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author | Gregory Montoir | 2007-04-02 18:59:00 +0000 |
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committer | Gregory Montoir | 2007-04-02 18:59:00 +0000 |
commit | 20ec8d2d343bbeea79b939c185fc2ed0772500bb (patch) | |
tree | 9704756a10ddf76a02a5aafd8377220c794046b8 /engines/queen/input.cpp | |
parent | 47f5e30857b6baca1f31b0aefc931b8013bb62a9 (diff) | |
download | scummvm-rg350-20ec8d2d343bbeea79b939c185fc2ed0772500bb.tar.gz scummvm-rg350-20ec8d2d343bbeea79b939c185fc2ed0772500bb.tar.bz2 scummvm-rg350-20ec8d2d343bbeea79b939c185fc2ed0772500bb.zip |
This should make the game match the original DOS version speed.
svn-id: r26371
Diffstat (limited to 'engines/queen/input.cpp')
-rw-r--r-- | engines/queen/input.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/queen/input.cpp b/engines/queen/input.cpp index 02573d4d3e..0b58c46036 100644 --- a/engines/queen/input.cpp +++ b/engines/queen/input.cpp @@ -81,11 +81,10 @@ Input::Input(Common::Language language, OSystem *system) : } } -void Input::delay() { - delay(_fastMode ? DELAY_SHORT : DELAY_NORMAL); -} - void Input::delay(uint amount) { + if (_fastMode && amount > DELAY_SHORT) { + amount = DELAY_SHORT; + } if (_idleTime < DELAY_SCREEN_BLANKER) { _idleTime += amount; } |