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author | Adrian Frühwirth | 2018-05-05 22:59:54 +0200 |
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committer | Adrian Frühwirth | 2018-05-06 00:00:38 +0200 |
commit | 13a08a0bb0ac9153e7f597bf7b906329548024e3 (patch) | |
tree | e8ac5a0c904b27c379dedb19c05d0cd5b079cffb /engines/prince/saveload.cpp | |
parent | f5c45e5ca435ce4d7bfaedc1f47518eb49055635 (diff) | |
download | scummvm-rg350-13a08a0bb0ac9153e7f597bf7b906329548024e3.tar.gz scummvm-rg350-13a08a0bb0ac9153e7f597bf7b906329548024e3.tar.bz2 scummvm-rg350-13a08a0bb0ac9153e7f597bf7b906329548024e3.zip |
PRINCE: Add play time metadata to savegames
Diffstat (limited to 'engines/prince/saveload.cpp')
-rw-r--r-- | engines/prince/saveload.cpp | 24 |
1 files changed, 19 insertions, 5 deletions
diff --git a/engines/prince/saveload.cpp b/engines/prince/saveload.cpp index 39860b8024..e91bc3476b 100644 --- a/engines/prince/saveload.cpp +++ b/engines/prince/saveload.cpp @@ -44,13 +44,22 @@ class InterpreterFlags; class Interpreter; WARN_UNUSED_RESULT bool PrinceEngine::readSavegameHeader(Common::InSaveFile *in, SavegameHeader &header, bool skipThumbnail) { + header.version = 0; + header.saveName.clear(); + header.thumbnail = nullptr; + header.saveYear = 0; + header.saveMonth = 0; + header.saveDay = 0; + header.saveHour = 0; + header.saveMinutes = 0; + header.playTime = 0; + // Get the savegame version header.version = in->readByte(); if (header.version > kSavegameVersion) return false; // Read in the string - header.saveName.clear(); char ch; while ((ch = (char)in->readByte()) != '\0') header.saveName += ch; @@ -61,11 +70,12 @@ WARN_UNUSED_RESULT bool PrinceEngine::readSavegameHeader(Common::InSaveFile *in, } // Read in save date/time - header.saveYear = in->readSint16LE(); - header.saveMonth = in->readSint16LE(); - header.saveDay = in->readSint16LE(); - header.saveHour = in->readSint16LE(); + header.saveYear = in->readSint16LE(); + header.saveMonth = in->readSint16LE(); + header.saveDay = in->readSint16LE(); + header.saveHour = in->readSint16LE(); header.saveMinutes = in->readSint16LE(); + header.playTime = in->readUint32LE(); return true; } @@ -154,6 +164,8 @@ void PrinceEngine::writeSavegameHeader(Common::OutSaveFile *out, SavegameHeader out->writeSint16LE(td.tm_mday); out->writeSint16LE(td.tm_hour); out->writeSint16LE(td.tm_min); + + out->writeUint32LE(g_engine->getTotalPlayTime() / 1000); } void PrinceEngine::syncGame(Common::SeekableReadStream *readStream, Common::WriteStream *writeStream) { @@ -413,6 +425,8 @@ bool PrinceEngine::loadGame(int slotNumber) { delete readStream; return false; } + + g_engine->setTotalPlayTime(saveHeader.playTime * 1000); } // Get in the savegame |