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authorwhiterandrek2018-04-02 08:57:56 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commit49d5ea28c023a43f7d1444b55ac8c06df9966128 (patch)
tree37db0a106b33970b934243f8c48adcb12c12255e /engines/pink/director.h
parente48ac17f68ccd1b4432d9d6e15e811a88ea8daf4 (diff)
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PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
Diffstat (limited to 'engines/pink/director.h')
-rw-r--r--engines/pink/director.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/pink/director.h b/engines/pink/director.h
index 63c622752b..b03f22edd6 100644
--- a/engines/pink/director.h
+++ b/engines/pink/director.h
@@ -25,9 +25,11 @@
#include <common/array.h>
#include <common/system.h>
+#include <common/rect.h>
namespace Pink {
+class Actor;
class ActionCEL;
class ActionSound;
class CelDecoder;
@@ -49,10 +51,11 @@ public:
void clear();
+ Actor *getActorByPoint(Common::Point point);
bool showBounds;
private:
- void drawSprite(CelDecoder *decoder);
+ void drawSprite(ActionCEL *sprite);
OSystem *_system;
Common::Array<ActionCEL*> _sprites;
Common::Array<ActionSound*> _sounds;