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author | whitertandrek | 2018-03-22 23:37:00 +0200 |
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committer | Eugene Sandulenko | 2018-06-28 23:51:32 +0200 |
commit | 46d576d9cef7d99089b236a5a603c418fb8b811b (patch) | |
tree | 302b1c64daa5f3870edeebc12ce979d916f05985 /engines/pink/objects/actions/action_loop.h | |
parent | e856e0bd67d84d5334a6c2f60e4a9b814eb068e4 (diff) | |
download | scummvm-rg350-46d576d9cef7d99089b236a5a603c418fb8b811b.tar.gz scummvm-rg350-46d576d9cef7d99089b236a5a603c418fb8b811b.tar.bz2 scummvm-rg350-46d576d9cef7d99089b236a5a603c418fb8b811b.zip |
PINK: added ActionLoop
Diffstat (limited to 'engines/pink/objects/actions/action_loop.h')
-rw-r--r-- | engines/pink/objects/actions/action_loop.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/engines/pink/objects/actions/action_loop.h b/engines/pink/objects/actions/action_loop.h new file mode 100644 index 0000000000..659a21d63c --- /dev/null +++ b/engines/pink/objects/actions/action_loop.h @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PINK_ACTION_LOOP_H +#define PINK_ACTION_LOOP_H + +#include "action_play.h" + +namespace Pink { + +class ActionLoop : public ActionPlay { +public: + virtual void deserialize(Archive &archive); + + virtual void toConsole(); + +private: + enum Style { + kPingPong = 0, + kRandom = 1, + kForward = 2 + }; + uint _intro; + Style _style; +}; + +} // End of namespace Pink + +#endif |