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author | Thierry Crozat | 2017-07-03 18:59:12 +0100 |
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committer | Eugene Sandulenko | 2017-07-10 21:11:20 +0200 |
commit | eefa72afa1978a9dea10f5b1833fcc8f58a3468e (patch) | |
tree | 97ef0c982cad7cc54cf93c0f6a6cec3d072b1a69 /engines/pegasus | |
parent | 1141bfc1a603decce8f02a85a1fc76073a646d1a (diff) | |
download | scummvm-rg350-eefa72afa1978a9dea10f5b1833fcc8f58a3468e.tar.gz scummvm-rg350-eefa72afa1978a9dea10f5b1833fcc8f58a3468e.tar.bz2 scummvm-rg350-eefa72afa1978a9dea10f5b1833fcc8f58a3468e.zip |
COMMON: Change way the Singleton instances are instantiated
This fixes tons of warnings with clang from a recent xcode version on
macOS (and possibly other systems) complaining that an instantiation
of _singleton is required but no definition is available.
Diffstat (limited to 'engines/pegasus')
-rw-r--r-- | engines/pegasus/gamestate.cpp | 4 | ||||
-rw-r--r-- | engines/pegasus/input.cpp | 4 |
2 files changed, 0 insertions, 8 deletions
diff --git a/engines/pegasus/gamestate.cpp b/engines/pegasus/gamestate.cpp index dfb4f1cd5b..877aeffa1b 100644 --- a/engines/pegasus/gamestate.cpp +++ b/engines/pegasus/gamestate.cpp @@ -30,10 +30,6 @@ #include "pegasus/gamestate.h" #include "pegasus/scoring.h" -namespace Common { -DECLARE_SINGLETON(Pegasus::GameStateManager); -} - namespace Pegasus { Common::Error GameStateManager::writeGameState(Common::WriteStream *stream) { diff --git a/engines/pegasus/input.cpp b/engines/pegasus/input.cpp index f4834037d9..0a29a43008 100644 --- a/engines/pegasus/input.cpp +++ b/engines/pegasus/input.cpp @@ -30,10 +30,6 @@ #include "pegasus/input.h" #include "pegasus/pegasus.h" -namespace Common { -DECLARE_SINGLETON(Pegasus::InputDeviceManager); -} - namespace Pegasus { InputDeviceManager::InputDeviceManager() { |