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authorNicola Mettifogo2007-09-19 08:40:12 +0000
committerNicola Mettifogo2007-09-19 08:40:12 +0000
commit258901bab96f0050385a9912c8ea0fe2a41b2d6f (patch)
treea3ae8675b679c9f3b58ac8d97c79369502ea23c1 /engines/queen/walk.cpp
parenta89694c0d61a75a960f5bec6c498659c988401cc (diff)
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
Diffstat (limited to 'engines/queen/walk.cpp')
-rw-r--r--engines/queen/walk.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/queen/walk.cpp b/engines/queen/walk.cpp
index 6943ca1214..eef2954d9a 100644
--- a/engines/queen/walk.cpp
+++ b/engines/queen/walk.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "queen/walk.h"
#include "queen/bankman.h"
@@ -431,7 +431,7 @@ int16 Walk::calcC(int16 c1, int16 c2, int16 c3, int16 c4, int16 lastc) {
}
int16 Walk::findAreaPosition(int16 *x, int16 *y, bool recalibrate) {
- // In order to locate the nearest available area, the original algorithm
+ // In order to locate the nearest available area, the original algorithm
// computes the horizontal and vertical distances for each available area.
// Unlike the original, we also compute the diagonal distance.
// To get an example of this in action, in the room D1, make Joe walking