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authorwhiterandrek2018-05-22 08:03:37 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commit82974a9ce37aba6240f7c3543947631170f012c2 (patch)
tree6aeed5f5edfb1c758b2c18b8ac224bde40eaff8c /engines/pink/pink.h
parent931d6adbcbbe063857814dc76886e9a967b2a4f3 (diff)
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PINK: fix indentation
Diffstat (limited to 'engines/pink/pink.h')
-rw-r--r--engines/pink/pink.h72
1 files changed, 36 insertions, 36 deletions
diff --git a/engines/pink/pink.h b/engines/pink/pink.h
index 710f590d34..98d962e34a 100644
--- a/engines/pink/pink.h
+++ b/engines/pink/pink.h
@@ -73,61 +73,61 @@ class GamePage;
class LeadActor;
enum {
- kPinkDebugGeneral = 1 << 0,
- kPinkDebugLoadingResources = 1 << 1,
- kPinkDebugLoadingObjects = 1 << 2,
- kPinkDebugGraphics = 1 << 3,
- kPinkDebugSound = 1 << 4
+ kPinkDebugGeneral = 1 << 0,
+ kPinkDebugLoadingResources = 1 << 1,
+ kPinkDebugLoadingObjects = 1 << 2,
+ kPinkDebugGraphics = 1 << 3,
+ kPinkDebugSound = 1 << 4
};
class PinkEngine : public Engine {
public:
- PinkEngine(OSystem *system, const ADGameDescription *desc);
- ~PinkEngine();
+ PinkEngine(OSystem *system, const ADGameDescription *desc);
+ ~PinkEngine();
- virtual Common::Error run();
+ virtual Common::Error run();
- void load(Archive &archive);
- void initModule(const Common::String &moduleName, bool isLoadingFromSave, const Common::String &pageName);
- void changeScene(GamePage *page);
+ void load(Archive &archive);
+ void initModule(const Common::String &moduleName, bool isLoadingFromSave, const Common::String &pageName);
+ void changeScene(GamePage *page);
- OrbFile *getOrb() { return &_orb; }
- BroFile *getBro() { return _bro; }
- Common::RandomSource &getRnd() { return _rnd; };
- Director *getDirector() { return &_director; }
+ OrbFile *getOrb() { return &_orb; }
+ BroFile *getBro() { return _bro; }
+ Common::RandomSource &getRnd() { return _rnd; };
+ Director *getDirector() { return &_director; }
- void setNextExecutors(const Common::String &nextModule, const Common::String &nextPage);
- void setLeadActor(LeadActor *actor) { _actor = actor; };
- void setCursor(uint cursorIndex);
+ void setNextExecutors(const Common::String &nextModule, const Common::String &nextPage);
+ void setLeadActor(LeadActor *actor) { _actor = actor; };
+ void setCursor(uint cursorIndex);
- void setVariable(Common::String &variable, Common::String &value);
- bool checkValueOfVariable(Common::String &variable, Common::String &value);
+ void setVariable(Common::String &variable, Common::String &value);
+ bool checkValueOfVariable(Common::String &variable, Common::String &value);
private:
- Common::Error init();
- bool loadCursors();
+ Common::Error init();
+ bool loadCursors();
- void loadModule(int index);
+ void loadModule(int index);
- Console *_console;
- Common::RandomSource _rnd;
- Common::Array<Graphics::WinCursorGroup*> _cursors;
+ Console *_console;
+ Common::RandomSource _rnd;
+ Common::Array<Graphics::WinCursorGroup*> _cursors;
- Common::String _nextModule;
- Common::String _nextPage;
+ Common::String _nextModule;
+ Common::String _nextPage;
- OrbFile _orb;
- BroFile *_bro;
+ OrbFile _orb;
+ BroFile *_bro;
- Director _director;
- LeadActor *_actor;
+ Director _director;
+ LeadActor *_actor;
- Module *_module;
- Array<NamedObject*> _modules;
+ Module *_module;
+ Array<NamedObject*> _modules;
- Common::StringMap _variables;
+ Common::StringMap _variables;
- const ADGameDescription _desc;
+ const ADGameDescription _desc;
};
} // End of namespace Pink