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author | lukaslw | 2014-05-23 00:22:31 +0200 |
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committer | lukaslw | 2014-06-22 20:08:11 +0200 |
commit | e366a21f18eaf42ed0ff3eab56dc91183842ca53 (patch) | |
tree | cf86f5b7ca1f04b5131ee62ffed86891b25e2da3 /engines/prince/script.h | |
parent | 277ac367613d166a057c394f2033ab9a54c5206f (diff) | |
download | scummvm-rg350-e366a21f18eaf42ed0ff3eab56dc91183842ca53.tar.gz scummvm-rg350-e366a21f18eaf42ed0ff3eab56dc91183842ca53.tar.bz2 scummvm-rg350-e366a21f18eaf42ed0ff3eab56dc91183842ca53.zip |
PRINCE: Memory leak fixes, backAnimList clearing in new location
Diffstat (limited to 'engines/prince/script.h')
-rw-r--r-- | engines/prince/script.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/prince/script.h b/engines/prince/script.h index 31da31dffd..b2087c7b12 100644 --- a/engines/prince/script.h +++ b/engines/prince/script.h @@ -133,6 +133,7 @@ public: int32 getShadowScale(int locationNr); uint8 *getRoomOffset(int locationNr); void installBackAnims(Common::Array<Anim> &_backanimList, int offset); + void installSingleBackAnim(Common::Array<Anim> &_backanimList, int offset); const char *getString(uint32 offset) { return (const char *)(&_data[offset]); |