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authorwhiterandrek2018-03-29 20:46:53 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commit1a2bd666b0830ac2daa7a1b8778091b259c7021a (patch)
treeb20b6bfe7bbc989b983a49cbc3cbbcc5c39187b2 /engines/pink/objects/actions/action_cel.cpp
parent65eccb7ba7e0d93ed9afc58e6312ee4bd04aa21e (diff)
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PINK: added ActionPlayWithSfx implementation
Diffstat (limited to 'engines/pink/objects/actions/action_cel.cpp')
-rw-r--r--engines/pink/objects/actions/action_cel.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/pink/objects/actions/action_cel.cpp b/engines/pink/objects/actions/action_cel.cpp
index c8d9eb7864..7436c859fe 100644
--- a/engines/pink/objects/actions/action_cel.cpp
+++ b/engines/pink/objects/actions/action_cel.cpp
@@ -43,8 +43,6 @@ void ActionCEL::deserialize(Archive &archive) {
void ActionCEL::start(bool unk) {
if (!_decoder)
_decoder = _actor->getPage()->loadCel(_fileName);
- //if (_fileName =="IT01PP01.CEL")
- // initPallete(_actor->getPage()->getGame()->getDirector());
_actor->getPage()->getGame()->getDirector()->addSprite(this);
this->onStart();
}