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authorwhiterandrek2018-03-28 11:06:42 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commit43a5e46ce2156527ddec41be06fe09c26214ddbb (patch)
tree9d79d651330b46074db60d94fc276ca2593a7589 /engines/pink/objects/actors
parent7168242832e8bd71e0e2a2617f6e8e6e56e6cd8e (diff)
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PINK: added placeholders for remaining buttons
Diffstat (limited to 'engines/pink/objects/actors')
-rw-r--r--engines/pink/objects/actors/lead_actor.cpp36
-rw-r--r--engines/pink/objects/actors/lead_actor.h14
2 files changed, 38 insertions, 12 deletions
diff --git a/engines/pink/objects/actors/lead_actor.cpp b/engines/pink/objects/actors/lead_actor.cpp
index 7f750e13ad..b406dc75a8 100644
--- a/engines/pink/objects/actors/lead_actor.cpp
+++ b/engines/pink/objects/actors/lead_actor.cpp
@@ -81,11 +81,37 @@ void LeadActor::update() {
}
void LeadActor::OnKeyboardButtonClick(Common::KeyCode code) {
- switch (code) {
- case Common::KEYCODE_SPACE:
- case Common::KEYCODE_RIGHT:
- _sequencer->skipSequence();
-
+ switch(_state) {
+ case kMoving:
+ switch (code){
+ case Common::KEYCODE_ESCAPE:
+ // set unk variables
+ // Fall Through intended
+ case Common::KEYCODE_SPACE:
+ //skip walking animation
+ default:
+ break;
+ }
+ case kInDialog1:
+ case kInDialog2:
+ case kPlayingVideo:
+ switch (code) {
+ case Common::KEYCODE_SPACE:
+ case Common::KEYCODE_RIGHT:
+ _sequencer->skipSubSequence();
+ break;
+ case Common::KEYCODE_ESCAPE:
+ //End sequence
+ break;
+ case Common::KEYCODE_LEFT:
+ //return to start of sequence
+ break;
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
}
}
diff --git a/engines/pink/objects/actors/lead_actor.h b/engines/pink/objects/actors/lead_actor.h
index b60e35c95d..4e17bf285a 100644
--- a/engines/pink/objects/actors/lead_actor.h
+++ b/engines/pink/objects/actors/lead_actor.h
@@ -36,13 +36,13 @@ class LeadActor : public Actor {
public:
enum State {
kReady = 0,
- kMoving,
- kInDialog1, //???
- kInventory,
- kPDA,
- kInDialog2,//???
- kPlayingVideo, // ???
- kUnk_Loading // ????
+ kMoving = 1,
+ kInDialog1 = 2, //???
+ kInventory = 3,
+ kPDA = 4,
+ kInDialog2 = 5,//???
+ kPlayingVideo = 6, // ???
+ kUnk_Loading = 7// ????
};