID = 5007;
+const tHotSpotID kMars31SouthCardSpotID = 5008;
+const tHotSpotID kMars33NorthSpotID = 5009;
+const tHotSpotID kMars33NorthOutSpotID = 5010;
+const tHotSpotID kMars33NorthMonitorSpotID = 5011;
+const tHotSpotID kMars34NorthCardDropSpotID = 5012;
+const tHotSpotID kMars34SouthOpenStorageSpotID = 5013;
+const tHotSpotID kMars34SouthCloseStorageSpotID = 5014;
+const tHotSpotID kMars34SouthCrowbarSpotID = 5015;
+const tHotSpotID kMars35EastPressurizeSpotID = 5016;
+const tHotSpotID kMars35EastSpinSpotID = 5017;
+const tHotSpotID kMars35WestPressurizeSpotID = 5018;
+const tHotSpotID kMars35WestSpinSpotID = 5019;
+const tHotSpotID kMars45NorthOpenStorageSpotID = 5020;
+const tHotSpotID kMars45NorthCloseStorageSpotID = 5021;
+const tHotSpotID kMars45NorthCrowbarSpotID = 5022;
+const tHotSpotID kAttackRobotHotSpotID = 5023;
+const tHotSpotID kMars49AirMaskSpotID = 5024;
+const tHotSpotID kMars49AirMaskFilledSpotID = 5025;
+const tHotSpotID kMars49AirFillingDropSpotID = 5026;
+const tHotSpotID kMars52MoveLeftSpotID = 5027;
+const tHotSpotID kMars52MoveRightSpotID = 5028;
+const tHotSpotID kMars52ExtractSpotID = 5029;
+const tHotSpotID kMars53RetractSpotID = 5030;
+const tHotSpotID kMars54MoveLeftSpotID = 5031;
+const tHotSpotID kMars54MoveRightSpotID = 5032;
+const tHotSpotID kMars54ExtractSpotID = 5033;
+const tHotSpotID kMars55RetractSpotID = 5034;
+const tHotSpotID kMars56MoveLeftSpotID = 5035;
+const tHotSpotID kMars56MoveRightSpotID = 5036;
+const tHotSpotID kMars56ExtractSpotID = 5037;
+const tHotSpotID kMars57RetractSpotID = 5038;
+const tHotSpotID kMars57LowerScreenSpotID = 5039;
+const tHotSpotID kMars57Retract2SpotID = 5040;
+const tHotSpotID kMars57DropNitrogenSpotID = 5041;
+const tHotSpotID kMars57DropCrowBarSpotID = 5042;
+const tHotSpotID kMars57CantOpenPanelSpotID = 5043;
+const tHotSpotID kMars57ShieldEvaluationSpotID = 5044;
+const tHotSpotID kMars57MeasureOutputSpotID = 5045;
+const tHotSpotID kMars57RunDiagnosticsSpotID = 5046;
+const tHotSpotID kMars57BackToOperationMenuSpotID = 5047;
+const tHotSpotID kMars57AnalyzeObjectSpotID = 5048;
+const tHotSpotID kMars57RemoveObjectMenuSpotID = 5049;
+const tHotSpotID kMars57CircuitLinkSpotID = 5050;
+const tHotSpotID kMars57CancelCircuitLinkSpotID = 5051;
+const tHotSpotID kMars57GameInstructionsSpotID = 5052;
+const tHotSpotID kMars57UndoMoveSpotID = 5053;
+const tHotSpotID kMars57RedMoveSpotID = 5054;
+const tHotSpotID kMars57YellowMoveSpotID = 5055;
+const tHotSpotID kMars57GreenMoveSpotID = 5056;
+const tHotSpotID kMars57BlueMoveSpotID = 5057;
+const tHotSpotID kMars57PurpleMoveSpotID = 5058;
+const tHotSpotID kMars57LowerScreenSafelySpotID = 5059;
+const tHotSpotID kMars57GrabBombSpotID = 5060;
+const tHotSpotID kMars58MoveLeftSpotID = 5061;
+const tHotSpotID kMars58MoveRightSpotID = 5062;
+const tHotSpotID kMars58ExtractSpotID = 5063;
+const tHotSpotID kMars59RetractSpotID = 5064;
+const tHotSpotID kMars60EastPressurizeSpotID = 5065;
+const tHotSpotID kMars60EastSpinSpotID = 5066;
+const tHotSpotID kMars60WestPressurizeSpotID = 5067;
+const tHotSpotID kMars60WestSpinSpotID = 5068;
+const tHotSpotID kRobotShuttleOpenHeadSpotID = 5069;
+const tHotSpotID kRobotShuttleMapChipSpotID = 5070;
+const tHotSpotID kRobotShuttleOpticalChipSpotID = 5071;
+const tHotSpotID kRobotShuttleShieldChipSpotID = 5072;
+
+// Extra sequence IDs.
+
+const tExtraID kMarsArrivalFromTSA = 0;
+const tExtraID kMars0AWatchShuttleDepart = 1;
+const tExtraID kRobotThrowsPlayer = 2;
+const tExtraID kMarsInfoKioskIntro = 3;
+const tExtraID kMarsColonyInfo = 4;
+const tExtraID kMarsSightsInfo = 5;
+const tExtraID kRobotOnWayToShuttle = 6;
+const tExtraID kMars31SouthZoomInNoCard = 7;
+const tExtraID kMars31SouthViewNoCard = 8;
+const tExtraID kMars31SouthZoomOutNoCard = 9;
+const tExtraID kMars31SouthZoomViewNoCard = 10;
+const tExtraID kMars33SlideShow1 = 11;
+const tExtraID kMars33SlideShow2 = 12;
+const tExtraID kMars33SlideShow3 = 13;
+const tExtraID kMars33SlideShow4 = 14;
+const tExtraID kMars34SpotOpenWithBar = 15;
+const tExtraID kMars34SpotCloseWithBar = 16;
+const tExtraID kMars34SpotOpenNoBar = 17;
+const tExtraID kMars34SpotCloseNoBar = 18;
+const tExtraID kMars34ViewOpenWithBar = 19;
+const tExtraID kMars34ViewOpenNoBar = 20;
+const tExtraID kMars34NorthPodGreeting = 21;
+const tExtraID kMarsTurnOnPod = 22;
+const tExtraID kMarsTakePodToMars45 = 23;
+const tExtraID kMars35WestSpinAirlockToEast = 24;
+const tExtraID kMars35EastSpinAirlockToWest = 25;
+const tExtraID kMars45SpotOpenWithBar = 26;
+const tExtraID kMars45SpotCloseWithBar = 27;
+const tExtraID kMars45SpotOpenNoBar = 28;
+const tExtraID kMars45SpotCloseNoBar = 29;
+const tExtraID kMars45ViewOpenWithBar = 30;
+const tExtraID kMars45ViewOpenNoBar = 31;
+const tExtraID kMars48RobotApproaches = 32;
+const tExtraID kMars48RobotKillsPlayer = 33;
+const tExtraID kMars48RobotLoops = 34;
+const tExtraID kMars48RobotView = 35;
+const tExtraID kMars48RobotDefends = 36;
+const tExtraID kMars49SouthViewMaskFilling = 37;
+const tExtraID kMars52SpinLeft = 38;
+const tExtraID kMars52SpinRight = 39;
+const tExtraID kMars52Extend = 40;
+const tExtraID kMars53Retract = 41;
+const tExtraID kMars54SpinLeft = 42;
+const tExtraID kMars54SpinRight = 43;
+const tExtraID kMars54Extend = 44;
+const tExtraID kMars55Retract = 45;
+const tExtraID kMars56SpinLeft = 46;
+const tExtraID kMars56SpinRight = 47;
+const tExtraID kMars56ExtendWithBomb = 48;
+const tExtraID kMars56ExtendNoBomb = 49;
+const tExtraID kMars57RetractWithBomb = 50;
+const tExtraID kMars57RetractNoBomb = 51;
+const tExtraID kMars57LowerScreenClosed = 52;
+const tExtraID kMars57CantOpenPanel = 53;
+const tExtraID kMars57FreezeLock = 54;
+const tExtraID kMars57BreakLock = 55;
+const tExtraID kMars57LockFrozenView = 56;
+const tExtraID kMars57ThawLock = 57;
+const tExtraID kMars57OpenPanel = 58;
+const tExtraID kMars57OpenPanelChoices = 59;
+const tExtraID kMars57ShieldEvaluation = 60;
+const tExtraID kMars57MeasureOutput = 61;
+const tExtraID kMars57ShieldOkayLoop = 62;
+const tExtraID kMars57RunDiagnostics = 63;
+const tExtraID kMars57BombExplodes = 64;
+const tExtraID kMars57BombAnalysis = 65;
+const tExtraID kMars57DontLink = 66;
+const tExtraID kMars57CircuitLink = 67;
+const tExtraID kMars57GameLevel1 = 68;
+const tExtraID kMars57GameLevel2 = 69;
+const tExtraID kMars57GameLevel3 = 70;
+const tExtraID kMars57BombExplodesInGame = 71;
+const tExtraID kMars57GameSolved = 72;
+const tExtraID kMars57ExposeBomb = 73;
+const tExtraID kMars57BackToNormal = 74;
+const tExtraID kMars57ViewOpenNoBomb = 75;
+const tExtraID kMars58SpinLeft = 76;
+const tExtraID kMars58SpinRight = 77;
+const tExtraID kMars58Extend = 78;
+const tExtraID kMars59Retract = 79;
+const tExtraID kMars60WestSpinAirlockToEast = 80;
+const tExtraID kMars60EastSpinAirlockToWest = 81;
+const tExtraID kMarsRobotHeadOpen = 82;
+const tExtraID kMarsRobotHeadClose = 83;
+const tExtraID kMarsRobotHead000 = 84;
+const tExtraID kMarsRobotHead001 = 85;
+const tExtraID kMarsRobotHead010 = 86;
+const tExtraID kMarsRobotHead011 = 87;
+const tExtraID kMarsRobotHead100 = 88;
+const tExtraID kMarsRobotHead101 = 89;
+const tExtraID kMarsRobotHead110 = 90;
+const tExtraID kMarsRobotHead111 = 91;
+const tExtraID kMarsMaze007RobotApproach = 92;
+const tExtraID kMarsMaze007RobotLoop = 93;
+const tExtraID kMarsMaze007RobotDeath = 94;
+const tExtraID kMarsMaze015SouthRobotApproach = 95;
+const tExtraID kMarsMaze015SouthRobotLoop = 96;
+const tExtraID kMarsMaze015SouthRobotDeath = 97;
+const tExtraID kMarsMaze101EastRobotApproach = 98;
+const tExtraID kMarsMaze101EastRobotLoop = 99;
+const tExtraID kMarsMaze101EastRobotDeath = 100;
+const tExtraID kMarsMaze104WestLoop = 101;
+const tExtraID kMarsMaze104WestDeath = 102;
+const tExtraID kMarsMaze133SouthApproach = 103;
+const tExtraID kMarsMaze133SouthLoop = 104;
+const tExtraID kMarsMaze133SouthDeath = 105;
+const tExtraID kMarsMaze136NorthApproach = 106;
+const tExtraID kMarsMaze136NorthLoop = 107;
+const tExtraID kMarsMaze136NorthDeath = 108;
+const tExtraID kMarsMaze184WestLoop = 109;
+const tExtraID kMarsMaze184WestDeath = 110;
+const tExtraID kMars200DeathInBucket = 111;
+
+const tResIDType kReactorUndoHilitePICTID = 900;
+
+const tCoordType kUndoHiliteLeft = kNavAreaLeft + 140;
+const tCoordType kUndoHiliteTop = kNavAreaTop + 36;
+
+const int16 kMars52Compass = 90;
+const int16 kMars54Compass = 180;
+const int16 kMars56Compass = 270;
+const int16 kMars58Compass = 0;
+
+// This should really be 22.5.
+// Probably no one will know the difference.
+const int16 kMarsShieldPanelOffsetAngle = 22;
+
+const tCanMoveForwardReason kCantMoveRobotBlocking = kCantMoveLastReason + 1;
+
+const tNotificationFlags kTimeForCanyonChaseFlag = kLastNeighborhoodNotificationFlag << 1;
+const tNotificationFlags kExplosionFinishedFlag = kTimeForCanyonChaseFlag << 1;
+const tNotificationFlags kTimeToTransportFlag = kExplosionFinishedFlag << 1;
+
+const tNotificationFlags kMarsNotificationFlags = kTimeForCanyonChaseFlag |
+ kExplosionFinishedFlag |
+ kTimeToTransportFlag;
+
+const TimeValue kLittleExplosionStart = 0 * 40;
+const TimeValue kLittleExplosionStop = 24 * 40;
+
+const TimeValue kBigExplosionStart = 24 * 40;
+const TimeValue kBigExplosionStop = 62 * 40;
+
+enum {
+ kMaze007RobotLoopingEvent,
+ kMaze015RobotLoopingEvent,
+ kMaze101RobotLoopingEvent,
+ kMaze104RobotLoopingEvent,
+ kMaze133RobotLoopingEvent,
+ kMaze136RobotLoopingEvent,
+ kMaze184RobotLoopingEvent
+};
+
+enum {
+ kMaze007RobotLoopingTime = (64 + 96) * kMarsFrameDuration,
+ kMaze015RobotLoopingTime = (64 + 93) * kMarsFrameDuration,
+ kMaze101RobotLoopingTime = (64 + 45) * kMarsFrameDuration,
+ kMaze104RobotLoopingTime = 96 * kMarsFrameDuration,
+ kMaze133RobotLoopingTime = (64 + 96) * kMarsFrameDuration,
+ kMaze136RobotLoopingTime = (64 + 96) * kMarsFrameDuration,
+ kMaze184RobotLoopingTime = 96 * kMarsFrameDuration
+};
+
+void robotTimerExpiredFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->robotTiredOfWaiting();
+}
+
+void lockThawTimerExpiredFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->lockThawed();
+}
+
+void bombTimerExpiredFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->didntFindBomb();
+}
+
+void bombTimerExpiredInGameFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->bombExplodesInGame();
+}
+
+void airStageExpiredFunction(FunctionPtr *, void *mars) {
+ ((Mars *)mars)->airStageExpired();
+}
+
+Mars::Mars(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Mars", kMarsID),
+ _guessObject(kNoDisplayElement), _undoPict(kNoDisplayElement), _guessHistory(kNoDisplayElement),
+ _choiceHighlight(kNoDisplayElement), _shuttleInterface1(kNoDisplayElement), _shuttleInterface2(kNoDisplayElement),
+ _shuttleInterface3(kNoDisplayElement), _shuttleInterface4(kNoDisplayElement), _canyonChaseMovie(kNoDisplayElement) {
+ _noAirFuse.setFunctionPtr(&airStageExpiredFunction, this);
+ setIsItemTaken(kMarsCard);
+ setIsItemTaken(kAirMask);
+ setIsItemTaken(kCrowbar);
+ setIsItemTaken(kCardBomb);
+}
+
+Mars::~Mars() {
+}
+
+void Mars::init() {
+ Neighborhood::init();
+
+ Hotspot *attackSpot = g_allHotspots.findHotspotByID(kAttackRobotHotSpotID);
+ attackSpot->setMaskedHotspotFlags(kDropItemSpotFlag, kDropItemSpotFlag);
+ _attackingItem = NULL;
+
+ forceStridingStop(kMars08, kNorth, kAltMarsNormal);
+
+ _neighborhoodNotification.notifyMe(this, kMarsNotificationFlags, kMarsNotificationFlags);
+}
+
+void Mars::flushGameState() {
+ g_energyMonitor->saveCurrentEnergyValue();
+}
+
+void Mars::start() {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+ Neighborhood::start();
+}
+
+class AirMaskCondition : public AICondition {
+public:
+ AirMaskCondition(const uint32);
+
+ virtual bool fireCondition();
+
+protected:
+ uint32 _airThreshold;
+ uint32 _lastAirLevel;
+};
+
+AirMaskCondition::AirMaskCondition(const uint32 airThreshold) {
+ _airThreshold = airThreshold;
+ _lastAirLevel = g_airMask->getAirLeft();
+}
+
+bool AirMaskCondition::fireCondition() {
+ bool result = g_airMask && g_airMask->isAirMaskOn() &&
+ g_airMask->getAirLeft() <= _airThreshold && _lastAirLevel > _airThreshold;
+
+ _lastAirLevel = g_airMask->getAirLeft();
+ return result;
+}
+
+void Mars::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ // Don't add these rules if we're going to the robot's shuttle...
+ if (g_AIArea && !GameState.getMarsReadyForShuttleTransport()) {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Globals/XGLOB1E", false);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars47, kSouth));
+ AIRule *rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM27NB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars27, kNorth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM27NB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars28, kNorth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM41ED", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars19, kEast));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ AIDeactivateRuleAction *deactivate = new AIDeactivateRuleAction(rule);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars35, kWest));
+ rule = new AIRule(locCondition, deactivate);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM41ED", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kMars48, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ AirMaskCondition *airMask50Condition = new AirMaskCondition(50);
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XMMAZB1", false);
+ AIRule *rule50 = new AIRule(airMask50Condition, messageAction);
+
+ AirMaskCondition *airMask25Condition = new AirMaskCondition(25);
+ AICompoundAction *compound = new AICompoundAction();
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XMMAZB2", false);
+ compound->addAction(messageAction);
+ deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ AIRule *rule25 = new AIRule(airMask25Condition, compound);
+
+ AirMaskCondition *airMask5Condition = new AirMaskCondition(5);
+ compound = new AICompoundAction;
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XMMAZB3", false);
+ compound->addAction(messageAction);
+ deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ deactivate = new AIDeactivateRuleAction(rule25);
+ compound->addAction(deactivate);
+ AIRule *rule5 = new AIRule(airMask5Condition, compound);
+
+ g_AIArea->addAIRule(rule5);
+ g_AIArea->addAIRule(rule25);
+ g_AIArea->addAIRule(rule50);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Mars/XM51ND", false);
+ AIDoorOpenedCondition *doorOpen = new AIDoorOpenedCondition(MakeRoomView(kMars51, kEast));
+ rule = new AIRule(doorOpen, messageAction);
+ g_AIArea->addAIRule(rule);
+ }
+}
+
+uint16 Mars::getDateResID() const {
+ return kDate2185ID;
+}
+
+TimeValue Mars::getViewTime(const tRoomID room, const tDirectionConstant direction) {
+ ExtraTable::Entry extra;
+ SpotTable::Entry spotEntry;
+ uint32 extraID = 0xffffffff;
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars0A, kNorth):
+ if (!GameState.getMarsSeenTimeStream()) {
+ getExtraEntry(kMarsArrivalFromTSA, extra);
+ return extra.movieStart;
+ }
+ break;
+ case MakeRoomView(kMars31South, kSouth):
+ if (GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthZoomViewNoCard;
+ break;
+ case MakeRoomView(kMars31, kSouth):
+ if (GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthViewNoCard;
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ if (GameState.isTakenItemID(kCrowbar))
+ extraID = kMars34ViewOpenNoBar;
+ else
+ extraID = kMars34ViewOpenWithBar;
+ }
+ break;
+ case MakeRoomView(kMars36, kSouth):
+ case MakeRoomView(kMars37, kSouth):
+ case MakeRoomView(kMars38, kSouth):
+ findSpotEntry(room, direction, kSpotOnTurnMask | kSpotLoopsMask, spotEntry);
+ return spotEntry.movieStart;
+ case MakeRoomView(kMars45, kNorth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ if (GameState.isTakenItemID(kCrowbar))
+ extraID = kMars45ViewOpenNoBar;
+ else
+ extraID = kMars45ViewOpenWithBar;
+ }
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ extraID = kMars48RobotView;
+ break;
+ case MakeRoomView(kMars56, kEast):
+ if (_privateFlags.getFlag(kMarsPrivateBombExposedFlag)) {
+ if (_privateFlags.getFlag(kMarsPrivateDraggingBombFlag))
+ extraID = kMars57ViewOpenNoBomb;
+ else
+ extraID = kMars57ExposeBomb;
+ } else if (GameState.getMarsLockBroken()) {
+ extraID = kMars57OpenPanelChoices;
+ } else if (GameState.getMarsLockFrozen()) {
+ extraID = kMars57LockFrozenView;
+ }
+ break;
+ case MakeRoomView(kMarsRobotShuttle, kEast):
+ if (getCurrentActivation() == kActivationRobotHeadOpen) {
+ extraID = kMarsRobotHead111;
+
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag))
+ extraID -= 1;
+ if (_privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag))
+ extraID -= 2;
+ if (_privateFlags.getFlag(kMarsPrivateGotShieldChipFlag))
+ extraID -= 4;
+ }
+ break;
+ }
+
+ if (extraID == 0xffffffff)
+ return Neighborhood::getViewTime(room, direction);
+
+ getExtraEntry(extraID, extra);
+ return extra.movieEnd - 1;
+}
+
+void Mars::getZoomEntry(const tHotSpotID spotID, ZoomTable::Entry &entry) {
+ Neighborhood::getZoomEntry(spotID, entry);
+
+ uint32 extraID = 0xffffffff;
+
+ switch (spotID) {
+ case kMars31SouthSpotID:
+ if (GameState.getCurrentDirection() == kSouth && GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthZoomInNoCard;
+ break;
+ case kMars31SouthOutSpotID:
+ if (GameState.getCurrentDirection() == kSouth && GameState.isTakenItemID(kMarsCard))
+ extraID = kMars31SouthZoomOutNoCard;
+ break;
+ }
+
+ if (extraID != 0xffffffff) {
+ ExtraTable::Entry extra;
+ getExtraEntry(extraID, extra);
+ entry.movieStart = extra.movieStart;
+ entry.movieEnd = extra.movieEnd;
+ }
+}
+
+void Mars::findSpotEntry(const tRoomID room, const tDirectionConstant direction, tSpotFlags flags, SpotTable::Entry &entry) {
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+
+ if ((flags & (kSpotOnArrivalMask | kSpotOnTurnMask)) != 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars27, kNorth):
+ if (GameState.getMarsSeenThermalScan())
+ entry.clear();
+ else
+ GameState.setMarsSeenThermalScan(true);
+ break;
+ case MakeRoomView(kMars28, kNorth):
+ if (GameState.getMarsSeenThermalScan())
+ entry.clear();
+ else
+ GameState.setMarsSeenThermalScan(true);
+ break;
+ }
+ }
+}
+
+tCanMoveForwardReason Mars::canMoveForward(ExitTable::Entry &entry) {
+ tCanMoveForwardReason reason = Neighborhood::canMoveForward(entry);
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars48, kEast):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ reason = kCantMoveRobotBlocking;
+ break;
+ case MakeRoomView(kMars48, kSouth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ _utilityFuse.stopFuse();
+ break;
+ }
+
+ return reason;
+}
+
+void Mars::cantMoveThatWay(tCanMoveForwardReason reason) {
+ if (reason == kCantMoveRobotBlocking) {
+ startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("");
+ } else {
+ Neighborhood::cantMoveThatWay(reason);
+ }
+}
+
+void Mars::moveForward() {
+ if (GameState.getCurrentRoom() == kMars02 || (GameState.getCurrentRoom() >= kMars05 && GameState.getCurrentRoom() <= kMars08))
+ loadLoopSound2("");
+
+ Neighborhood::moveForward();
+}
+
+void Mars::bumpIntoWall() {
+ requestSpotSound(kMarsBumpIntoWallIn, kMarsBumpIntoWallOut, kFilterNoInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+tCanOpenDoorReason Mars::canOpenDoor(DoorTable::Entry &entry) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars05, kEast):
+ case MakeRoomView(kMars06, kEast):
+ case MakeRoomView(kMars07, kEast):
+ if (!GameState.getMarsSecurityDown())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze037, kWest):
+ case MakeRoomView(kMarsMaze038, kEast):
+ if (GameState.getMarsMazeDoorPair1())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze050, kNorth):
+ case MakeRoomView(kMarsMaze058, kSouth):
+ if (!GameState.getMarsMazeDoorPair1())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze047, kNorth):
+ case MakeRoomView(kMarsMaze142, kSouth):
+ if (GameState.getMarsMazeDoorPair2())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze057, kNorth):
+ case MakeRoomView(kMarsMaze136, kSouth):
+ if (!GameState.getMarsMazeDoorPair2())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze120, kWest):
+ case MakeRoomView(kMarsMaze121, kEast):
+ if (GameState.getMarsMazeDoorPair3())
+ return kCantOpenLocked;
+ break;
+ case MakeRoomView(kMarsMaze081, kNorth):
+ case MakeRoomView(kMarsMaze083, kSouth):
+ if (!GameState.getMarsMazeDoorPair3())
+ return kCantOpenLocked;
+ break;
+ }
+
+ return Neighborhood::canOpenDoor(entry);
+}
+
+void Mars::cantOpenDoor(tCanOpenDoorReason reason) {
+ switch (GameState.getCurrentRoom()) {
+ case kMars05:
+ case kMars06:
+ case kMars07:
+ playSpotSoundSync(kMarsCantOpenShuttleIn, kMarsCantOpenShuttleOut);
+ break;
+ default:
+ Neighborhood::cantOpenDoor(reason);
+ break;
+ }
+}
+
+void Mars::openDoor() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars06, kEast):
+ case MakeRoomView(kMars07, kEast):
+ if (GameState.getMarsSecurityDown())
+ playSpotSoundSync(kMarsNoShuttleIn, kMarsNoShuttleOut);
+ break;
+ case MakeRoomView(kMars47, kSouth):
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars48, kNorth):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsNormal);
+ else
+ setCurrentAlternate(kAltMarsPodAtMars45);
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot()) {
+ die(kDeathDidntGetOutOfWay);
+ return;
+ }
+ break;
+ }
+
+ Neighborhood::openDoor();
+}
+
+void Mars::doorOpened() {
+ switch (GameState.getCurrentRoom()) {
+ case kMars27:
+ case kMars28:
+ if (GameState.getCurrentDirection() == kNorth)
+ _vm->die(kDeathArrestedInMars);
+ else
+ Neighborhood::doorOpened();
+ break;
+ case kMars41:
+ case kMars42:
+ if (GameState.getCurrentDirection() == kEast)
+ _vm->die(kDeathWrongShuttleLock);
+ else
+ Neighborhood::doorOpened();
+ break;
+ case kMars51:
+ Neighborhood::doorOpened();
+ setUpReactorEnergyDrain();
+
+ if (g_AIArea)
+ g_AIArea->checkRules();
+ break;
+ case kMars19:
+ if (GameState.getCurrentDirection() == kEast)
+ GameState.setMarsAirlockOpen(true);
+
+ Neighborhood::doorOpened();
+ break;
+ case kMars48:
+ if (GameState.getCurrentDirection() == kWest)
+ GameState.setMarsAirlockOpen(true);
+
+ Neighborhood::doorOpened();
+ break;
+ default:
+ Neighborhood::doorOpened();
+ break;
+ }
+}
+
+void Mars::setUpReactorEnergyDrain() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars51, kEast):
+ if (GameState.isCurrentDoorOpen()) {
+ if (g_energyMonitor->getEnergyDrainRate() == kEnergyDrainNormal) {
+ if (GameState.getShieldOn()) {
+ g_shield->setItemState(kShieldRadiation);
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainWithShield);
+ } else {
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainNoShield);
+ }
+ _vm->setEnergyDeathReason(kDeathReactorBurn);
+ }
+ } else {
+ if (g_energyMonitor->getEnergyDrainRate() != kEnergyDrainNormal) {
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ }
+ }
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (g_energyMonitor->getEnergyDrainRate() == kEnergyDrainNormal) {
+ if (GameState.getShieldOn()) {
+ g_shield->setItemState(kShieldRadiation);
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainWithShield);
+ } else {
+ g_energyMonitor->setEnergyDrainRate(kMarsReactorEnergyDrainNoShield);
+ }
+ _vm->setEnergyDeathReason(kDeathReactorBurn);
+ }
+ break;
+ default:
+ if (g_energyMonitor->getEnergyDrainRate() != kEnergyDrainNormal) {
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ }
+ break;
+ }
+}
+
+void Mars::closeDoorOffScreen(const tRoomID room, const tDirectionConstant direction) {
+ switch (room) {
+ case kMars51:
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ break;
+ case kMars05:
+ case kMars06:
+ case kMars07:
+ case kMars13:
+ case kMars22:
+ case kMars47:
+ case kMars52:
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ break;
+ case kMars18:
+ case kMars32:
+ playSpotSoundSync(kMarsTransportDoorCloseIn, kMarsTransportDoorCloseOut);
+ break;
+ case kMars19:
+ if (GameState.getCurrentRoom() != kMars35) {
+ playSpotSoundSync(kMarsBigAirlockDoorCloseIn, kMarsBigAirlockDoorCloseOut);
+ GameState.setMarsAirlockOpen(false);
+ }
+ break;
+ case kMars36:
+ if (GameState.getCurrentRoom() != kMars35)
+ playSpotSoundSync(kMarsSmallAirlockDoorCloseIn, kMarsSmallAirlockDoorCloseOut);
+ break;
+ case kMars48:
+ if (direction == kWest) {
+ if (GameState.getCurrentRoom() != kMars60) {
+ playSpotSoundSync(kMarsSmallAirlockDoorCloseIn, kMarsSmallAirlockDoorCloseOut);
+ GameState.setMarsAirlockOpen(false);
+ }
+ } else {
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ }
+ break;
+ case kMars41:
+ case kMars42:
+ case kMars43:
+ if (direction == kWest)
+ playSpotSoundSync(kMarsGantryDoorCloseIn, kMarsGantryDoorCloseOut);
+ break;
+ case kMarsMaze037:
+ case kMarsMaze038:
+ case kMarsMaze012:
+ case kMarsMaze066:
+ case kMarsMaze050:
+ case kMarsMaze058:
+ case kMarsMaze057:
+ case kMarsMaze136:
+ case kMarsMaze047:
+ case kMarsMaze142:
+ case kMarsMaze133:
+ case kMarsMaze132:
+ case kMarsMaze113:
+ case kMarsMaze114:
+ case kMarsMaze120:
+ case kMarsMaze121:
+ case kMarsMaze081:
+ case kMarsMaze083:
+ case kMarsMaze088:
+ case kMarsMaze089:
+ case kMarsMaze179:
+ case kMarsMaze180:
+ playSpotSoundSync(kMarsMazeDoorCloseIn, kMarsMazeDoorCloseOut);
+ break;
+ }
+}
+
+void Mars::checkAirlockDoors() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars19, kWest):
+ case MakeRoomView(kMars18, kWest):
+ case MakeRoomView(kMars17, kWest):
+ case MakeRoomView(kMars16, kWest):
+ case MakeRoomView(kMars15, kWest):
+ case MakeRoomView(kMars14, kWest):
+ case MakeRoomView(kMars12, kWest):
+ case MakeRoomView(kMars11, kWest):
+ case MakeRoomView(kMars10, kWest):
+ if (GameState.getMarsInAirlock()) {
+ playSpotSoundSync(kMarsBigAirlockDoorCloseIn, kMarsBigAirlockDoorCloseOut);
+ GameState.setMarsInAirlock(false);
+ }
+ break;
+ case MakeRoomView(kMars36, kEast):
+ case MakeRoomView(kMars37, kEast):
+ case MakeRoomView(kMars38, kEast):
+ case MakeRoomView(kMars39, kEast):
+ case MakeRoomView(kMars48, kEast):
+ case MakeRoomView(kMars50, kEast):
+ case MakeRoomView(kMars51, kEast):
+ case MakeRoomView(kMars52, kEast):
+ if (GameState.getMarsInAirlock()) {
+ playSpotSoundSync(kMarsSmallAirlockDoorCloseIn, kMarsSmallAirlockDoorCloseOut);
+ GameState.setMarsInAirlock(false);
+ }
+ break;
+ case MakeRoomView(kMars35, kWest):
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars60, kWest):
+ case MakeRoomView(kMars60, kEast):
+ GameState.setMarsInAirlock(true);
+ break;
+ default:
+ GameState.setMarsInAirlock(false);
+ break;
+ }
+}
+
+int16 Mars::getStaticCompassAngle(const tRoomID room, const tDirectionConstant dir) {
+ int16 angle = Neighborhood::getStaticCompassAngle(room, dir);
+
+ switch (MakeRoomView(room, dir)) {
+ case MakeRoomView(kMars0A, kNorth):
+ angle -= 20;
+ break;
+ case MakeRoomView(kMars23, kNorth):
+ case MakeRoomView(kMars23, kSouth):
+ case MakeRoomView(kMars23, kEast):
+ case MakeRoomView(kMars23, kWest):
+ case MakeRoomView(kMars26, kNorth):
+ case MakeRoomView(kMars26, kSouth):
+ case MakeRoomView(kMars26, kEast):
+ case MakeRoomView(kMars26, kWest):
+ angle += 30;
+ break;
+ case MakeRoomView(kMars24, kNorth):
+ case MakeRoomView(kMars24, kSouth):
+ case MakeRoomView(kMars24, kEast):
+ case MakeRoomView(kMars24, kWest):
+ case MakeRoomView(kMars25, kNorth):
+ case MakeRoomView(kMars25, kSouth):
+ case MakeRoomView(kMars25, kEast):
+ case MakeRoomView(kMars25, kWest):
+ angle -= 30;
+ break;
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ angle += 90;
+ break;
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ angle += 180;
+ break;
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ angle -= 90;
+ break;
+ }
+
+ return angle;
+}
+
+void Mars::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ if (exitEntry.room == kMars43 && exitEntry.direction == kEast) {
+ compassMove.insertFaderKnot(exitEntry.movieStart + 16 * kMarsFrameDuration, 90);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 32 * kMarsFrameDuration, 270);
+ } else if (exitEntry.room == kMars46 && exitEntry.direction == kWest && exitEntry.altCode != kAltMarsPodAtMars45) {
+ compassMove.makeTwoKnotFaderSpec(kMarsMovieScale, exitEntry.movieStart, 270, exitEntry.movieEnd, 360);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 43 * kMarsFrameDuration, 270);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 58 * kMarsFrameDuration, 360);
+ }
+}
+
+void Mars::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) {
+ switch (entry.extra) {
+ case kMarsTakePodToMars45:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 0, entry.movieEnd, 180);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 3), 30);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 11), 10);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 14), 40);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 16), 30);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 23), 100);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 31), 70);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 34), 100);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 37), 85);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 42), 135);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 44), 125);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 46), 145);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 49), 160);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * (kMarsFramesPerSecond * 51), 180);
+ break;
+ case kMars35WestSpinAirlockToEast:
+ case kMars60WestSpinAirlockToEast:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 90, entry.movieEnd, 270);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale, 90);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale * 3, 270);
+ break;
+ case kMars35EastSpinAirlockToWest:
+ case kMars60EastSpinAirlockToWest:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 270, entry.movieEnd, 90);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale, 270);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsMovieScale * 3, 90);
+ break;
+ case kMars52SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars52Compass, entry.movieEnd, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars54Compass);
+ break;
+ case kMars52SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars52Compass, entry.movieEnd, kMars58Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars58Compass);
+ break;
+ case kMars52Extend:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars52Compass,
+ entry.movieEnd, kMars52Compass + kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars52Compass + kMarsShieldPanelOffsetAngle);
+ break;
+ case kMars53Retract:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart,
+ kMars52Compass + kMarsShieldPanelOffsetAngle, entry.movieEnd, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars52Compass + kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars52Compass);
+ break;
+ case kMars56ExtendWithBomb:
+ case kMars56ExtendNoBomb:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars56Compass,
+ entry.movieEnd, kMars56Compass - kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars56Compass - kMarsShieldPanelOffsetAngle);
+ break;
+ case kMars57RetractWithBomb:
+ case kMars57RetractNoBomb:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart,
+ kMars56Compass - kMarsShieldPanelOffsetAngle, entry.movieEnd, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass - kMarsShieldPanelOffsetAngle);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 60, kMars56Compass);
+ break;
+ case kMars54SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars54Compass, entry.movieEnd, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars56Compass);
+ break;
+ case kMars54SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars54Compass, entry.movieEnd, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars52Compass);
+ break;
+ case kMars56SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars56Compass,
+ entry.movieEnd, kMars58Compass + 360);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars58Compass + 360);
+ break;
+ case kMars56SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars56Compass, entry.movieEnd, kMars54Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars54Compass);
+ break;
+ case kMars58SpinLeft:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, kMars58Compass,
+ entry.movieEnd, kMars52Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars58Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars52Compass);
+ break;
+ case kMars58SpinRight:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart,
+ kMars58Compass + 360, entry.movieEnd, kMars56Compass);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 10, kMars58Compass + 360);
+ compassMove.insertFaderKnot(entry.movieStart + kMarsFrameDuration * 110, kMars56Compass);
+ break;
+ default:
+ Neighborhood::getExtraCompassMove(entry, compassMove);
+ }
+}
+
+void Mars::loadAmbientLoops() {
+ tRoomID room = GameState.getCurrentRoom();
+
+ if ((room >= kMars0A && room <= kMars21) || (room >= kMars41 && room <= kMars43)) {
+ if (GameState.getMarsSeenTimeStream())
+ loadLoopSound1("Sounds/Mars/Gantry Ambient.22K.8.AIFF");
+ } else if (room >= kMars22 && room <= kMars31South) {
+ loadLoopSound1("Sounds/Mars/Reception.02.22K.8.AIFF", 0x100 / 4);
+ } else if (room >= kMars32 && room <= kMars34) {
+ loadLoopSound1("Sounds/Mars/Pod Room Ambient.22K.8.AIFF");
+ } else if (room == kMars35) {
+ if (getAirQuality(room) == kAirQualityVacuum)
+ loadLoopSound1("Sounds/Mars/Gear Room Ambient.22K.8.AIFF");
+ else
+ loadLoopSound1("Sounds/Mars/Gantry Ambient.22K.8.AIFF", 0x100 / 2);
+ } else if (room >= kMars36 && room <= kMars39) {
+ loadLoopSound1("Sounds/Mars/Gear Room Ambient.22K.8.AIFF");
+ } else if (room >= kMars45 && room <= kMars51) {
+ loadLoopSound1("Sounds/Mars/Lower Mars Ambient.22K.8.AIFF");
+ } else if (room >= kMars52 && room <= kMars58) {
+ loadLoopSound1("Sounds/Mars/ReactorLoop.22K.8.AIFF");
+ } else if (room == kMars60) {
+ if (getAirQuality(room) == kAirQualityVacuum)
+ loadLoopSound1("Sounds/Mars/Mars Maze Ambient.22K.8.AIFF");
+ else
+ loadLoopSound1("Sounds/Mars/Lower Mars Ambient.22K.8.AIFF", 0x100 / 2);
+ } else if (room >= kMarsMaze004 && room <= kMarsMaze200) {
+ loadLoopSound1("Sounds/Mars/Mars Maze Ambient.22K.8.AIFF");
+ } else if (room == kMarsRobotShuttle) {
+ loadLoopSound1("Sounds/Mars/Robot Shuttle.22K.8.AIFF");
+ }
+
+ if (!_noAirFuse.isFuseLit()) {
+ switch (room) {
+ case kMars02:
+ case kMars05:
+ case kMars06:
+ case kMars07:
+ case kMars08:
+ loadLoopSound2("Sounds/Mars/Gantry Loop.aiff", 0x100, 0, 0);
+ break;
+ // Robot at maze 48
+ case kMarsMaze037:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ else
+ loadLoopSound2("");
+ break;
+ case kMarsMaze038:
+ case kMarsMaze039:
+ case kMarsMaze049:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze050:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze051:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze052:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ case kMarsMaze042:
+ case kMarsMaze053:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 8);
+ break;
+ case kMarsMaze058:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ else
+ loadLoopSound2("");
+ break;
+ // Robot at 151
+ case kMarsMaze148:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze147:
+ case kMarsMaze149:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze146:
+ case kMarsMaze152:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze145:
+ case kMarsMaze153:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ // Robots at 80 and 82.
+ case kMarsMaze079:
+ case kMarsMaze081:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze078:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze083:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ else
+ loadLoopSound2("");
+ break;
+ case kMarsMaze118:
+ case kMarsMaze076:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze074:
+ case kMarsMaze117:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ // Robot at 94
+ case kMarsMaze093:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze091:
+ case kMarsMaze092:
+ case kMarsMaze098:
+ case kMarsMaze101:
+ case kMarsMaze100:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze090:
+ case kMarsMaze099:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze089:
+ if (GameState.isCurrentDoorOpen())
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ case kMarsMaze178:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 4);
+ break;
+ // Robot at 197
+ case kMarsMaze191:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100);
+ break;
+ case kMarsMaze190:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 * 3 / 4);
+ break;
+ case kMarsMaze198:
+ case kMarsMaze189:
+ loadLoopSound2("Sounds/Mars/Maze Sparks.22K.AIFF", 0x100 / 2);
+ break;
+ default:
+ loadLoopSound2("");
+ break;
+ }
+ }
+}
+
+void Mars::checkContinuePoint(const tRoomID room, const tDirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars02, kSouth):
+ case MakeRoomView(kMars19, kEast):
+ case MakeRoomView(kMars22, kNorth):
+ case MakeRoomView(kMars43, kEast):
+ case MakeRoomView(kMars51, kEast):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars60, kWest):
+ case MakeRoomView(kMarsMaze004, kWest):
+ case MakeRoomView(kMarsMaze009, kWest):
+ case MakeRoomView(kMarsMaze012, kWest):
+ case MakeRoomView(kMarsMaze037, kWest):
+ case MakeRoomView(kMarsMaze047, kNorth):
+ case MakeRoomView(kMarsMaze052, kWest):
+ case MakeRoomView(kMarsMaze057, kNorth):
+ case MakeRoomView(kMarsMaze071, kWest):
+ case MakeRoomView(kMarsMaze081, kNorth):
+ case MakeRoomView(kMarsMaze088, kWest):
+ case MakeRoomView(kMarsMaze093, kWest):
+ case MakeRoomView(kMarsMaze115, kNorth):
+ case MakeRoomView(kMarsMaze120, kWest):
+ case MakeRoomView(kMarsMaze126, kEast):
+ case MakeRoomView(kMarsMaze133, kNorth):
+ case MakeRoomView(kMarsMaze144, kNorth):
+ case MakeRoomView(kMarsMaze156, kEast):
+ case MakeRoomView(kMarsMaze162, kNorth):
+ case MakeRoomView(kMarsMaze177, kWest):
+ case MakeRoomView(kMarsMaze180, kNorth):
+ case MakeRoomView(kMarsMaze187, kWest):
+ case MakeRoomView(kMarsMaze199, kWest):
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kMars05, kEast):
+ case MakeRoomView(kMars06, kEast):
+ case MakeRoomView(kMars07, kEast):
+ if (GameState.getMarsSecurityDown())
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kMars46, kSouth):
+ if (!GameState.getMarsSeenRobotAtReactor())
+ makeContinuePoint();
+ break;
+ case MakeRoomView(kMars46, kWest):
+ if (GameState.getMarsAvoidedReactorRobot())
+ makeContinuePoint();
+ break;
+ }
+}
+
+void Mars::launchMaze007Robot() {
+ startExtraLongSequence(kMarsMaze007RobotApproach, kMarsMaze007RobotDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze007RobotLoopingTime, kMarsMovieScale, kMaze007RobotLoopingEvent);
+}
+
+void Mars::launchMaze015Robot() {
+ startExtraLongSequence(kMarsMaze015SouthRobotApproach, kMarsMaze015SouthRobotDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze015RobotLoopingTime, kMarsMovieScale, kMaze015RobotLoopingEvent);
+}
+
+void Mars::launchMaze101Robot() {
+ startExtraLongSequence(kMarsMaze101EastRobotApproach, kMarsMaze101EastRobotDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze101RobotLoopingTime, kMarsMovieScale, kMaze101RobotLoopingEvent);
+}
+
+void Mars::launchMaze104Robot() {
+ startExtraLongSequence(kMarsMaze104WestLoop, kMarsMaze104WestDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze104RobotLoopingTime, kMarsMovieScale, kMaze104RobotLoopingEvent);
+}
+
+void Mars::launchMaze133Robot() {
+ startExtraLongSequence(kMarsMaze133SouthApproach, kMarsMaze133SouthDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze133RobotLoopingTime, kMarsMovieScale, kMaze133RobotLoopingEvent);
+}
+
+void Mars::launchMaze136Robot() {
+ startExtraLongSequence(kMarsMaze136NorthApproach, kMarsMaze136NorthDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze136RobotLoopingTime, kMarsMovieScale, kMaze136RobotLoopingEvent);
+}
+
+void Mars::launchMaze184Robot() {
+ startExtraLongSequence(kMarsMaze184WestLoop, kMarsMaze184WestDeath, kExtraCompletedFlag, kFilterAllInput);
+ scheduleEvent(kMaze184RobotLoopingTime, kMarsMovieScale, kMaze184RobotLoopingEvent);
+}
+
+void Mars::timerExpired(const uint32 eventType) {
+ switch (eventType) {
+ case kMaze007RobotLoopingEvent:
+ case kMaze015RobotLoopingEvent:
+ case kMaze101RobotLoopingEvent:
+ case kMaze104RobotLoopingEvent:
+ case kMaze133RobotLoopingEvent:
+ case kMaze136RobotLoopingEvent:
+ case kMaze184RobotLoopingEvent:
+ _interruptionFilter = kFilterNoInput;
+ break;
+ }
+}
+
+void Mars::arriveAt(const tRoomID room, const tDirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars18, kNorth):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsPodAtMars34);
+ break;
+ case MakeRoomView(kMars27, kEast):
+ case MakeRoomView(kMars29, kEast):
+ if (GameState.isTakenItemID(kMarsCard))
+ setCurrentAlternate(kAltMarsTookCard);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars35, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentAlternate(kAltMars35AirlockWest);
+ else
+ setCurrentAlternate(kAltMars35AirlockEast);
+ break;
+ case MakeRoomView(kMars60, kEast):
+ case MakeRoomView(kMars60, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentAlternate(kAltMars60AirlockEast);
+ else
+ setCurrentAlternate(kAltMars60AirlockWest);
+ break;
+ case MakeRoomView(kMars45, kNorth):
+ case MakeRoomView(kMars45, kSouth):
+ case MakeRoomView(kMars45, kEast):
+ case MakeRoomView(kMars45, kWest):
+ GameState.setMarsPodAtUpperPlatform(false);
+ setCurrentAlternate(kAltMarsPodAtMars45);
+ break;
+ case MakeRoomView(kMars46, kNorth):
+ case MakeRoomView(kMars46, kSouth):
+ case MakeRoomView(kMars46, kEast):
+ case MakeRoomView(kMars46, kWest):
+ case MakeRoomView(kMars47, kNorth):
+ case MakeRoomView(kMars47, kSouth):
+ case MakeRoomView(kMars47, kEast):
+ case MakeRoomView(kMars47, kWest):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsNormal);
+ else
+ setCurrentAlternate(kAltMarsPodAtMars45);
+ break;
+ case MakeRoomView(kMars48, kNorth):
+ case MakeRoomView(kMars48, kSouth):
+ case MakeRoomView(kMars48, kEast):
+ case MakeRoomView(kMars48, kWest):
+ case MakeRoomView(kMars49, kNorth):
+ case MakeRoomView(kMars49, kEast):
+ case MakeRoomView(kMars49, kWest):
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.getMarsMaskOnFiller())
+ setCurrentAlternate(kAltMarsMaskOnFiller);
+ else if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ }
+
+ Neighborhood::arriveAt(room, direction);
+ checkAirlockDoors();
+ setUpReactorEnergyDrain();
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kMars0A, kNorth):
+ if (!GameState.getMarsSeenTimeStream())
+ startExtraLongSequence(kMarsArrivalFromTSA, kMars0AWatchShuttleDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars07, kSouth):
+ case MakeRoomView(kMars13, kNorth):
+ if (!GameState.getMarsHeardCheckInMessage()) {
+ playSpotSoundSync(kMarsCheckInRequiredIn, kMarsCheckInRequiredOut);
+ GameState.setMarsHeardCheckInMessage(true);
+ }
+ break;
+ case MakeRoomView(kMars44, kWest):
+ // TODO: Space Chase
+ _neighborhoodNotification.setNotificationFlags(kTimeForCanyonChaseFlag, kTimeForCanyonChaseFlag);
+ break;
+ case MakeRoomView(kMars10, kNorth):
+ if (!GameState.getMarsRobotThrownPlayer())
+ startExtraSequence(kRobotThrowsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars11, kSouth):
+ case MakeRoomView(kMars12, kSouth):
+ setCurrentActivation(kActivationReadyForKiosk);
+ break;
+ case MakeRoomView(kMars15, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown()) {
+ playSpotSoundSync(kMarsShuttle2DepartedIn, kMarsShuttle2DepartedOut);
+ restoreStriding(kMars17, kWest, kAltMarsNormal);
+ GameState.setMarsSecurityDown(true);
+ }
+ break;
+ case MakeRoomView(kMars17, kNorth):
+ case MakeRoomView(kMars17, kSouth):
+ case MakeRoomView(kMars17, kEast):
+ case MakeRoomView(kMars17, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars17, kWest, kAltMarsNormal);
+
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSawRobotLeave()) {
+ startExtraSequence(kRobotOnWayToShuttle, kExtraCompletedFlag, kFilterNoInput);
+ restoreStriding(kMars19, kWest, kAltMarsNormal);
+ GameState.setMarsSawRobotLeave(true);
+ }
+ break;
+ case MakeRoomView(kMars19, kNorth):
+ case MakeRoomView(kMars19, kSouth):
+ case MakeRoomView(kMars19, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSawRobotLeave())
+ forceStridingStop(kMars19, kWest, kAltMarsNormal);
+
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars17, kWest, kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars19, kEast):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSawRobotLeave())
+ forceStridingStop(kMars19, kWest, kAltMarsNormal);
+
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars17, kWest, kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars32, kNorth):
+ if (!GameState.getMarsPodAtUpperPlatform()) {
+ playSpotSoundSync(kMarsPodArrivedUpperPlatformIn, kMarsPodArrivedUpperPlatformOut);
+ GameState.setMarsPodAtUpperPlatform(true);
+ }
+ break;
+ case MakeRoomView(kMars33North, kNorth):
+ setCurrentActivation(kActivationTunnelMapReady);
+ // Fall through...
+ case MakeRoomView(kMars33, kSouth):
+ case MakeRoomView(kMars33, kEast):
+ case MakeRoomView(kMars33, kWest):
+ case MakeRoomView(kMars32, kSouth):
+ case MakeRoomView(kMars32, kEast):
+ case MakeRoomView(kMars32, kWest):
+ if (!GameState.getMarsPodAtUpperPlatform())
+ GameState.setMarsPodAtUpperPlatform(true);
+ break;
+ case MakeRoomView(kMars34, kNorth):
+ startExtraSequence(kMars34NorthPodGreeting, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ setCurrentActivation(kActivateMarsPodClosed);
+ break;
+ case MakeRoomView(kMars35, kWest):
+ if (GameState.getMarsThreadedMaze() && !GameState.getMarsSecurityDown())
+ forceStridingStop(kMars19, kWest, kAltMarsNormal);
+ // Fall through...
+ case MakeRoomView(kMars60, kEast):
+ if (!GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars60, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars39, kWest):
+ if (GameState.getLastRoom() == kMarsMaze200)
+ GameState.setMarsPodAtUpperPlatform(false);
+ break;
+ case MakeRoomView(kMars45, kSouth):
+ // Set up maze doors here.
+ // Doing it here makes sure that it will be the same if the player comes
+ // back out of the maze and goes back in, but will vary if
+ // the player comes back down to the maze a second time.
+ GameState.setMarsMazeDoorPair1(_vm->getRandomBit());
+ GameState.setMarsMazeDoorPair2(_vm->getRandomBit());
+ GameState.setMarsMazeDoorPair3(_vm->getRandomBit());
+ GameState.setMarsArrivedBelow(true);
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (!GameState.getMarsSeenRobotAtReactor()) {
+ // Preload the looping sound...
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0, 0, 0);
+ startExtraSequence(kMars48RobotApproaches, kExtraCompletedFlag, kFilterNoInput);
+ } else if (!GameState.getMarsAvoidedReactorRobot()) {
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ loopExtraSequence(kMars48RobotLoops);
+ _utilityFuse.primeFuse(kMarsRobotPatienceLimit);
+ _utilityFuse.setFunctionPtr(&robotTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ }
+ break;
+ case MakeRoomView(kMars48, kSouth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot()) {
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ _utilityFuse.primeFuse(kMarsRobotPatienceLimit);
+ _utilityFuse.setFunctionPtr(&robotTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ }
+ break;
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot()) {
+ playSpotSoundSync(kMarsRobotTakesTransportIn, kMarsRobotTakesTransportOut);
+ playSpotSoundSync(kMarsPodDepartedLowerPlatformIn, kMarsPodDepartedLowerPlatformOut);
+ GameState.setMarsAvoidedReactorRobot(true);
+ GameState.setMarsPodAtUpperPlatform(true);
+ GameState.getScoringAvoidedRobot();
+ }
+
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentActivation(kActivateHotSpotAlways);
+ else if (GameState.getMarsMaskOnFiller())
+ setCurrentActivation(kActivateMaskOnFiller);
+ else
+ setCurrentActivation(kActivateMaskOnHolder);
+ break;
+ case MakeRoomView(kMars51, kWest):
+ case MakeRoomView(kMars50, kWest):
+ case MakeRoomView(kMars48, kWest):
+ if (GameState.getShieldOn())
+ g_shield->setItemState(kShieldNormal);
+ g_energyMonitor->setEnergyDrainRate(kEnergyDrainNormal);
+ _vm->resetEnergyDeathReason();
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ setCurrentActivation(kActivateReactorPlatformOut);
+ break;
+ case MakeRoomView(kMars56, kEast):
+ if (GameState.getMarsLockBroken()) {
+ setCurrentActivation(kActivateReactorAskOperation);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ } else if (GameState.getMarsLockFrozen()) {
+ setCurrentActivation(kActivateReactorReadyForCrowBar);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ _utilityFuse.primeFuse(kLockFreezeTimeLmit);
+ _utilityFuse.setFunctionPtr(&lockThawTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ } else {
+ setCurrentActivation(kActivateReactorPlatformOut);
+ }
+ break;
+ case MakeRoomView(kMarsRobotShuttle, kEast):
+ setCurrentActivation(kActivationRobotHeadClosed);
+ break;
+ case MakeRoomView(kMarsMaze007, kNorth):
+ launchMaze007Robot();
+ break;
+ case MakeRoomView(kMarsMaze015, kSouth):
+ launchMaze015Robot();
+ break;
+ case MakeRoomView(kMarsMaze101, kEast):
+ launchMaze101Robot();
+ break;
+ case MakeRoomView(kMarsMaze104, kWest):
+ launchMaze104Robot();
+ break;
+ case MakeRoomView(kMarsMaze133, kSouth):
+ launchMaze133Robot();
+ break;
+ case MakeRoomView(kMarsMaze136, kNorth):
+ launchMaze136Robot();
+ break;
+ case MakeRoomView(kMarsMaze184, kWest):
+ launchMaze184Robot();
+ break;
+ case MakeRoomView(kMarsMaze199, kSouth):
+ GameState.setScoringThreadedMaze();
+ GameState.setMarsThreadedMaze(true);
+ break;
+ case MakeRoomView(kMarsDeathRoom, kNorth):
+ case MakeRoomView(kMarsDeathRoom, kSouth):
+ case MakeRoomView(kMarsDeathRoom, kEast):
+ case MakeRoomView(kMarsDeathRoom, kWest):
+ switch (GameState.getLastRoom()) {
+ case kMars39:
+ die(kDeathDidntLeaveBucket);
+ break;
+ case kMars46:
+ die(kDeathRunOverByPod);
+ break;
+ }
+ break;
+ }
+
+ checkAirMask();
+}
+
+void Mars::shieldOn() {
+ setUpReactorEnergyDrain();
+}
+
+void Mars::shieldOff() {
+ setUpReactorEnergyDrain();
+}
+
+void Mars::turnTo(const tDirectionConstant direction) {
+ switch (MakeRoomView(GameState.getCurrentRoom(), direction)) {
+ case MakeRoomView(kMars27, kNorth):
+ case MakeRoomView(kMars27, kSouth):
+ case MakeRoomView(kMars27, kEast):
+ case MakeRoomView(kMars29, kNorth):
+ case MakeRoomView(kMars29, kSouth):
+ case MakeRoomView(kMars29, kEast):
+ if (GameState.isTakenItemID(kMarsCard))
+ setCurrentAlternate(kAltMarsTookCard);
+ break;
+ case MakeRoomView(kMars35, kNorth):
+ case MakeRoomView(kMars35, kSouth):
+ case MakeRoomView(kMars60, kNorth):
+ case MakeRoomView(kMars60, kSouth):
+ if (getCurrentActivation() == kActivateAirlockPressurized)
+ playSpotSoundSync(kMarsAirlockPressurizeIn, kMarsAirlockPressurizeOut);
+ break;
+ }
+
+ Neighborhood::turnTo(direction);
+
+ switch (MakeRoomView(GameState.getCurrentRoom(), direction)) {
+ case MakeRoomView(kMars11, kSouth):
+ case MakeRoomView(kMars12, kSouth):
+ setCurrentActivation(kActivationReadyForKiosk);
+ break;
+ case MakeRoomView(kMars18, kNorth):
+ if (GameState.getMarsPodAtUpperPlatform())
+ setCurrentAlternate(kAltMarsPodAtMars34);
+ break;
+ case MakeRoomView(kMars22, kSouth):
+ if (!GameState.getMarsHeardCheckInMessage()) {
+ playSpotSoundSync(kMarsCheckInRequiredIn, kMarsCheckInRequiredOut);
+ GameState.setMarsHeardCheckInMessage(true);
+ }
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ setCurrentActivation(kActivateMarsPodClosed);
+ break;
+ case MakeRoomView(kMars34, kNorth):
+ startExtraSequence(kMars34NorthPodGreeting, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kMars35, kEast):
+ case MakeRoomView(kMars60, kWest):
+ if (GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars60, kEast):
+ if (!GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ break;
+ case MakeRoomView(kMars35, kWest):
+ if (!GameState.getMarsAirlockOpen())
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+
+ // Do this here because this will be called after spinning the airlock after
+ // going through the gear room.
+ if (GameState.getMarsThreadedMaze())
+ GameState.setScoringThreadedGearRoom();
+ break;
+ case MakeRoomView(kMars48, kNorth):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ die(kDeathDidntGetOutOfWay);
+ break;
+ case MakeRoomView(kMars48, kEast):
+ if (!GameState.getMarsSeenRobotAtReactor()) {
+ // Preload the looping sound...
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0, 0, 0);
+ startExtraSequence(kMars48RobotApproaches, kExtraCompletedFlag, kFilterNoInput);
+ } else if (!GameState.getMarsAvoidedReactorRobot()) {
+ loopExtraSequence(kMars48RobotLoops);
+ } else if (GameState.isTakenItemID(kAirMask)) {
+ setCurrentAlternate(kAltMarsTookMask);
+ } else {
+ setCurrentAlternate(kAltMarsNormal);
+ }
+ break;
+ case MakeRoomView(kMars48, kWest):
+ if (GameState.getMarsSeenRobotAtReactor() && !GameState.getMarsAvoidedReactorRobot())
+ die(kDeathDidntGetOutOfWay);
+ else if (GameState.isTakenItemID(kAirMask))
+ setCurrentAlternate(kAltMarsTookMask);
+ else
+ setCurrentAlternate(kAltMarsNormal);
+ break;
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.isTakenItemID(kAirMask))
+ setCurrentActivation(kActivateHotSpotAlways);
+ else
+ setCurrentActivation(kActivateMaskOnHolder);
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ setCurrentActivation(kActivateReactorPlatformOut);
+ break;
+ case MakeRoomView(kMarsMaze007, kNorth):
+ launchMaze007Robot();
+ break;
+ case MakeRoomView(kMarsMaze015, kSouth):
+ launchMaze015Robot();
+ break;
+ case MakeRoomView(kMarsMaze101, kEast):
+ launchMaze101Robot();
+ break;
+ case MakeRoomView(kMarsMaze104, kWest):
+ launchMaze104Robot();
+ break;
+ case MakeRoomView(kMarsMaze133, kSouth):
+ launchMaze133Robot();
+ break;
+ case MakeRoomView(kMarsMaze136, kNorth):
+ launchMaze136Robot();
+ break;
+ case MakeRoomView(kMarsMaze184, kWest):
+ launchMaze184Robot();
+ break;
+ }
+}
+
+void Mars::activateOneHotspot(HotspotInfoTable::Entry &entry, Hotspot *hotspot) {
+ switch (hotspot->getObjectID()) {
+ case kMars57RedMoveSpotID:
+ case kMars57YellowMoveSpotID:
+ case kMars57GreenMoveSpotID:
+ if (!_choiceHighlight.choiceHighlighted(hotspot->getObjectID() - kMars57RedMoveSpotID))
+ hotspot->setActive();
+ break;
+ case kMars57BlueMoveSpotID:
+ if (_reactorStage >= 2 && !_choiceHighlight.choiceHighlighted(3))
+ hotspot->setActive();
+ break;
+ case kMars57PurpleMoveSpotID:
+ if (_reactorStage == 3 && !_choiceHighlight.choiceHighlighted(4))
+ hotspot->setActive();
+ break;
+ default:
+ Neighborhood::activateOneHotspot(entry, hotspot);
+ break;
+ }
+}
+
+void Mars::activateHotspots() {
+ InventoryItem *item;
+
+ Neighborhood::activateHotspots();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars48, kEast):
+ if ((_navMovie.getFlags() & kLoopTimeBase) != 0 && _vm->getDragType() == kDragInventoryUse)
+ g_allHotspots.activateOneHotspot(kAttackRobotHotSpotID);
+ break;
+ case MakeRoomView(kMars56, kEast):
+ switch (getCurrentActivation()) {
+ case kActivateReactorReadyForNitrogen:
+ item = (InventoryItem *)g_allItems.findItemByID(kNitrogenCanister);
+ if (item->getItemState() != kNitrogenFull)
+ g_allHotspots.deactivateOneHotspot(kMars57DropNitrogenSpotID);
+ // Fall through...
+ case kActivateReactorReadyForCrowBar:
+ g_allHotspots.activateOneHotspot(kMars57CantOpenPanelSpotID);
+ break;
+ }
+ break;
+ case MakeRoomView(kMarsRobotShuttle, kEast):
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag))
+ g_allHotspots.deactivateOneHotspot(kRobotShuttleMapChipSpotID);
+ else
+ g_allHotspots.activateOneHotspot(kRobotShuttleMapChipSpotID);
+
+ if (_privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag))
+ g_allHotspots.deactivateOneHotspot(kRobotShuttleOpticalChipSpotID);
+ else
+ g_allHotspots.activateOneHotspot(kRobotShuttleOpticalChipSpotID);
+
+ if (_privateFlags.getFlag(kMarsPrivateGotShieldChipFlag))
+ g_allHotspots.deactivateOneHotspot(kRobotShuttleShieldChipSpotID);
+ else
+ g_allHotspots.activateOneHotspot(kRobotShuttleShieldChipSpotID);
+ break;
+ default:
+ if (_privateFlags.getFlag(kMarsPrivateInSpaceChaseFlag)) {
+ // TODO
+ }
+ break;
+ }
+}
+
+void Mars::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ switch (clickedSpot->getObjectID()) {
+ case kMars11NorthKioskSpotID:
+ case kMars12NorthKioskSpotID:
+ playSpotSoundSync(kMarsKioskBeepIn, kMarsKioskBeepOut);
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ case kMars11NorthKioskSightsSpotID:
+ case kMars12NorthKioskSightsSpotID:
+ playSpotSoundSync(kMarsKioskBeepIn, kMarsKioskBeepOut);
+ if (!startExtraSequenceSync(kMarsSightsInfo, kFilterAllInput))
+ showExtraView(kMarsInfoKioskIntro);
+ break;
+ case kMars11NorthKioskColonySpotID:
+ case kMars12NorthKioskColonySpotID:
+ playSpotSoundSync(kMarsKioskBeepIn, kMarsKioskBeepOut);
+ if (!startExtraSequenceSync(kMarsColonyInfo, kFilterAllInput))
+ showExtraView(kMarsInfoKioskIntro);
+ break;
+ case kMars33NorthMonitorSpotID:
+ switch (_lastExtra) {
+ case kMars33SlideShow1:
+ startExtraSequence(kMars33SlideShow2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars33SlideShow2:
+ startExtraSequence(kMars33SlideShow3, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars33SlideShow3:
+ startExtraSequence(kMars33SlideShow4, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars33SlideShow4:
+ // Should never happen...
+ default:
+ startExtraSequence(kMars33SlideShow1, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case kMars34SouthOpenStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotOpenNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotOpenWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars34SouthCloseStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars35WestPressurizeSpotID:
+ case kMars35EastPressurizeSpotID:
+ case kMars60WestPressurizeSpotID:
+ case kMars60EastPressurizeSpotID:
+ playSpotSoundSync(kMarsAirlockButtonBeepIn, kMarsAirlockButtonBeepOut);
+ playSpotSoundSync(kMarsAirlockPressurizeIn, kMarsAirlockPressurizeOut);
+ setCurrentActivation(kActivateAirlockPressurized);
+ break;
+ case kMars45NorthOpenStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotOpenNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotOpenWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars45NorthCloseStorageSpotID:
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars56ExtractSpotID:
+ if (GameState.isTakenItemID(kCardBomb)) {
+ startExtraSequence(kMars56ExtendNoBomb, kExtraCompletedFlag, kFilterNoInput);
+ setCurrentActivation(kActivateReactorPlatformIn);
+ } else {
+ startExtraSequence(kMars56ExtendWithBomb, kExtraCompletedFlag, kFilterNoInput);
+ setCurrentActivation(kActivateReactorAskLowerScreen);
+ }
+ break;
+ case kMars57UndoMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doUndoOneGuess();
+ break;
+ case kMars57RedMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(0);
+ break;
+ case kMars57YellowMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(1);
+ break;
+ case kMars57GreenMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(2);
+ break;
+ case kMars57BlueMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(3);
+ break;
+ case kMars57PurpleMoveSpotID:
+ playSpotSoundSync(kMarsColorMatchingButtonBeepIn, kMarsColorMatchingButtonBeepOut);
+ doReactorGuess(4);
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ }
+}
+
+tInputBits Mars::getInputFilter() {
+ tInputBits result = Neighborhood::getInputFilter();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.getMarsMaskOnFiller())
+ // Can't move when mask is on filler.
+ result &= ~kFilterAllDirections;
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kEast):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (_privateFlags.getFlag(kMarsPrivatePlatformZoomedInFlag))
+ // Can't move when platform is extended.
+ result &= ~kFilterAllDirections;
+ break;
+ case MakeRoomView(kMars44, kWest):
+ // TODO
+ break;
+ }
+
+ return result;
+}
+
+// Only called when trying to pick up an item and the player can't (because
+// the inventory is too full or because the player lets go of the item before
+// dropping it into the inventory).
+Hotspot *Mars::getItemScreenSpot(Item *item, DisplayElement *element) {
+ tHotSpotID destSpotID;
+
+ switch (item->getObjectID()) {
+ case kCardBomb:
+ destSpotID = kMars57GrabBombSpotID;
+ break;
+ case kMarsCard:
+ destSpotID = kMars31SouthCardSpotID;
+ break;
+ case kAirMask:
+ if (GameState.getMarsMaskOnFiller())
+ destSpotID = kMars49AirFillingDropSpotID;
+ else
+ destSpotID = kMars49AirMaskSpotID;
+ break;
+ case kCrowbar:
+ if (GameState.getCurrentRoom() == kMars34)
+ destSpotID = kMars34SouthCrowbarSpotID;
+ else
+ destSpotID = kMars45NorthCrowbarSpotID;
+ break;
+ case kMapBiochip:
+ destSpotID = kRobotShuttleMapChipSpotID;
+ break;
+ case kOpticalBiochip:
+ destSpotID = kRobotShuttleOpticalChipSpotID;
+ break;
+ case kShieldBiochip:
+ destSpotID = kRobotShuttleShieldChipSpotID;
+ break;
+ default:
+ destSpotID = kNoHotSpotID;
+ break;
+ }
+
+ if (destSpotID == kNoHotSpotID)
+ return Neighborhood::getItemScreenSpot(item, element);
+
+ return g_allHotspots.findHotspotByID(destSpotID);
+}
+
+void Mars::takeItemFromRoom(Item *item) {
+ switch (item->getObjectID()) {
+ case kAirMask:
+ setCurrentAlternate(kAltMarsTookMask);
+ break;
+ case kCardBomb:
+ _privateFlags.setFlag(kMarsPrivateDraggingBombFlag, true);
+ break;
+ case kMapBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotMapChipFlag, true);
+ break;
+ case kShieldBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotShieldChipFlag, true);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotOpticalChipFlag, true);
+ break;
+ }
+
+ Neighborhood::takeItemFromRoom(item);
+}
+
+void Mars::pickedUpItem(Item *item) {
+ switch (item->getObjectID()) {
+ case kAirMask:
+ setCurrentActivation(kActivateHotSpotAlways);
+ if (!GameState.getScoringGotOxygenMask()) {
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Mars/XM48SB", false, kWarningInterruption);
+ GameState.setScoringGotOxygenMask();
+ }
+ break;
+ case kCrowbar:
+ GameState.setScoringGotCrowBar();
+ g_AIArea->checkMiddleArea();
+ break;
+ case kMarsCard:
+ GameState.setScoringGotMarsCard();
+ g_AIArea->checkMiddleArea();
+ break;
+ case kCardBomb:
+ GameState.setScoringGotCardBomb();
+ if (GameState.getMarsLockBroken()) {
+ startExtraSequence(kMars57BackToNormal, kExtraCompletedFlag, kFilterNoInput);
+ GameState.setMarsLockBroken(false);
+ }
+
+ _privateFlags.setFlag(kMarsPrivateDraggingBombFlag, false);
+ break;
+ case kMapBiochip:
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag)) {
+ GameState.setMarsFinished(true);
+ GameState.setScoringMarsGandhi();
+ startExtraSequence(kMarsRobotHeadClose, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kShieldBiochip:
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag)) {
+ GameState.setMarsFinished(true);
+ GameState.setScoringMarsGandhi();
+ startExtraSequence(kMarsRobotHeadClose, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kOpticalBiochip:
+ g_opticalChip->addAries();
+ GameState.setScoringGotMarsOpMemChip();
+
+ if (_privateFlags.getFlag(kMarsPrivateGotMapChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotShieldChipFlag) &&
+ _privateFlags.getFlag(kMarsPrivateGotOpticalChipFlag)) {
+ GameState.setMarsFinished(true);
+ GameState.setScoringMarsGandhi();
+ startExtraSequence(kMarsRobotHeadClose, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ }
+}
+
+void Mars::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ if (dropSpot->getObjectID() == kAttackRobotHotSpotID) {
+ _attackingItem = (InventoryItem *)item;
+ startExtraSequence(kMars48RobotDefends, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("");
+ } else {
+ switch (item->getObjectID()) {
+ case kMarsCard:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot && dropSpot->getObjectID() == kMars34NorthCardDropSpotID)
+ startExtraSequence(kMarsTurnOnPod, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kNitrogenCanister:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot && dropSpot->getObjectID() == kMars57DropNitrogenSpotID)
+ startExtraSequence(kMars57FreezeLock, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCrowbar:
+ _utilityFuse.stopFuse();
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot && dropSpot->getObjectID() == kMars57DropCrowBarSpotID)
+ startExtraSequence(kMars57BreakLock, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kAirMask:
+ if (dropSpot) {
+ if (dropSpot->getObjectID() == kMars49AirFillingDropSpotID) {
+ if (!GameState.getMarsMaskOnFiller()) {
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ startExtraSequence(kMars49SouthViewMaskFilling, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ setCurrentActivation(kActivateMaskOnFiller);
+ setCurrentAlternate(kAltMarsMaskOnFiller);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ }
+ } else if (dropSpot->getObjectID() == kMars49AirMaskSpotID) {
+ setCurrentAlternate(kAltMarsNormal);
+ setCurrentActivation(kActivateMaskOnHolder);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ }
+ }
+ break;
+ case kCardBomb:
+ _privateFlags.setFlag(kMarsPrivateDraggingBombFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kMapBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotMapChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kShieldBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotShieldChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ case kOpticalBiochip:
+ _privateFlags.setFlag(kMarsPrivateGotOpticalChipFlag, false);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ default:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ }
+ }
+}
+
+void Mars::robotTiredOfWaiting() {
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kMars48, kEast)) {
+ if (_attackingItem) {
+ startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("");
+ } else {
+ _privateFlags.setFlag(kMarsPrivateRobotTiredOfWaitingFlag, true);
+ }
+ } else {
+ die(kDeathDidntGetOutOfWay);
+ }
+}
+
+void Mars::turnLeft() {
+ if (isEventTimerRunning())
+ cancelEvent();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars34, kSouth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnLeftFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnLeft();
+ }
+ break;
+ case MakeRoomView(kMars45, kNorth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnLeftFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnLeft();
+ }
+ break;
+ default:
+ Neighborhood::turnLeft();
+ break;
+ }
+}
+
+void Mars::turnRight() {
+ if (isEventTimerRunning())
+ cancelEvent();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars34, kSouth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnRightFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars34SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars34SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnRight();
+ }
+ break;
+ case MakeRoomView(kMars45, kNorth):
+ if (_privateFlags.getFlag(kMarsPrivatePodStorageOpenFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnRightFlag, true);
+ if (GameState.isTakenItemID(kCrowbar))
+ startExtraSequence(kMars45SpotCloseNoBar, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kMars45SpotCloseWithBar, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::turnRight();
+ }
+ break;
+ default:
+ Neighborhood::turnRight();
+ break;
+ }
+}
+
+void Mars::receiveNotification(Notification *notification, const tNotificationFlags flag) {
+ InventoryItem *item;
+
+ Neighborhood::receiveNotification(notification, flag);
+
+ if ((flag & kExtraCompletedFlag) != 0) {
+ _interruptionFilter = kFilterAllInput;
+
+ switch (_lastExtra) {
+ case kMarsArrivalFromTSA:
+ GameState.setMarsSeenTimeStream(true);
+ loadAmbientLoops();
+ playSpotSoundSync(kMarsShuttle1DepartedIn, kMarsShuttle1DepartedOut);
+ makeContinuePoint();
+ break;
+ case kRobotThrowsPlayer:
+ GameState.setMarsRobotThrownPlayer(true);
+ GameState.setScoringThrownByRobot();
+ restoreStriding(kMars08, kNorth, kAltMarsNormal);
+ arriveAt(kMars08, kNorth);
+ if (!GameState.getMarsHeardUpperPodMessage()) {
+ playSpotSoundSync(kMarsPodDepartedUpperPlatformIn,
+ kMarsPodDepartedUpperPlatformOut);
+ GameState.setMarsHeardUpperPodMessage(true);
+ }
+ break;
+ case kMarsInfoKioskIntro:
+ GameState.setScoringSawMarsKiosk();
+ setCurrentActivation(kActivationKioskChoice);
+ break;
+ case kMars33SlideShow4:
+ GameState.setScoringSawTransportMap();
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ case kMars34SpotOpenNoBar:
+ case kMars34SpotOpenWithBar:
+ case kMars45SpotOpenNoBar:
+ case kMars45SpotOpenWithBar:
+ _privateFlags.setFlag(kMarsPrivatePodStorageOpenFlag, true);
+ setCurrentActivation(kActivateMarsPodOpen);
+ break;
+ case kMars34SpotCloseNoBar:
+ case kMars34SpotCloseWithBar:
+ case kMars45SpotCloseNoBar:
+ case kMars45SpotCloseWithBar:
+ _privateFlags.setFlag(kMarsPrivatePodStorageOpenFlag, false);
+ setCurrentActivation(kActivateMarsPodClosed);
+ if (_privateFlags.getFlag(kMarsPrivatePodTurnLeftFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnLeftFlag, false);
+ turnLeft();
+ } else if (_privateFlags.getFlag(kMarsPrivatePodTurnRightFlag)) {
+ _privateFlags.setFlag(kMarsPrivatePodTurnRightFlag, false);
+ turnRight();
+ }
+ break;
+ case kMarsTurnOnPod:
+ item = (InventoryItem *)g_allItems.findItemByID(kMarsCard);
+ _vm->addItemToInventory(item);
+ GameState.setScoringTurnedOnTransport();
+ loadLoopSound1("");
+ loadLoopSound2("");
+ startExtraSequence(kMarsTakePodToMars45, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMarsTakePodToMars45:
+ arriveAt(kMars45, kSouth);
+ break;
+ case kMars35WestSpinAirlockToEast:
+ GameState.setMarsAirlockOpen(false);
+ setCurrentAlternate(kAltMars35AirlockEast);
+ turnTo(kWest);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMars35EastSpinAirlockToWest:
+ GameState.setMarsAirlockOpen(true);
+ setCurrentAlternate(kAltMars35AirlockWest);
+ turnTo(kEast);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMars48RobotApproaches:
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ GameState.setMarsSeenRobotAtReactor(true);
+ loopExtraSequence(kMars48RobotLoops);
+ _utilityFuse.primeFuse(kMarsRobotPatienceLimit);
+ _utilityFuse.setFunctionPtr(&robotTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ break;
+ case kMars48RobotDefends:
+ _vm->addItemToInventory(_attackingItem);
+ _attackingItem = 0;
+ if (_privateFlags.getFlag(kMarsPrivateRobotTiredOfWaitingFlag)) {
+ startExtraSequence(kMars48RobotKillsPlayer, kExtraCompletedFlag, kFilterNoInput);
+ loadLoopSound2("", 0x100, 0, 0);
+ } else {
+ loadLoopSound2("Sounds/Mars/Robot Loop.aiff", 0x100, 0, 0);
+ loopExtraSequence(kMars48RobotLoops, kExtraCompletedFlag);
+ }
+ break;
+ case kMars48RobotKillsPlayer:
+ loadLoopSound2("");
+ die(kDeathDidntGetOutOfWay);
+ break;
+ case kMars49SouthViewMaskFilling:
+ setCurrentActivation(kActivateMaskOnFiller);
+ setCurrentAlternate(kAltMarsMaskOnFiller);
+ GameState.setMarsMaskOnFiller(true);
+ break;
+ case kMars58SpinLeft:
+ case kMars54SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars52, kEast);
+ break;
+ case kMars52SpinLeft:
+ case kMars56SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars54, kEast);
+ break;
+ case kMars54SpinLeft:
+ case kMars58SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars56, kEast);
+ break;
+ case kMars56SpinLeft:
+ case kMars52SpinRight:
+ GameState.setScoringActivatedPlatform();
+ arriveAt(kMars58, kEast);
+ break;
+ case kMars52Extend:
+ case kMars54Extend:
+ case kMars56ExtendNoBomb:
+ case kMars58Extend:
+ GameState.setScoringActivatedPlatform();
+ setCurrentActivation(kActivateReactorPlatformIn);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ break;
+ case kMars53Retract:
+ case kMars55Retract:
+ case kMars57RetractWithBomb:
+ case kMars57RetractNoBomb:
+ case kMars59Retract:
+ GameState.setScoringActivatedPlatform();
+ setCurrentActivation(kActivateReactorPlatformOut);
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, false);
+ break;
+ case kMars56ExtendWithBomb:
+ playSpotSoundSync(kMustBeUnlockedIn, kMustBeUnlockedOut);
+ GameState.setScoringActivatedPlatform();
+ _privateFlags.setFlag(kMarsPrivatePlatformZoomedInFlag, true);
+ break;
+ case kMars57CantOpenPanel:
+ GameState.setScoringActivatedPlatform();
+ setCurrentActivation(kActivateReactorAskLowerScreen);
+ break;
+ case kMars57LowerScreenClosed:
+ case kMars57ThawLock:
+ setCurrentActivation(kActivateReactorReadyForNitrogen);
+ GameState.setMarsLockFrozen(false);
+ break;
+ case kMars57FreezeLock:
+ item = (InventoryItem *)g_allItems.findItemByID(kNitrogenCanister);
+ item->setItemState(kNitrogenEmpty);
+ _vm->addItemToInventory(item);
+ setCurrentActivation(kActivateReactorReadyForCrowBar);
+ GameState.setScoringUsedLiquidNitrogen();
+ GameState.setMarsLockFrozen(true);
+ showExtraView(kMars57LockFrozenView);
+ _utilityFuse.primeFuse(kLockFreezeTimeLmit);
+ _utilityFuse.setFunctionPtr(&lockThawTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ break;
+ case kMars57BreakLock:
+ item = (InventoryItem *)g_allItems.findItemByID(kCrowbar);
+ _vm->addItemToInventory(item);
+ GameState.setScoringUsedCrowBar();
+ GameState.setMarsLockBroken(true);
+ GameState.setMarsLockFrozen(false);
+ startExtraLongSequence(kMars57OpenPanel, kMars57OpenPanelChoices, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars57OpenPanel:
+ case kMars57OpenPanelChoices:
+ setCurrentActivation(kActivateReactorAskOperation);
+ break;
+ case kMars57ShieldEvaluation:
+ case kMars57MeasureOutput:
+ setCurrentActivation(kActivateReactorRanEvaluation);
+ loopExtraSequence(kMars57ShieldOkayLoop);
+ break;
+ case kMars57RunDiagnostics:
+ setCurrentActivation(kActivateReactorRanDiagnostics);
+ GameState.setScoringFoundCardBomb();
+ break;
+ case kMars57BombExplodes:
+ case kMars57BombExplodesInGame:
+ die(kDeathDidntDisarmMarsBomb);
+ break;
+ case kMars57BombAnalysis:
+ setCurrentActivation(kActivateReactorAnalyzed);
+ break;
+ case kMars57DontLink:
+ startExtraSequence(kMars57OpenPanelChoices, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kMars57CircuitLink:
+ setCurrentActivation(kActivateReactorInstructions);
+ break;
+ case kMars57GameLevel1:
+ setUpReactorLevel1();
+ break;
+ case kMars57GameLevel2:
+ case kMars57GameLevel3:
+ setUpNextReactorLevel();
+ break;
+ case kMars57GameSolved:
+ setCurrentActivation(kActivateReactorBombSafe);
+ break;
+ case kMars57ExposeBomb:
+ setCurrentActivation(kActivateReactorBombExposed);
+ _privateFlags.setFlag(kMarsPrivateBombExposedFlag, true);
+ break;
+ case kMars57BackToNormal:
+ setCurrentActivation(kActivateReactorPlatformIn);
+ _privateFlags.setFlag(kMarsPrivateBombExposedFlag, false);
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Mars/XM51SW", false, kWarningInterruption);
+ break;
+ case kMars60WestSpinAirlockToEast:
+ GameState.setMarsAirlockOpen(true);
+ setCurrentAlternate(kAltMars60AirlockEast);
+ turnTo(kWest);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMars60EastSpinAirlockToWest:
+ GameState.setMarsAirlockOpen(false);
+ setCurrentAlternate(kAltMars60AirlockWest);
+ turnTo(kEast);
+ setCurrentActivation(kActivateReadyToPressurizeAirlock);
+ g_airMask->airQualityChanged();
+ checkAirMask();
+ loadAmbientLoops();
+ break;
+ case kMarsRobotHeadOpen:
+ setCurrentActivation(kActivationRobotHeadOpen);
+ break;
+ case kMarsRobotHeadClose:
+ recallToTSASuccess();
+ break;
+ case kMarsMaze007RobotApproach:
+ case kMarsMaze015SouthRobotApproach:
+ case kMarsMaze101EastRobotApproach:
+ case kMarsMaze104WestLoop:
+ case kMarsMaze133SouthApproach:
+ case kMarsMaze136NorthApproach:
+ case kMarsMaze184WestLoop:
+ die(kDeathGroundByMazebot);
+ break;
+ }
+ } else if ((flag & kTimeForCanyonChaseFlag) != 0) {
+ // TODO
+ } else if ((flag & kExplosionFinishedFlag) != 0) {
+ // TODO
+ } else if ((flag & kTimeToTransportFlag) != 0) {
+ // TODO
+ }
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+}
+
+void Mars::spotCompleted() {
+ Neighborhood::spotCompleted();
+
+ if (GameState.getCurrentRoom() == kMarsRobotShuttle)
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Mars/XN59WD", false, kWarningInterruption);
+}
+
+tAirQuality Mars::getAirQuality(const tRoomID room) {
+ if ((room >= kMars36 && room <= kMars39) || (room >= kMarsMaze004 && room <= kMarsMaze200))
+ return kAirQualityVacuum;
+ if (room == kMars35 && !GameState.getMarsAirlockOpen())
+ return kAirQualityVacuum;
+ if (room == kMars60 && !GameState.getMarsAirlockOpen())
+ return kAirQualityVacuum;
+
+ return Neighborhood::getAirQuality(room);
+}
+
+// Start up panting sound if necessary.
+
+void Mars::checkAirMask() {
+ Neighborhood::checkAirMask();
+
+ if (getAirQuality(GameState.getCurrentRoom()) == kAirQualityVacuum) {
+ if (g_airMask->isAirMaskOn()) {
+ if (_noAirFuse.isFuseLit()) {
+ _noAirFuse.stopFuse();
+ loadLoopSound2("");
+ loadAmbientLoops();
+ playSpotSoundSync(kMarsOxyMaskOnIn, kMarsOxyMaskOnOut);
+ }
+ } else {
+ if (!_noAirFuse.isFuseLit()) {
+ loadLoopSound2("Sounds/Mars/SukWind1.22K.AIFF");
+ _noAirFuse.primeFuse(kVacuumSurvivalTimeLimit);
+ _noAirFuse.lightFuse();
+ }
+ }
+ } else {
+ if (_noAirFuse.isFuseLit()) {
+ _noAirFuse.stopFuse();
+ loadLoopSound2("");
+ loadAmbientLoops();
+ }
+ }
+}
+
+void Mars::airStageExpired() {
+ if (((PegasusEngine *)g_engine)->playerHasItemID(kAirMask))
+ die(kDeathNoAirInMaze);
+ else
+ die(kDeathNoMaskInMaze);
+}
+
+void Mars::lockThawed() {
+ startExtraSequence(kMars57ThawLock, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Mars::setUpReactorLevel1() {
+ _reactorStage = 1;
+ makeColorSequence();
+ _guessObject.initReactorGuess();
+ _undoPict.initFromPICTResource(_vm->_resFork, kReactorUndoHilitePICTID);
+ _undoPict.setDisplayOrder(kMonitorLayer);
+ _undoPict.moveElementTo(kUndoHiliteLeft, kUndoHiliteTop);
+ _undoPict.startDisplaying();
+ _guessHistory.initReactorHistory();
+ _choiceHighlight.initReactorChoiceHighlight();
+ setCurrentActivation(kActivateReactorInGame);
+ _bombFuse.primeFuse(kColorMatchingTimeLimit);
+ _bombFuse.setFunctionPtr(&bombTimerExpiredInGameFunction, (void *)this);
+ _bombFuse.lightFuse();
+}
+
+void Mars::setUpNextReactorLevel() {
+ _guessObject.show();
+ _guessHistory.show();
+ _guessHistory.clearHistory();
+ _choiceHighlight.show();
+ _reactorStage++;
+ makeColorSequence();
+}
+
+void Mars::makeColorSequence() {
+ int32 code[5];
+ int32 highest = _reactorStage + 2;
+
+ for (int32 i = 0; i < highest; i++)
+ code[i] = i;
+
+ _vm->shuffleArray(code, highest);
+ _currentGuess[0] = -1;
+ _currentGuess[1] = -1;
+ _currentGuess[2] = -1;
+ _nextGuess = 0;
+ _guessObject.setGuess(-1, -1, -1);
+ _guessHistory.setAnswer(code[0], code[1], code[2]);
+}
+
+void Mars::doUndoOneGuess() {
+ if (_nextGuess > 0) {
+ _undoPict.show();
+ _vm->delayShell(1, 2);
+ _undoPict.hide();
+ _nextGuess--;
+ _currentGuess[_nextGuess] = -1;
+ _guessObject.setGuess(_currentGuess[0], _currentGuess[1], _currentGuess[2]);
+ _choiceHighlight.resetHighlight();
+
+ if (_currentGuess[0] != -1) {
+ _choiceHighlight.highlightChoice(_currentGuess[0]);
+
+ if (_currentGuess[1] != -1) {
+ _choiceHighlight.highlightChoice(_currentGuess[1]);
+
+ if (_currentGuess[2] != -1)
+ _choiceHighlight.highlightChoice(_currentGuess[2]);
+ }
+ }
+ }
+}
+
+void Mars::doReactorGuess(int32 guess) {
+ _choiceHighlight.highlightChoice(guess);
+ _currentGuess[_nextGuess] = guess;
+ _guessObject.setGuess(_currentGuess[0], _currentGuess[1], _currentGuess[2]);
+
+ switch (guess) {
+ case 0:
+ playSpotSoundSync(kColorMatchRedIn, kColorMatchRedOut);
+ break;
+ case 1:
+ playSpotSoundSync(kColorMatchYellowIn, kColorMatchYellowOut);
+ break;
+ case 2:
+ playSpotSoundSync(kColorMatchGreenIn, kColorMatchGreenOut);
+ break;
+ case 3:
+ playSpotSoundSync(kColorMatchBlueIn, kColorMatchBlueOut);
+ break;
+ case 4:
+ playSpotSoundSync(kColorMatchPurpleIn, kColorMatchPurpleOut);
+ break;
+ }
+
+ _nextGuess++;
+
+ if (_nextGuess == 3) {
+ _vm->delayShell(1, 2);
+ _nextGuess = 0;
+ _guessHistory.addGuess(_currentGuess[0], _currentGuess[1], _currentGuess[2]);
+
+ switch (_guessHistory.getCurrentNumCorrect()) {
+ case 0:
+ playSpotSoundSync(kColorMatchZeroNodesIn, kColorMatchZeroNodesOut);
+ break;
+ case 1:
+ playSpotSoundSync(kColorMatchOneNodeIn, kColorMatchOneNodeOut);
+ break;
+ case 2:
+ playSpotSoundSync(kColorMatchTwoNodesIn, kColorMatchTwoNodesOut);
+ break;
+ case 3:
+ playSpotSoundSync(kColorMatchThreeNodesIn, kColorMatchThreeNodesOut);
+ break;
+ }
+
+ _currentGuess[0] = -1;
+ _currentGuess[1] = -1;
+ _currentGuess[2] = -1;
+ _guessObject.setGuess(-1, -1, -1);
+ _choiceHighlight.resetHighlight();
+
+ if (_guessHistory.isSolved()) {
+ _guessHistory.showAnswer();
+ _vm->delayShell(1, 2);
+ _guessObject.hide();
+ _guessHistory.hide();
+ _choiceHighlight.hide();
+
+ switch (_reactorStage) {
+ case 1:
+ startExtraSequence(kMars57GameLevel2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 2:
+ startExtraSequence(kMars57GameLevel3, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case 3:
+ _bombFuse.stopFuse();
+ _guessObject.disposeReactorGuess();
+ _undoPict.deallocateSurface();
+ _guessHistory.disposeReactorHistory();
+ _choiceHighlight.disposeReactorChoiceHighlight();
+ GameState.setScoringDisarmedCardBomb();
+ startExtraSequence(kMars57GameSolved, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ } else if (_guessHistory.getNumGuesses() >= 5) {
+ _vm->delayShell(2, 1);
+ bombExplodesInGame();
+ }
+ }
+}
+
+void Mars::bombExplodesInGame() {
+ _guessObject.disposeReactorGuess();
+ _undoPict.deallocateSurface();
+ _guessHistory.disposeReactorHistory();
+ _choiceHighlight.disposeReactorChoiceHighlight();
+ startExtraSequence(kMars57BombExplodesInGame, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Mars::didntFindBomb() {
+ die(kDeathDidntFindMarsBomb);
+}
+
+Common::String Mars::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (!movieName.empty())
+ return movieName;
+
+ return "Images/AI/Mars/XM01";
+}
+
+Common::String Mars::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ tRoomID room = GameState.getCurrentRoom();
+
+ if (room >= kMars0A && room <= kMars21)
+ return "Images/AI/Mars/XME1";
+ else if (room >= kMars22 && room <= kMars31South)
+ return "Images/AI/Mars/XME2";
+ else if (room >= kMars52 && room <= kMars58)
+ return "Images/AI/Mars/XMREACE";
+
+ return "Images/AI/Mars/XME3";
+ }
+
+ return movieName;
+}
+
+uint Mars::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars27, kNorth):
+ case MakeRoomView(kMars28, kNorth):
+ case MakeRoomView(kMars49, kSouth):
+ numHints = 1;
+ break;
+ case MakeRoomView(kMars31, kSouth):
+ case MakeRoomView(kMars31South, kSouth):
+ if (!GameState.isTakenItemID(kMarsCard))
+ numHints = 1;
+ break;
+ case MakeRoomView(kMars34, kNorth):
+ if (!GameState.isTakenItemID(kMarsCard))
+ numHints = 2;
+ break;
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ if (!GameState.isTakenItemID(kCrowbar))
+ numHints = 1;
+ break;
+ case MakeRoomView(kMars51, kEast):
+ if (GameState.isCurrentDoorOpen() && !GameState.getShieldOn()) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ numHints = 1;
+ else
+ numHints = 2;
+ }
+ break;
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (!GameState.getShieldOn()) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ numHints = 1;
+ else
+ numHints = 2;
+ }
+ break;
+ case MakeRoomView(kMars56, kEast):
+ if (getCurrentActivation() == kActivateReactorReadyForNitrogen) {
+ if ((tExtraID)_lastExtra == kMars57LowerScreenClosed)
+ numHints = 3;
+ } else if (getCurrentActivation() == kActivateReactorPlatformOut) {
+ if (!GameState.getShieldOn()) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ numHints = 1;
+ else
+ numHints = 2;
+ }
+ }
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String Mars::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty()) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kMars27, kNorth):
+ case MakeRoomView(kMars28, kNorth):
+ return "Images/AI/Globals/XGLOB5C";
+ case MakeRoomView(kMars31, kSouth):
+ case MakeRoomView(kMars31South, kSouth):
+ case MakeRoomView(kMars34, kSouth):
+ case MakeRoomView(kMars45, kNorth):
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kMars34, kNorth):
+ if (hintNum == 1)
+ return "Images/AI/Globals/XGLOB2C";
+
+ return "Images/AI/Globals/XGLOB3G";
+ case MakeRoomView(kMars49, kSouth):
+ if (GameState.isTakenItemID(kAirMask))
+ return "Images/AI/Globals/XGLOB3E";
+
+ return "Images/AI/Globals/XGLOB1C";
+ case MakeRoomView(kMars51, kEast):
+ if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Mars/XM52NW";
+
+ if (hintNum == 1)
+ return "Images/AI/Globals/XGLOB2D";
+
+ return "Images/AI/Globals/XGLOB3F";
+ case MakeRoomView(kMars52, kNorth):
+ case MakeRoomView(kMars52, kSouth):
+ case MakeRoomView(kMars52, kEast):
+ case MakeRoomView(kMars52, kWest):
+ case MakeRoomView(kMars54, kNorth):
+ case MakeRoomView(kMars54, kSouth):
+ case MakeRoomView(kMars54, kEast):
+ case MakeRoomView(kMars54, kWest):
+ case MakeRoomView(kMars56, kNorth):
+ case MakeRoomView(kMars56, kSouth):
+ case MakeRoomView(kMars56, kWest):
+ case MakeRoomView(kMars58, kNorth):
+ case MakeRoomView(kMars58, kSouth):
+ case MakeRoomView(kMars58, kEast):
+ case MakeRoomView(kMars58, kWest):
+ if (hintNum == 1) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Mars/XM52NW";
+
+ return "Images/AI/Globals/XGLOB2D";
+ }
+
+ return "Images/AI/Globals/XGLOB3F";
+ case MakeRoomView(kMars56, kEast):
+ if (getCurrentActivation() == kActivateReactorReadyForNitrogen)
+ return Common::String::format("Images/AI/Mars/XM57SD%d", hintNum);
+
+ if (hintNum == 1) {
+ if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Mars/XM52NW";
+
+ return "Images/AI/Globals/XGLOB2D";
+ }
+
+ return "Images/AI/Globals/XGLOB3F";
+ }
+ }
+
+ return movieName;
+}
+
+bool Mars::inColorMatchingGame() {
+ return _guessObject.isDisplaying();
+}
+
+bool Mars::canSolve() {
+ return GameState.getCurrentRoomAndView() == MakeRoomView(kMars56, kEast) && (getCurrentActivation() == kActivateReactorReadyForNitrogen ||
+ getCurrentActivation() == kActivateReactorReadyForCrowBar || inColorMatchingGame());
+}
+
+void Mars::doSolve() {
+ if (getCurrentActivation() == kActivateReactorReadyForNitrogen || getCurrentActivation() == kActivateReactorReadyForCrowBar) {
+ _utilityFuse.stopFuse();
+ GameState.setMarsLockBroken(true);
+ GameState.setMarsLockFrozen(false);
+ startExtraLongSequence(kMars57OpenPanel, kMars57OpenPanelChoices, kExtraCompletedFlag, kFilterNoInput);
+ } else if (inColorMatchingGame()) {
+ _bombFuse.stopFuse();
+ _guessObject.disposeReactorGuess();
+ _undoPict.deallocateSurface();
+ _guessHistory.disposeReactorHistory();
+ _choiceHighlight.disposeReactorChoiceHighlight();
+ startExtraSequence(kMars57GameSolved, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+Common::String Mars::getSoundSpotsName() {
+ return "Sounds/Mars/Mars Spots";
+}
+
+Common::String Mars::getNavMovieName() {
+ return "Images/Mars/Mars.movie";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/mars/mars.h b/engines/pegasus/neighborhood/mars/mars.h
new file mode 100755
index 0000000000..3eb0fc80e6
--- /dev/null
+++ b/engines/pegasus/neighborhood/mars/mars.h
@@ -0,0 +1,198 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_MARS_MARS_H
+#define PEGASUS_NEIGHBORHOOD_MARS_MARS_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/mars/reactor.h"
+
+namespace Pegasus {
+
+class InventoryItem;
+class Mars;
+
+enum tMarsTimerCode {
+ kMarsLaunchTubeReached,
+ kMarsCanyonChaseFinished,
+ kMarsSpaceChaseFinished // Player ran out of time...
+};
+
+struct tMarsTimerEvent {
+ Mars *mars;
+ tMarsTimerCode event;
+};
+
+enum tShuttleWeaponSelection {
+ kNoWeapon,
+ kEnergyBeam,
+ kGravitonCannon,
+ kTractorBeam
+};
+
+const tRoomID kMars0A = 0;
+const tRoomID kMars35 = 38;
+const tRoomID kMars39 = 42;
+const tRoomID kMars60 = 58;
+const tRoomID kMarsMaze004 = 60;
+const tRoomID kMarsMaze200 = 224;
+
+class Mars : public Neighborhood {
+friend void robotTimerExpiredFunction(FunctionPtr *, void *);
+friend void lockThawTimerExpiredFunction(FunctionPtr *, void *);
+friend void bombTimerExpiredFunction(FunctionPtr *, void *);
+friend void bombTimerExpiredInGameFunction(FunctionPtr *, void *);
+friend void airStageExpiredFunction(FunctionPtr *, void *);
+
+public:
+ Mars(InputHandler *, PegasusEngine *);
+ virtual ~Mars();
+
+ void flushGameState();
+
+ virtual uint16 getDateResID() const;
+
+ virtual tAirQuality getAirQuality(const tRoomID);
+
+ void checkAirMask();
+
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+
+ virtual void shieldOn();
+ virtual void shieldOff();
+
+ void checkContinuePoint(const tRoomID, const tDirectionConstant);
+
+ bool canSolve();
+ void doSolve();
+
+ bool inColorMatchingGame();
+
+ // TODO: Space chase functions
+
+protected:
+ enum {
+ kMarsPrivatePodStorageOpenFlag,
+ kMarsPrivatePodTurnLeftFlag,
+ kMarsPrivatePodTurnRightFlag,
+ kMarsPrivateRobotTiredOfWaitingFlag,
+ kMarsPrivatePlatformZoomedInFlag,
+ kMarsPrivateBombExposedFlag,
+ kMarsPrivateDraggingBombFlag,
+ kMarsPrivateInSpaceChaseFlag,
+ kMarsPrivateGotMapChipFlag,
+ kMarsPrivateGotOpticalChipFlag,
+ kMarsPrivateGotShieldChipFlag,
+ kNumMarsPrivateFlags
+ };
+
+ void init();
+ void start();
+ void setUpAIRules();
+ void arriveAt(const tRoomID, const tDirectionConstant);
+ void takeItemFromRoom(Item *);
+ void dropItemIntoRoom(Item *, Hotspot *);
+ void activateHotspots();
+ void activateOneHotspot(HotspotInfoTable::Entry &, Hotspot *);
+ void clickInHotspot(const Input &, const Hotspot *);
+ tInputBits getInputFilter();
+
+ TimeValue getViewTime(const tRoomID, const tDirectionConstant);
+ void getZoomEntry(const tHotSpotID, ZoomTable::Entry &);
+ void findSpotEntry(const tRoomID, const tDirectionConstant, tSpotFlags, SpotTable::Entry &);
+ tCanOpenDoorReason canOpenDoor(DoorTable::Entry &);
+ void openDoor();
+ void closeDoorOffScreen(const tRoomID, const tDirectionConstant);
+ int16 getStaticCompassAngle(const tRoomID, const tDirectionConstant);
+ void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &);
+ void turnTo(const tDirectionConstant);
+ void receiveNotification(Notification *, const tNotificationFlags);
+ void doorOpened();
+ void setUpReactorEnergyDrain();
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+ void lockThawed();
+ void robotTiredOfWaiting();
+
+ void setUpReactorLevel1();
+ void setUpNextReactorLevel();
+ void makeColorSequence();
+ void doUndoOneGuess();
+ void doReactorGuess(int32 guess);
+ void bombExplodesInGame();
+ void didntFindBomb();
+ tCanMoveForwardReason canMoveForward(ExitTable::Entry &);
+ void cantMoveThatWay(tCanMoveForwardReason);
+ void moveForward();
+ void bumpIntoWall();
+ void turnLeft();
+ void turnRight();
+ void airStageExpired();
+ void loadAmbientLoops();
+ void checkAirlockDoors();
+ void pickedUpItem(Item *item);
+ void cantOpenDoor(tCanOpenDoorReason);
+ void launchMaze007Robot();
+ void launchMaze015Robot();
+ void launchMaze101Robot();
+ void launchMaze104Robot();
+ void launchMaze133Robot();
+ void launchMaze136Robot();
+ void launchMaze184Robot();
+ void timerExpired(const uint32);
+ void spotCompleted();
+
+ // TODO: Space chase functions
+
+ Common::String getSoundSpotsName();
+ Common::String getNavMovieName();
+
+ InventoryItem *_attackingItem;
+ FuseFunction _bombFuse;
+ FuseFunction _noAirFuse;
+ FuseFunction _utilityFuse;
+ FlagsArray<byte, kNumMarsPrivateFlags> _privateFlags;
+ uint _reactorStage, _nextGuess;
+ int32 _currentGuess[3];
+ ReactorGuess _guessObject;
+ Picture _undoPict;
+ ReactorHistory _guessHistory;
+ ReactorChoiceHighlight _choiceHighlight;
+
+ Picture _shuttleInterface1;
+ Picture _shuttleInterface2;
+ Picture _shuttleInterface3;
+ Picture _shuttleInterface4;
+ Movie _canyonChaseMovie;
+
+ // TODO: Space chase variables
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/tsa/fulltsa.cpp b/engines/pegasus/neighborhood/tsa/fulltsa.cpp
index e5508ba9a9..8f5bf47338 100755
--- a/engines/pegasus/neighborhood/tsa/fulltsa.cpp
+++ b/engines/pegasus/neighborhood/tsa/fulltsa.cpp
@@ -32,6 +32,7 @@
#include "pegasus/items/biochips/opticalchip.h"
#include "pegasus/neighborhood/caldoria/caldoria.h"
#include "pegasus/neighborhood/prehistoric/prehistoric.h"
+#include "pegasus/neighborhood/mars/mars.h"
#include "pegasus/neighborhood/tsa/fulltsa.h"
#include "pegasus/neighborhood/wsc/wsc.h"
diff --git a/engines/pegasus/neighborhood/tsa/tinytsa.cpp b/engines/pegasus/neighborhood/tsa/tinytsa.cpp
index 419ecba034..3075895d81 100755
--- a/engines/pegasus/neighborhood/tsa/tinytsa.cpp
+++ b/engines/pegasus/neighborhood/tsa/tinytsa.cpp
@@ -29,6 +29,7 @@
#include "pegasus/ai/ai_area.h"
#include "pegasus/items/biochips/aichip.h"
#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/neighborhood/mars/mars.h"
#include "pegasus/neighborhood/tsa/tinytsa.h"
#include "pegasus/neighborhood/wsc/wsc.h"
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index ec7ed6c168..ab5ab55897 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -62,6 +62,7 @@
#include "pegasus/items/inventory/keycard.h"
#include "pegasus/neighborhood/neighborhood.h"
#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/mars/mars.h"
#include "pegasus/neighborhood/prehistoric/prehistoric.h"
#include "pegasus/neighborhood/tsa/fulltsa.h"
#include "pegasus/neighborhood/tsa/tinytsa.h"
@@ -1348,6 +1349,9 @@ void PegasusEngine::makeNeighborhood(tNeighborhoodID neighborhoodID, Neighborhoo
case kCaldoriaID:
neighborhood = new Caldoria(g_AIArea, this);
break;
+ case kMarsID:
+ neighborhood = new Mars(g_AIArea, this);
+ break;
case kPrehistoricID:
neighborhood = new Prehistoric(g_AIArea, this);
break;