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authorlukaslw2014-06-05 21:09:43 +0200
committerlukaslw2014-06-22 20:08:40 +0200
commitc7e178d098f770b6dfaa0e0ca837975ed29e39bd (patch)
treee54c2194328fd0d45f69eebc7716b805d665c628 /engines/prince/hero.h
parentc61ccb031956a61e8bb5804f267e945032989fcb (diff)
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PRINCE: Hero inventory beginning, prepareInventoryToView() implementation
Diffstat (limited to 'engines/prince/hero.h')
-rw-r--r--engines/prince/hero.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/prince/hero.h b/engines/prince/hero.h
index 5b8391c10c..31ffac3b6a 100644
--- a/engines/prince/hero.h
+++ b/engines/prince/hero.h
@@ -35,6 +35,7 @@ namespace Prince {
class Animation;
class PrinceEngine;
class GraphicsMan;
+struct InventoryItem;
class Hero {
public:
@@ -173,8 +174,8 @@ public:
uint16 _currHeight; // height of current anim phase
- // Inventory array of items
- // Inventory2 array of items
+ Common::Array<int> _inventory; // Inventory array of items
+ Common::Array<int> _inventory2; // Inventory2 array of items
// Font subtitiles font
// Color subtitiles color
// AnimSet number of animation set