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authorwhiterandrek2018-05-22 08:26:23 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commitd3d7a9280081ad6711b8f5ae09100b4368768faf (patch)
tree3be5e2dffc799f73d487bd96468e9e97e3f44744 /engines/pink/objects/actions/action_sound.cpp
parentf6dd0f2f49c1a33ab5563ae1c3a7f7cf272cc8eb (diff)
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PINK: fix compilation error
Diffstat (limited to 'engines/pink/objects/actions/action_sound.cpp')
-rw-r--r--engines/pink/objects/actions/action_sound.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/pink/objects/actions/action_sound.cpp b/engines/pink/objects/actions/action_sound.cpp
index e94251d9c0..2e69228dd3 100644
--- a/engines/pink/objects/actions/action_sound.cpp
+++ b/engines/pink/objects/actions/action_sound.cpp
@@ -56,8 +56,8 @@ void ActionSound::start(bool unk) {
assert(!_sound);
_sound = _actor->getPage()->loadSound(_fileName);
- Audio::Mixer::SoundType soundType = _isBackground ? Audio::Mixer::SoundType::kMusicSoundType
- : Audio::Mixer::SoundType::kSpeechSoundType;
+ Audio::Mixer::SoundType soundType = _isBackground ? Audio::Mixer::kMusicSoundType
+ : Audio::Mixer::kSpeechSoundType;
Director *director = _actor->getPage()->getGame()->getDirector();
director->addSound(this);