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author | Eugene Sandulenko | 2016-09-03 15:58:29 +0200 |
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committer | Eugene Sandulenko | 2016-09-03 15:59:19 +0200 |
commit | 7255a5390192a2cfbc4ecc2f70f226c27aef7a69 (patch) | |
tree | 595964c4af385b3abee1451415fd945874c1f60a /engines/prince | |
parent | b5eef9a36a49cd5e95d4de5489f6f02277cb22ce (diff) | |
download | scummvm-rg350-7255a5390192a2cfbc4ecc2f70f226c27aef7a69.tar.gz scummvm-rg350-7255a5390192a2cfbc4ecc2f70f226c27aef7a69.tar.bz2 scummvm-rg350-7255a5390192a2cfbc4ecc2f70f226c27aef7a69.zip |
PRINCE: Added detection to Russian version of the game.
The engine requires a bit of work, as this version has all files
unpacked from the PTC archives.
Diffstat (limited to 'engines/prince')
-rw-r--r-- | engines/prince/detection.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/prince/detection.h b/engines/prince/detection.h index 2f8be86427..b3d6153d38 100644 --- a/engines/prince/detection.h +++ b/engines/prince/detection.h @@ -72,6 +72,18 @@ static const PrinceGameDescription gameDescriptions[] = { { { "prince", + "Galador", + AD_ENTRY1s("talktxt.dat", "02bb2372f19aca3c65896ed81b2cefb3", 125702), + Common::RU_RUS, + Common::kPlatformWindows, + ADGF_TESTING, + GUIO1(GUIO_NONE) + }, + kPrinceDataDE + }, + { + { + "prince", "The Prince and the Coward", { {"databank.ptc", 0, "5fa03833177331214ec1354761b1d2ee", 3565031}, |