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authorChristopher Page2008-08-04 22:34:07 +0000
committerChristopher Page2008-08-04 22:34:07 +0000
commit4198ee962399305a4a158b1f43224c00e2e04a1b (patch)
treeeea375b5cb471509df2e2c5d9123d963a62403c6 /engines/queen/sound.cpp
parenta51f45407659bba43254b466d20b6af2e8f17ffd (diff)
parent4f5479ee744ac6b419cdf7ec1e96fbf7c83d36ef (diff)
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Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624
Diffstat (limited to 'engines/queen/sound.cpp')
-rw-r--r--engines/queen/sound.cpp43
1 files changed, 40 insertions, 3 deletions
diff --git a/engines/queen/sound.cpp b/engines/queen/sound.cpp
index 9cdd971857..6513a92018 100644
--- a/engines/queen/sound.cpp
+++ b/engines/queen/sound.cpp
@@ -35,6 +35,7 @@
#include "queen/queen.h"
#include "queen/resource.h"
+#include "sound/audiostream.h"
#include "sound/flac.h"
#include "sound/mididrv.h"
#include "sound/mp3.h"
@@ -45,6 +46,42 @@
namespace Queen {
+// The sounds in the PC versions are all played at 11840 Hz. Unfortunately, we
+// did not know that at the time, so there are plenty of compressed versions
+// which claim that they should be played at 11025 Hz. This "wrapper" class
+// works around that.
+
+class AudioStreamWrapper : public Audio::AudioStream {
+protected:
+ Audio::AudioStream *_stream;
+
+public:
+ AudioStreamWrapper(Audio::AudioStream *stream) {
+ _stream = stream;
+ }
+ ~AudioStreamWrapper() {
+ delete _stream;
+ }
+ int readBuffer(int16 *buffer, const int numSamples) {
+ return _stream->readBuffer(buffer, numSamples);
+ }
+ bool isStereo() const {
+ return _stream->isStereo();
+ }
+ bool endOfData() const {
+ return _stream->endOfData();
+ }
+ bool endOfStream() {
+ return _stream->endOfStream();
+ }
+ int getRate() const {
+ return 11840;
+ }
+ int32 getTotalPlayTime() {
+ return _stream->getTotalPlayTime();
+ }
+};
+
class SilentSound : public PCSound {
public:
SilentSound(Audio::Mixer *mixer, QueenEngine *vm) : PCSound(mixer, vm) {}
@@ -69,7 +106,7 @@ protected:
void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) {
Common::MemoryReadStream *tmp = f->readStream(size);
assert(tmp);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, Audio::makeMP3Stream(tmp, true));
+ _mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, new AudioStreamWrapper(Audio::makeMP3Stream(tmp, true)));
}
};
#endif
@@ -82,7 +119,7 @@ protected:
void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) {
Common::MemoryReadStream *tmp = f->readStream(size);
assert(tmp);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, Audio::makeVorbisStream(tmp, true));
+ _mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, new AudioStreamWrapper(Audio::makeVorbisStream(tmp, true)));
}
};
#endif
@@ -95,7 +132,7 @@ protected:
void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) {
Common::MemoryReadStream *tmp = f->readStream(size);
assert(tmp);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, Audio::makeFlacStream(tmp, true));
+ _mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, new AudioStreamWrapper(Audio::makeFlacStream(tmp, true)));
}
};
#endif // #ifdef USE_FLAC