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author | whiterandrek | 2018-05-21 12:30:27 +0300 |
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committer | Eugene Sandulenko | 2018-06-28 23:51:32 +0200 |
commit | 39ed15d2f700575ad68c638808f9cf07dc786ec1 (patch) | |
tree | ceea5afdcb69a4d357a6a1d3c773c079d7362c24 /engines/pink/archive.cpp | |
parent | 38ff5b1e801fda7fdc3c818469cfda5cb27f9937 (diff) | |
download | scummvm-rg350-39ed15d2f700575ad68c638808f9cf07dc786ec1.tar.gz scummvm-rg350-39ed15d2f700575ad68c638808f9cf07dc786ec1.tar.bz2 scummvm-rg350-39ed15d2f700575ad68c638808f9cf07dc786ec1.zip |
PINK: fix includes
Diffstat (limited to 'engines/pink/archive.cpp')
-rw-r--r-- | engines/pink/archive.cpp | 52 |
1 files changed, 25 insertions, 27 deletions
diff --git a/engines/pink/archive.cpp b/engines/pink/archive.cpp index 2cb607ba0a..6b442ae630 100644 --- a/engines/pink/archive.cpp +++ b/engines/pink/archive.cpp @@ -20,33 +20,31 @@ * */ -#include <common/debug.h> -#include <common/file.h> -#include <engines/pink/objects/object.h> -#include <engines/pink/objects/module.h> -#include <engines/pink/objects/pages/game_page.h> -#include <engines/pink/objects/actors/lead_actor.h> -#include <engines/pink/objects/condition.h> -#include <engines/pink/objects/side_effect.h> -#include <engines/pink/objects/sequences/sequence_item.h> -#include <engines/pink/objects/sequences/sequence.h> -#include <engines/pink/objects/handlers/handler.h> -#include <engines/pink/objects/actions/action_play.h> -#include <engines/pink/objects/actions/action_sound.h> -#include <engines/pink/objects/actions/action_hide.h> -#include <engines/pink/objects/walk/walk_location.h> -#include <engines/pink/objects/actions/walk_action.h> -#include <engines/pink/objects/actors/supporting_actor.h> -#include <engines/pink/objects/sequences/seq_timer.h> -#include <engines/pink/objects/actions/action_loop.h> -#include <engines/pink/objects/actions/action_play_with_sfx.h> -#include <engines/pink/objects/actions/action_talk.h> -#include <engines/pink/objects/actions/action_text.h> -#include <engines/pink/objects/actors/cursor_actor.h> -#include <engines/pink/objects/handlers/handler_timer.h> -#include <engines/pink/objects/actors/inventory_actor.h> -#include <engines/pink/objects/actors/audio_info_pda_button.h> -#include <engines/pink/objects/actors/pda_button_actor.h> +#include "common/debug.h" +#include "common/file.h" + +#include "pink/objects/condition.h" +#include "pink/objects/module.h" +#include "pink/objects/side_effect.h" +#include "pink/objects/actions/action_hide.h" +#include "pink/objects/actions/action_play_with_sfx.h" +#include "pink/objects/actions/action_sound.h" +#include "pink/objects/actions/action_talk.h" +#include "pink/objects/actions/action_text.h" +#include "pink/objects/actions/walk_action.h" +#include "pink/objects/actors/audio_info_pda_button.h" +#include "pink/objects/actors/cursor_actor.h" +#include "pink/objects/actors/inventory_actor.h" +#include "pink/objects/actors/lead_actor.h" +#include "pink/objects/actors/pda_button_actor.h" +#include "pink/objects/actors/supporting_actor.h" +#include "pink/objects/handlers/handler.h" +#include "pink/objects/handlers/handler_timer.h" +#include "pink/objects/pages/game_page.h" +#include "pink/objects/sequences/seq_timer.h" +#include "pink/objects/sequences/sequence.h" +#include "pink/objects/sequences/sequence_item.h" +#include "pink/objects/walk/walk_location.h" namespace Pink { |