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author | whitertandrek | 2018-03-27 13:53:03 +0300 |
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committer | Eugene Sandulenko | 2018-06-28 23:51:32 +0200 |
commit | c37bd09354cb233404bec5aed6ded79412650cef (patch) | |
tree | 015edd054870708458b653a473809b4f835d15d4 /engines/pink/objects/actions/action_cel.cpp | |
parent | 17c2bcfb948a24f9a1d99eeac85f799d45549d9f (diff) | |
download | scummvm-rg350-c37bd09354cb233404bec5aed6ded79412650cef.tar.gz scummvm-rg350-c37bd09354cb233404bec5aed6ded79412650cef.tar.bz2 scummvm-rg350-c37bd09354cb233404bec5aed6ded79412650cef.zip |
PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
Diffstat (limited to 'engines/pink/objects/actions/action_cel.cpp')
-rw-r--r-- | engines/pink/objects/actions/action_cel.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/pink/objects/actions/action_cel.cpp b/engines/pink/objects/actions/action_cel.cpp index dc18ee3a39..312ae31a1d 100644 --- a/engines/pink/objects/actions/action_cel.cpp +++ b/engines/pink/objects/actions/action_cel.cpp @@ -43,6 +43,8 @@ void ActionCEL::deserialize(Archive &archive) { void ActionCEL::start(bool unk) { if (!_decoder) _decoder = _actor->getPage()->loadCel(_fileName); + //if (_fileName =="IT01PP01.CEL") + // initPallete(_actor->getPage()->getGame()->getDirector()); _actor->getPage()->getGame()->getDirector()->addSprite(this); this->onStart(); } |