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author | whitertandrek | 2018-03-23 21:51:13 +0200 |
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committer | Eugene Sandulenko | 2018-06-28 23:51:32 +0200 |
commit | bba35c5f2c71aa8c83c7ba9180f08ce7f609c911 (patch) | |
tree | 0d5facef654579f8d7c22ac428fc1d5208daef7f /engines/pink/objects/actions/action.h | |
parent | 26f2ff66402d6469b34b627278bcd2678a7f9119 (diff) | |
download | scummvm-rg350-bba35c5f2c71aa8c83c7ba9180f08ce7f609c911.tar.gz scummvm-rg350-bba35c5f2c71aa8c83c7ba9180f08ce7f609c911.tar.bz2 scummvm-rg350-bba35c5f2c71aa8c83c7ba9180f08ce7f609c911.zip |
PINK: Started implementation of Director class . For now engine can play logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
Diffstat (limited to 'engines/pink/objects/actions/action.h')
-rw-r--r-- | engines/pink/objects/actions/action.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/pink/objects/actions/action.h b/engines/pink/objects/actions/action.h index 5b164a3052..3b79be205f 100644 --- a/engines/pink/objects/actions/action.h +++ b/engines/pink/objects/actions/action.h @@ -28,6 +28,7 @@ namespace Pink { class Actor; +class Director; class Action : public NamedObject { public: @@ -37,6 +38,8 @@ public: virtual void update() {}; virtual void toConsole() {}; + virtual bool initPallete(Director *director) { return 0;} + protected: Actor *_actor; }; |