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author | Torbjörn Andersson | 2016-07-04 07:12:45 +0200 |
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committer | Torbjörn Andersson | 2016-07-04 07:12:45 +0200 |
commit | eff9f87483d9ccb000eefe97e1e6477768377465 (patch) | |
tree | b94c3cf73b90956b9b1178f8c55d1b35871c0d8d /engines/prince | |
parent | fad29cf071a081cf448e1eaa926e8fd4a3712aaf (diff) | |
download | scummvm-rg350-eff9f87483d9ccb000eefe97e1e6477768377465.tar.gz scummvm-rg350-eff9f87483d9ccb000eefe97e1e6477768377465.tar.bz2 scummvm-rg350-eff9f87483d9ccb000eefe97e1e6477768377465.zip |
PRINCE: Remove manual debug level setting. It's too noisy.
Diffstat (limited to 'engines/prince')
-rw-r--r-- | engines/prince/prince.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp index 502a2f97bb..b1a5438978 100644 --- a/engines/prince/prince.cpp +++ b/engines/prince/prince.cpp @@ -107,8 +107,6 @@ PrinceEngine::PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) DebugMan.enableDebugChannel("script"); memset(_audioStream, 0, sizeof(_audioStream)); - - gDebugLevel = 10; } PrinceEngine::~PrinceEngine() { |