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author | lukaslw | 2014-06-12 00:49:57 +0200 |
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committer | lukaslw | 2014-06-22 20:08:58 +0200 |
commit | a9536b621fdf636fcc83550ffa34ec939cda0b60 (patch) | |
tree | 2ffcd2ca08824b6949365cdafac21b7204bf1c64 /engines/prince/script.h | |
parent | ee4c67e113511cd4d792b226e393f53d2324816f (diff) | |
download | scummvm-rg350-a9536b621fdf636fcc83550ffa34ec939cda0b60.tar.gz scummvm-rg350-a9536b621fdf636fcc83550ffa34ec939cda0b60.tar.bz2 scummvm-rg350-a9536b621fdf636fcc83550ffa34ec939cda0b60.zip |
PRINCE: Inventory - mouse buttons handling progress
Diffstat (limited to 'engines/prince/script.h')
-rw-r--r-- | engines/prince/script.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/prince/script.h b/engines/prince/script.h index 06b09b94c4..d53f951859 100644 --- a/engines/prince/script.h +++ b/engines/prince/script.h @@ -138,6 +138,7 @@ public: bool loadAllMasks(Common::Array<Mask> &maskList, int offset); int scanInvObjExamEvents(int mobMask); + int scanInvObjUseEvents(int mobMask); const char *getString(uint32 offset) { return (const char *)(&_data[offset]); |