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authorlukaslw2014-05-30 19:37:33 +0200
committerlukaslw2014-06-22 20:08:23 +0200
commita2b1f2fb7bac421074aee600f86900162be9c834 (patch)
tree70ceb09effb50cc654a084f7c18271380e87331b /engines/prince/hero.h
parent63834499f78cd9b1513344d2cd2b84bbae9e9b0e (diff)
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PRINCE: Warings fix, drawAsShadow update - kShadowColor to graphics.h
Diffstat (limited to 'engines/prince/hero.h')
-rw-r--r--engines/prince/hero.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/prince/hero.h b/engines/prince/hero.h
index c430cc3861..00a81bdc7e 100644
--- a/engines/prince/hero.h
+++ b/engines/prince/hero.h
@@ -47,8 +47,6 @@ public:
static const int32 kShadowBitmapSize = kMaxPicWidth * kMaxPicHeight / 8;
static const int16 kScreenWidth = 640;
- static const byte kShadowColor = 191;
-
enum State {
STAY = 0,
TURN = 1,
@@ -163,7 +161,7 @@ public:
// DestDir
// LeftRight previous left/right direction
// UpDown previous up/down direction
- uint _phase; // Phase animation phase
+ int32 _phase; // Phase animation phase
// Step x/y step size depends on direction
// MaxBoredom stand still timeout
int16 _boredomTime;// Boredom current boredom time in frames