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authorKamil Zbróg2013-10-28 00:06:21 +0000
committerKamil Zbróg2013-10-28 00:06:21 +0000
commit84784add6811aa1b285b70e139d0bdf9738c858c (patch)
treea957560ff8dd49d1826cfa8e01fd835270423324 /engines/prince/object.h
parent5357724657bff809b10b1f2bfe8547d1b53d6dcb (diff)
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PRINCE: midi music player added. mob and object lists added
Diffstat (limited to 'engines/prince/object.h')
-rw-r--r--engines/prince/object.h47
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diff --git a/engines/prince/object.h b/engines/prince/object.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PRINCE_OBJECT_H
+#define PRINCE_OBJECT_H
+
+#include "graphics/decoders/image_decoder.h"
+#include "graphics/surface.h"
+
+namespace Prince {
+
+class Object {
+public:
+ Object();
+
+ bool loadFromStream(Common::SeekableReadStream &stream);
+ Graphics::Surface *getSurface() const { return _surface; }
+
+private:
+ void loadSurface(Common::SeekableReadStream &stream);
+
+ Graphics::Surface *_surface;
+ uint16 _x, _y, _z;
+};
+
+}
+
+#endif