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author | Kamil Zbróg | 2013-10-13 02:42:09 +0100 |
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committer | Kamil Zbróg | 2013-10-13 02:42:09 +0100 |
commit | fb2627569e03f3a1f51d7619db381253b30b9a0b (patch) | |
tree | 70fd753fd802f38e5eb1e1bae2a2e1595e482a3e /engines/prince/font.cpp | |
parent | b49707d9485c4d1eaf05fc079e15625b4e2672da (diff) | |
download | scummvm-rg350-fb2627569e03f3a1f51d7619db381253b30b9a0b.tar.gz scummvm-rg350-fb2627569e03f3a1f51d7619db381253b30b9a0b.tar.bz2 scummvm-rg350-fb2627569e03f3a1f51d7619db381253b30b9a0b.zip |
PRINCE: mhwanh decoder added. simple game loop works
Diffstat (limited to 'engines/prince/font.cpp')
-rw-r--r-- | engines/prince/font.cpp | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/engines/prince/font.cpp b/engines/prince/font.cpp new file mode 100644 index 0000000000..d3ae4d6b83 --- /dev/null +++ b/engines/prince/font.cpp @@ -0,0 +1,94 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/archive.h" +#include "common/debug.h" +#include "common/stream.h" +#include "common/str.h" + +#include "graphics/surface.h" + +#include "prince/font.h" + +namespace Prince { + +Font::Font() +{ +} + +Font::~Font() +{ + delete _fontData; +} + +bool Font::load(Common::SeekableReadStream &stream) +{ + stream.seek(0); + _fontData = new byte[stream.size()]; + stream.read(_fontData, stream.size()); + return true; +} + +int Font::getFontHeight() const +{ + debug("Font::getFontHeight %d", _fontData[5]); + return _fontData[5]; +} + +int Font::getMaxCharWidth() const +{ + return 0; +} + +Font::ChrData Font::getChrData(byte chr) const +{ + chr -= 32; + uint16 chrOffset = 4*chr+6; + + ChrData chrData; + chrData._width = _fontData[chrOffset+2]; + chrData._height = _fontData[chrOffset+3]; + chrData._pixels = _fontData + READ_LE_UINT16(_fontData + chrOffset); + + return chrData; +} + +int Font::getCharWidth(byte chr) const +{ + return getChrData(chr)._width; +} + +void Font::drawChar(Graphics::Surface *dst, byte chr, int x, int y, uint32 color) const +{ + const ChrData chrData = getChrData(chr); + const byte *src = chrData._pixels; + byte *target = (byte *)dst->getBasePtr(x, y); + + for (int i = 0; i < chrData._height; i++) { + memcpy(target, src, chrData._width); + src += chrData._width; + target += dst->pitch; + } + +} + +} |