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author | lukaslw | 2014-06-05 21:09:43 +0200 |
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committer | lukaslw | 2014-06-22 20:08:40 +0200 |
commit | c7e178d098f770b6dfaa0e0ca837975ed29e39bd (patch) | |
tree | e54c2194328fd0d45f69eebc7716b805d665c628 /engines/prince/hero.h | |
parent | c61ccb031956a61e8bb5804f267e945032989fcb (diff) | |
download | scummvm-rg350-c7e178d098f770b6dfaa0e0ca837975ed29e39bd.tar.gz scummvm-rg350-c7e178d098f770b6dfaa0e0ca837975ed29e39bd.tar.bz2 scummvm-rg350-c7e178d098f770b6dfaa0e0ca837975ed29e39bd.zip |
PRINCE: Hero inventory beginning, prepareInventoryToView() implementation
Diffstat (limited to 'engines/prince/hero.h')
-rw-r--r-- | engines/prince/hero.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/prince/hero.h b/engines/prince/hero.h index 5b8391c10c..31ffac3b6a 100644 --- a/engines/prince/hero.h +++ b/engines/prince/hero.h @@ -35,6 +35,7 @@ namespace Prince { class Animation; class PrinceEngine; class GraphicsMan; +struct InventoryItem; class Hero { public: @@ -173,8 +174,8 @@ public: uint16 _currHeight; // height of current anim phase - // Inventory array of items - // Inventory2 array of items + Common::Array<int> _inventory; // Inventory array of items + Common::Array<int> _inventory2; // Inventory2 array of items // Font subtitiles font // Color subtitiles color // AnimSet number of animation set |