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author | whiterandrek | 2018-04-02 08:57:56 +0300 |
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committer | Eugene Sandulenko | 2018-06-28 23:51:32 +0200 |
commit | 49d5ea28c023a43f7d1444b55ac8c06df9966128 (patch) | |
tree | 37db0a106b33970b934243f8c48adcb12c12255e /engines/pink/objects/actions/action_play_with_sfx.cpp | |
parent | e48ac17f68ccd1b4432d9d6e15e811a88ea8daf4 (diff) | |
download | scummvm-rg350-49d5ea28c023a43f7d1444b55ac8c06df9966128.tar.gz scummvm-rg350-49d5ea28c023a43f7d1444b55ac8c06df9966128.tar.bz2 scummvm-rg350-49d5ea28c023a43f7d1444b55ac8c06df9966128.zip |
PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
Diffstat (limited to 'engines/pink/objects/actions/action_play_with_sfx.cpp')
-rw-r--r-- | engines/pink/objects/actions/action_play_with_sfx.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/pink/objects/actions/action_play_with_sfx.cpp b/engines/pink/objects/actions/action_play_with_sfx.cpp index 8c8cf6fa9d..fc4d48c40a 100644 --- a/engines/pink/objects/actions/action_play_with_sfx.cpp +++ b/engines/pink/objects/actions/action_play_with_sfx.cpp @@ -93,7 +93,8 @@ void ActionSfx::play(GamePage *page) { if (!_sound) _sound = page->loadSound(_sfxName); - _sound->play(Audio::Mixer::SoundType::kSFXSoundType, _volume, 0); + if (!_sound->isPlaying()) + _sound->play(Audio::Mixer::SoundType::kSFXSoundType, _volume, 0); } ActionSfx::~ActionSfx() { |