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author | Kamil Zbróg | 2013-10-13 02:42:09 +0100 |
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committer | Kamil Zbróg | 2013-10-13 02:42:09 +0100 |
commit | fb2627569e03f3a1f51d7619db381253b30b9a0b (patch) | |
tree | 70fd753fd802f38e5eb1e1bae2a2e1595e482a3e /engines/prince/mhwanh.h | |
parent | b49707d9485c4d1eaf05fc079e15625b4e2672da (diff) | |
download | scummvm-rg350-fb2627569e03f3a1f51d7619db381253b30b9a0b.tar.gz scummvm-rg350-fb2627569e03f3a1f51d7619db381253b30b9a0b.tar.bz2 scummvm-rg350-fb2627569e03f3a1f51d7619db381253b30b9a0b.zip |
PRINCE: mhwanh decoder added. simple game loop works
Diffstat (limited to 'engines/prince/mhwanh.h')
-rw-r--r-- | engines/prince/mhwanh.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/engines/prince/mhwanh.h b/engines/prince/mhwanh.h new file mode 100644 index 0000000000..44f957372e --- /dev/null +++ b/engines/prince/mhwanh.h @@ -0,0 +1,52 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PRINCE_MHWANH_H +#define PRINCE_MHWANH_H + +#include "graphics/decoders/image_decoder.h" + +namespace Prince { + +class MhwanhDecoder : public Graphics::ImageDecoder +{ +public: + MhwanhDecoder(); + virtual ~MhwanhDecoder(); + + // ImageDecoder API + void destroy(); + virtual bool loadStream(Common::SeekableReadStream &stream); + virtual Graphics::Surface *getSurface() const { return _surface; } + const byte *getPalette() const { return _palette; } + uint16 getPaletteCount() const { return _paletteColorCount; } + +private: + Graphics::Surface *_surface; + byte *_palette; + uint16 _paletteColorCount; +}; + +} + + +#endif |