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author | lukaslw | 2014-07-17 14:28:44 +0200 |
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committer | lukaslw | 2014-07-17 14:28:44 +0200 |
commit | dfddfbbd795156ecf2ff83b009c1fb73901a37a3 (patch) | |
tree | 42708a40e6ead8845974c6ddf67d5eb02bf0a4d1 /engines/prince/hero.h | |
parent | 6fe1bb3c9cf8bc840b1a797debbccdf9a0d0bea8 (diff) | |
download | scummvm-rg350-dfddfbbd795156ecf2ff83b009c1fb73901a37a3.tar.gz scummvm-rg350-dfddfbbd795156ecf2ff83b009c1fb73901a37a3.tar.bz2 scummvm-rg350-dfddfbbd795156ecf2ff83b009c1fb73901a37a3.zip |
PRINCE: scanDirections() fix
Diffstat (limited to 'engines/prince/hero.h')
-rw-r--r-- | engines/prince/hero.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/prince/hero.h b/engines/prince/hero.h index 82b4ac7dd7..9effde6228 100644 --- a/engines/prince/hero.h +++ b/engines/prince/hero.h @@ -174,7 +174,7 @@ public: int32 _phase; // Phase animation phase int16 _step; // Step x/y step size depends on direction // MaxBoredom stand still timeout - int16 _boredomTime;// Boredom current boredom time in frames + int16 _boredomTime; // Boredom current boredom time in frames uint16 _boreNum; // Bore anim frame int16 _talkTime; // TalkTime time of talk anim int32 _specAnim; // SpecAnim additional anim |