aboutsummaryrefslogtreecommitdiff
path: root/engines/pink/detection_tables.h
diff options
context:
space:
mode:
authorTorbjörn Andersson2018-06-29 11:55:18 +0200
committerAdrian Frühwirth2018-07-03 10:13:34 +0000
commit0ffb057b66db7cb8319bec1c5e54067e6865c9d6 (patch)
tree6622b79391444bb747eca2f7e53d054ffba850b9 /engines/pink/detection_tables.h
parent68e020ee92f24e49f541c1e3fb0cb68b2b9a8def (diff)
downloadscummvm-rg350-0ffb057b66db7cb8319bec1c5e54067e6865c9d6.tar.gz
scummvm-rg350-0ffb057b66db7cb8319bec1c5e54067e6865c9d6.tar.bz2
scummvm-rg350-0ffb057b66db7cb8319bec1c5e54067e6865c9d6.zip
SKY: Show full 320x200px in intro where possible
This commit adds a workaround to unlock existing fullscreen images in the intro of Beneath a Steel Sky. The original engine clips the whole intro to 320x192 (the common game format) even though some images exist as 320x200 in the game data files. This workaround whitelists all images which actually are 320x200px and displays them as must have originally been intended. Fixes Trac#7559.
Diffstat (limited to 'engines/pink/detection_tables.h')
0 files changed, 0 insertions, 0 deletions