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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/queen/debug.cpp
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/queen/debug.cpp')
-rw-r--r--engines/queen/debug.cpp219
1 files changed, 219 insertions, 0 deletions
diff --git a/engines/queen/debug.cpp b/engines/queen/debug.cpp
new file mode 100644
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+++ b/engines/queen/debug.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2003-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "queen/debug.h"
+
+#include "queen/graphics.h"
+#include "queen/logic.h"
+#include "queen/queen.h"
+#include "queen/resource.h"
+#include "queen/sound.h"
+
+#include "common/debugger.cpp"
+
+namespace Queen {
+
+Debugger::Debugger(QueenEngine *vm)
+ : _vm(vm), _flags(0) {
+
+ DCmd_Register("exit", &Debugger::Cmd_Exit);
+ DCmd_Register("help", &Debugger::Cmd_Help);
+ DCmd_Register("areas", &Debugger::Cmd_Areas);
+ DCmd_Register("asm", &Debugger::Cmd_Asm);
+ DCmd_Register("bob", &Debugger::Cmd_Bob);
+ DCmd_Register("bobs", &Debugger::Cmd_PrintBobs);
+ DCmd_Register("gs", &Debugger::Cmd_GameState);
+ DCmd_Register("info", &Debugger::Cmd_Info);
+ DCmd_Register("items", &Debugger::Cmd_Items);
+ DCmd_Register("room", &Debugger::Cmd_Room);
+ DCmd_Register("song", &Debugger::Cmd_Song);
+}
+
+Debugger::~Debugger() {} // we need this here for __SYMBIAN32__
+void Debugger::preEnter() {
+}
+
+void Debugger::postEnter() {
+ _vm->graphics()->setupMouseCursor();
+}
+
+bool Debugger::Cmd_Exit(int argc, const char **argv) {
+ _detach_now = true;
+ return false;
+}
+
+bool Debugger::Cmd_Help(int argc, const char **argv) {
+ // console normally has 39 line width
+ // wrap around nicely
+ int width = 0, size, i;
+
+ DebugPrintf("Commands are:\n");
+ for (i = 0 ; i < _dcmd_count ; i++) {
+ size = strlen(_dcmds[i].name) + 1;
+
+ if ((width + size) >= 39) {
+ DebugPrintf("\n");
+ width = size;
+ } else
+ width += size;
+
+ DebugPrintf("%s ", _dcmds[i].name);
+ }
+ DebugPrintf("\n");
+ return true;
+}
+
+bool Debugger::Cmd_Asm(int argc, const char **argv) {
+ if (argc == 2) {
+ uint16 sm = atoi(argv[1]);
+ _vm->logic()->executeSpecialMove(sm);
+ return false;
+ } else {
+ DebugPrintf("Usage: %s smnum\n", argv[0]);
+ }
+ return true;
+}
+
+bool Debugger::Cmd_Areas(int argc, const char **argv) {
+ _flags ^= DF_DRAW_AREAS;
+ DebugPrintf("Room areas display %s\n", (_flags & DF_DRAW_AREAS) != 0 ? "on" : "off");
+ return true;
+}
+
+bool Debugger::Cmd_Bob(int argc, const char **argv) {
+ if (argc >= 3) {
+ int bobNum = atoi(argv[1]);
+ if (bobNum >= Graphics::MAX_BOBS_NUMBER) {
+ DebugPrintf("Bob %d is out of range (range: 0 - %d)\n", bobNum, Graphics::MAX_BOBS_NUMBER);
+ } else {
+ int param = (argc > 3) ? atoi(argv[3]) : 0;
+ BobSlot *bob = _vm->graphics()->bob(bobNum);
+ if (!strcmp(argv[2], "toggle")) {
+ bob->active = !bob->active;
+ DebugPrintf("bob[%d].active = %d\n", bobNum, bob->active);
+ } else if (!strcmp(argv[2], "x")) {
+ bob->x = param;
+ DebugPrintf("bob[%d].x = %d\n", bobNum, bob->x);
+ } else if (!strcmp(argv[2], "y")) {
+ bob->y = param;
+ DebugPrintf("bob[%d].y = %d\n", bobNum, bob->y);
+ } else if (!strcmp(argv[2], "frame")) {
+ bob->frameNum = param;
+ DebugPrintf("bob[%d].frameNum = %d\n", bobNum, bob->frameNum);
+ } else if (!strcmp(argv[2], "speed")) {
+ bob->speed = param;
+ DebugPrintf("bob[%d].speed = %d\n", bobNum, bob->speed);
+ } else {
+ DebugPrintf("Unknown bob command '%s'\n", argv[2]);
+ }
+ }
+ } else {
+ DebugPrintf("Usage: %s bobnum command parameter\n", argv[0]);
+ }
+ return true;
+}
+
+bool Debugger::Cmd_GameState(int argc, const char **argv) {
+ uint16 slot;
+ switch (argc) {
+ case 2:
+ slot = atoi(argv[1]);
+ DebugPrintf("GAMESTATE[%d] ", slot);
+ DebugPrintf("is %d\n", _vm->logic()->gameState(slot));
+ break;
+ case 3:
+ slot = atoi(argv[1]);
+ DebugPrintf("GAMESTATE[%d] ", slot);
+ DebugPrintf("was %d ", _vm->logic()->gameState(slot));
+ _vm->logic()->gameState(slot, atoi(argv[2]));
+ DebugPrintf("now %d\n", _vm->logic()->gameState(slot));
+ break;
+ default:
+ DebugPrintf("Usage: %s slotnum value\n", argv[0]);
+ break;
+ }
+ return true;
+}
+
+bool Debugger::Cmd_Info(int argc, const char **argv) {
+ DebugPrintf("Version: %s\n", _vm->resource()->JASVersion());
+ DebugPrintf("Audio compression: %d\n", _vm->resource()->compression());
+ return true;
+}
+
+bool Debugger::Cmd_Items(int argc, const char **argv) {
+ int n = _vm->logic()->itemDataCount();
+ ItemData *item = _vm->logic()->itemData(1);
+ while (n--) {
+ item->name = ABS(item->name);
+ ++item;
+ }
+ DebugPrintf("Enabled all inventory items\n");
+ return true;
+}
+
+bool Debugger::Cmd_PrintBobs(int argc, const char**argv) {
+ int i;
+ BobSlot *bob = _vm->graphics()->bob(0);
+ DebugPrintf("+--------------------------------+\n");
+ DebugPrintf("|# | x| y|f|scl|frm|a|m| ex| ey|\n");
+ DebugPrintf("+--+---+---+-+---+---+-+-+---+---+\n");
+ for (i = 0; i < Graphics::MAX_BOBS_NUMBER; ++i, ++bob) {
+ if (bob->active) {
+ DebugPrintf("|%2d|%3d|%3d|%1d|%3d|%3d|%1d|%1d|%3d|%3d|\n",
+ i, bob->x, bob->y, bob->xflip, bob->scale, bob->frameNum,
+ bob->animating, bob->moving, bob->speed, bob->endx, bob->endy);
+ }
+ }
+ DebugPrintf("+--------------------------------+\n");
+ return true;
+}
+
+bool Debugger::Cmd_Room(int argc, const char **argv) {
+ if (argc == 2) {
+ uint16 roomNum = atoi(argv[1]);
+ _vm->logic()->joePos(0, 0);
+ _vm->logic()->newRoom(roomNum);
+ _vm->logic()->entryObj(_vm->logic()->roomData(roomNum) + 1);
+ return false;
+ } else {
+ DebugPrintf("Current room: %d (%s), use '%s <roomnum>' to switch\n",
+ _vm->logic()->currentRoom(),
+ _vm->logic()->roomName(_vm->logic()->currentRoom()),
+ argv[0]);
+ }
+ return true;
+}
+
+bool Debugger::Cmd_Song(int argc, const char **argv) {
+ if (argc == 2) {
+ int16 songNum = atoi(argv[1]);
+ _vm->sound()->playSong(songNum);
+ DebugPrintf("Playing song %d\n", songNum);
+ } else {
+ DebugPrintf("Usage: %s songnum\n", argv[0]);
+ }
+ return true;
+}
+
+} // End of namespace Queen