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author | whiterandrek | 2018-05-21 14:27:29 +0300 |
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committer | Eugene Sandulenko | 2018-06-28 23:51:32 +0200 |
commit | a45e58319d7aa6da38f4ecee3ca07889a75d3a82 (patch) | |
tree | c6fee74bb9430e44c822e12ec52bc1d1866802a3 /engines/pink/objects/pages | |
parent | 656ca285ac7ac6f365fdde45accb020b80ec7898 (diff) | |
download | scummvm-rg350-a45e58319d7aa6da38f4ecee3ca07889a75d3a82.tar.gz scummvm-rg350-a45e58319d7aa6da38f4ecee3ca07889a75d3a82.tar.bz2 scummvm-rg350-a45e58319d7aa6da38f4ecee3ca07889a75d3a82.zip |
PINK: fix signed vs unsigned comparison
Diffstat (limited to 'engines/pink/objects/pages')
-rw-r--r-- | engines/pink/objects/pages/game_page.cpp | 10 | ||||
-rw-r--r-- | engines/pink/objects/pages/page.cpp | 10 |
2 files changed, 10 insertions, 10 deletions
diff --git a/engines/pink/objects/pages/game_page.cpp b/engines/pink/objects/pages/game_page.cpp index 2ac88fbfdf..bdfb92bef6 100644 --- a/engines/pink/objects/pages/game_page.cpp +++ b/engines/pink/objects/pages/game_page.cpp @@ -43,7 +43,7 @@ void GamePage::toConsole() { Page::toConsole(); _walkMgr->toConsole(); _sequencer->toConsole(); - for (int i = 0; i < _handlers.size(); ++i) { + for (uint i = 0; i < _handlers.size(); ++i) { _handlers[i]->toConsole(); } } @@ -74,7 +74,7 @@ void GamePage::init(bool isLoadingSave) { toConsole(); - for (int j = 0; j < _actors.size(); ++j) { + for (uint j = 0; j < _actors.size(); ++j) { if (_actors[j]->initPallete(_module->getGame()->getDirector())) break; } @@ -82,7 +82,7 @@ void GamePage::init(bool isLoadingSave) { LeadActor::State state = _leadActor->getState(); bool startNow = !(state == LeadActor::kInventory || state == LeadActor::kPDA); - for (int i = 0; i < _actors.size(); ++i) { + for (uint i = 0; i < _actors.size(); ++i) { _actors[i]->init(startNow); } @@ -173,7 +173,7 @@ void GamePage::saveState() { archive << _variables; archive.writeWORD(_actors.size()); - for (int i = 0; i < _actors.size(); ++i) { + for (uint i = 0; i < _actors.size(); ++i) { archive.writeString(_actors[i]->getName()); _actors[i]->saveState(archive); } @@ -193,7 +193,7 @@ void GamePage::clear() { Page::clear(); //_variables.clear(1); - for (int i = 0; i < _handlers.size(); ++i) { + for (uint i = 0; i < _handlers.size(); ++i) { delete _handlers[i]; } diff --git a/engines/pink/objects/pages/page.cpp b/engines/pink/objects/pages/page.cpp index 9c923e2ebb..cf2d3a01be 100644 --- a/engines/pink/objects/pages/page.cpp +++ b/engines/pink/objects/pages/page.cpp @@ -57,7 +57,7 @@ CelDecoder *Page::loadCel(Common::String &fileName) { void Page::toConsole() { - for (int i = 0; i < _actors.size(); ++i) { + for (uint i = 0; i < _actors.size(); ++i) { _actors[i]->toConsole(); } } @@ -66,7 +66,7 @@ void Page::init() { LeadActor::State state = _leadActor->getState(); bool unk = (state == LeadActor::kInventory || state == LeadActor::kPDA); - for (int i = 0; i < _actors.size(); ++i) { + for (uint i = 0; i < _actors.size(); ++i) { _actors[i]->init(unk); } } @@ -76,7 +76,7 @@ LeadActor *Page::getLeadActor() { } void Page::clear() { - for (int i = 0; i < _actors.size(); ++i) { + for (uint i = 0; i < _actors.size(); ++i) { delete _actors[i]; } _actors.clear(); @@ -84,13 +84,13 @@ void Page::clear() { } void Page::pause() { - for (int i = 0; i < _actors.size(); ++i) { + for (uint i = 0; i < _actors.size(); ++i) { _actors[i]->pause(); } } void Page::unpause() { - for (int i = 0; i < _actors.size(); ++i) { + for (uint i = 0; i < _actors.size(); ++i) { _actors[i]->unpause(); } } |