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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/queen/xref.txt
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/queen/xref.txt')
-rw-r--r--engines/queen/xref.txt496
1 files changed, 496 insertions, 0 deletions
diff --git a/engines/queen/xref.txt b/engines/queen/xref.txt
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+++ b/engines/queen/xref.txt
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+$Id$
+
+Cross-reference for functions and variables for the original source code and
+the ScummVM implementation.
+
+
+BANKS
+=====
+erase() BankManager::close
+freeallframes() BankManager::eraseFrames(true)
+freeframes() BankManager::eraseFrames(false)
+loadbank() BankManager::load
+overpack() BankManager::overpack
+unpack() BankManager::unpack
+
+
+COMMAND
+=======
+ALTER_DEFAULT() *not needed* (use State::alterDefaultVerb)
+CLEAR_COMMAND() Command::clear
+EXECUTE_ACTION() Command::executeCurrentAction
+FIND_DEFAULT() *not needed* (use State::findDefaultVerb)
+LOOK() Command::lookAtSelectedObject
+LOOK_ICON(),LOOK_ITEM() Command::lookForCurrentIcon
+LOOK_ROOM() Command::lookForCurrentObject
+OPEN_CLOSE_OTHER() Command::openOrCloseAssociatedObject
+P1_SET_CONDITIONS() Command::setConditions
+P2_SET_AREAS() Command::setAreas
+P3_SET_OBJECTS() Command::setObjects
+P4_SET_ITEMS() Command::setItems
+SELECT() Command::grabCurrentSelection
+SELECT_ITEM() Command::grabSelectedItem
+SELECT_NOUN() Command::grabSelectedNoun
+SELECT_VERB() Command::grabSelectedVerb
+WALK() Command::makeJoeWalkTo
+-
+ACTION Command::_state.action
+ACTION2 Command::_state.selAction
+CLEVEL Command::_state.commandLevel
+COM_A Command::_cmdArea
+COM_A_MAX Command::_numCmdArea
+COM_O Command::_cmdObject
+COM_O_MAX Command::_numCmdObject
+COM_G Command::_cmdGameState
+COM_G_MAX Command::_numCmdGameState
+COM_I Command::_cmdInventory
+COM_I_MAX Command::_numCmdInventory
+COM_LIST Command::_cmdList
+COM_LIST_MAX Command::_numCmdList
+COMMANDstr Command::_cmdText
+DEFCOMM Command::_state.defaultVerb
+MKEY Command::_mouseKey
+OLDVERB,VERB Command::_state.*verb
+OLDNOUN,NOUN Command::_state.*noun
+NOUN2 Command::_state.selNoun
+PARSE Command::_parse
+SUBJ1,SUBJ2 Command::_state.subject*
+
+
+CREDIT SCRIPTING SYSTEM
+=======================
+Cinit() Credits::Credits()
+Ctext() *not needed* (included in Credits::update)
+Cupdate() Credits::update
+-
+Ccol Credits::_color
+Ccount Credits::_count
+Cfp
+Cflag Credits::_running
+Cfontsize Credits::_fontSize
+Cjustify Credits::_justify
+Cpausecount Credits::_pause
+Czone Credits::_zone
+
+
+CUTAWAY
+=======
+action_special_move() Cutaway::actionSpecialMove
+CUTAWAY() Cutaway::run
+MAKE_COMPLEX_ANIM() Cutaway::makeComplexAnimation
+SCENE_START() Logic::sceneStart
+SCENE_END() Logic::sceneStop
+-
+CUTON Input::_cutawayRunning
+CUTQUIT Input::_cutawayQuit
+FINAL_ROOM Cutaway::_finalRoom
+IROOM Cutaway::_initialRoom
+OBJ_CUT
+OBJ_ANIM
+OLDBANK
+PERSON_DATA
+SCENE Logic::_scene
+TROOM Cutaway::_temporaryRoom
+
+
+DEBUG
+=====
+cd_sample_check()
+debuginfo() Debugger::Cmd_Info
+select_new_room() Debugger::Cmd_Room
+-
+AREAVAR (boolean, if true display objects/areas boxes)
+
+
+GAME SETTINGS
+=============
+game_load() Logic::gameLoad
+game_save() Logic::gameSave
+-
+config_request
+MUSICTOGGLE Sound::_musicToggle / ConfMan.("music_mute")
+SFXTOGGLE Sound::_sfxToggle / ConfMan.("sfx_mute")
+TALKSPD QueenEngine::_talkSpeed / ConfMan.("talkspeed")
+TEXTTOGGLE QueenEngine::_subtitles / ConfMan.("subtitles")
+VersionStr GameVersion::versionString
+VOICETOGGLE Sound::_speechToggle / ConfMan.("speech_mute")
+VOLUME ? / ConfMan.("master_volume")
+
+
+GRAPHICS
+========
+bob() Graphics::drawBob
+CHECK_PARALLAX() Graphics::handleParallax
+clearallbobs() Graphics::clearBobs
+clearbob() BobSlot::clear
+DISP_OBJECTS() Graphics::setupRoomObjects
+drawbobs() Graphics::drawBobs
+invbob() Graphics::drawInventoryItem
+loadbackdrop() *not needed* (included in Display::setupNewRoom)
+loadpanel() Display::setupPanel
+MAKE_SPEAK_BOB() Graphics::setBobText
+makeanim() BobSlot::animNormal
+movebob() BobSlot::move
+pastebob() Graphics::pasteBob
+REDISP_OBJECT() Graphics::refreshObject
+requestor()
+shrinkbob() Graphics::shrinkFrame
+sortbobs() Graphics::sortBobs
+stringanim() BobSlot::animString
+-
+bobs Graphics::_bobs
+cambob Graphics::_cameraBob
+sortedbobs Graphics::_sortedBobs
+
+
+INPUT
+=====
+check_keys() Input::checkKeys()
+get_key() *not needed*
+-
+drawmouseflag *not needed* (equivalent to _display->showMouseCursor(bool))
+key_commands Input::_currentCommandKeys
+key_language Input::_commandKeys
+KEYVERB Input::_keyVerb
+MouseButton Input::_mouseButton
+mouseflag *not needed*
+no_check_keys Input::_noCheckKeys
+
+
+INVENTORY
+=========
+DEL_ITEM_NUM() Logic::inventoryDeleteItem
+INS_ITEM_NUM() Logic::inventoryInsertItem
+INVDWN() Logic::inventoryScroll
+INVENTORY() Logic::inventoryRefresh
+INVUP() Logic::inventoryScroll
+SETUP_ITEMS() Logic::inventorySetup
+-
+INV1,INV2,INV3,INV4 Logic::_inventoryItem
+
+
+JOE
+===
+FACE_JOE() Logic::joeFace
+GRAB_DIR(),GRAB_JOE() Logic::joeGrab
+SETUP_HERO() Logic::setupJoeInRoom
+SETUP_JOE() Logic::setupJoe
+USE_UNDERWEAR() Logic::joeUseUnderwear
+USE_CLOTHES() Logic::joeUseClothes
+USE_DRESS() Logic::joeUseDress
+-
+CUTJOEF Logic::_joe.cutFacing
+JOE_RESPstr Logic::_joeResponse
+JOEF,JX,JY,JDIR Logic::_joe.*
+JOEWALK Logic::_joe.walk
+
+
+JOURNAL
+=======
+clearlefttext() Journal::clearPanelTexts
+drawnames() Journal::drawSaveDescriptions
+findsaves() Journal::findSaveDescriptions
+menutext() Journal::drawPanelText
+predrawbobs() Journal::drawConfigPanel / Journal::drawNormalPanel
+prompt_do() *not needed*
+USE_JOURNAL() Logic::useJournal
+waitmousezone() *not needed*
+-
+choice Journal::_currentSaveSlot
+decbase Journal::_currentSavePage
+in_journal *not needed* (the hack in puttext() seems useless and CHECK_PARALLAX() is never called)
+save_descriptions Journal::_saveDescriptions
+walkgameload *not needed ?*
+
+
+LOGIC
+=====
+CHECK_PLAYER() QueenEngine::update
+CUTAWAY_SPECIAL() Logic::removeHotelItemsFromInventory
+DISP_ROOM() Logic::displayRoom
+FIND_BOB() Logic::findBob
+FIND_FRAME() Logic::findFrame
+FIND_GRAPHIC() Logic::graphicData
+P3_COPY_FROM() Logic::objectCopy
+R_MAP() Logic::handlePinnacleRoom
+restart_game()
+SETUP_BOBS() Graphics::unpackControlBank / Graphics::setupMouseCursor
+SETUP_FURNITURE() Graphics::setupRoomFurniture
+SETUP_ROOM() Logic::changeRoom
+SETUP_SCREENS() *not needed* (only calls Display::setupPanel)
+SETUP_VARS() *not needed* (equivalent to Command::clear(), SCENE=0, clear(gamestate))
+update() QueenEngine::update
+-
+A_ANIMstr Logic::_aAnim
+A_ANIM_MAX Logic::_numAAnim
+A_NAMEstr Logic::_aName
+A_NAME_MAX Logic::_numAName
+A_FILEstr Logic::_aFile
+A_FILE_MAX Logic::_numAFile
+ACTOR_DATA_MAX Logic::_numActors
+bamflag BamScene::_flag
+bamindex BamScene::_index
+DESCTOT Logic::_numDescriptions
+ENTRY_OBJ Logic::_entryObj
+FMAX Logic::_numFurnitureStatic
+FMAXA Logic::_numFurnitureAnimated
+FMAXLEN Logic::_numFurnitureAnimatedLen
+FRAMES Logic::_numFrames
+FURN_DATA_MAX Logic::_numFurniture
+GAMESTATE Logic::_gameState
+GRAPHIC_ANIM_MAX Logic::_numGraphicAnim
+GRAPHIC_DATA Logic::_graphicData
+GRAPHIC_MAX Logic::_numGraphics
+ITEMTOT Logic::_numItems
+ITEM_DATA Logic::_itemData
+NAMETOT Logic::_numNames
+OBJ_DESC_DATA Logic::_objectDescription
+OBJ_DESC_MAX Logic::_numObjDesc
+OBJECT_DATA Logic::_objectData
+OBJECT_DESCRstr Logic::_objDescription
+OBJECT_NAMEstr Logic::_objName
+OBJTOT Logic::_numObjects
+OLDROOM,ROOM,NEW_ROOM Logic::_*oom
+ROOMTOT Logic::_numRooms
+ROOM_DATA Logic::_roomData
+ROOM_NAMEstr Logic::_roomName
+SFACTOR Logic::_joe.scale
+VERB_NAMEstr Logic::_verbName
+WALK_OFF_DATA Logic::_walkOffData
+WALK_OFF_MAX Logic::_numWalkOffs
+
+
+PERSONS
+=======
+ALLOCATE_PERSON() Logic::allocatePersonFrames
+CREATE_ANIM() Graphics::setupPersonAnim
+SET_PERSON_DATA() Logic::initPerson
+SETUP_PERSON() Logic::setupPersonInRoom
+OBJ_PERSON() Logic::objectForPerson
+-
+NEW_ANIM Graphics::_newAnim
+PERSON_FACE
+PERSON_FACE_MAX
+PERSON_FRAMES Logic::_personFrames
+P_ANIMstr Person.anim
+P_NAMEstr Person.name
+P_STAND,P_BNUM,P_ROOM Person.actor->*
+P_BANK,P_X,P_Y,P_COLOR Person.actor->*
+P_VALUE,P_GAMES Person.actor->*
+SFRAME Person.bobFrame
+
+
+RESOURCE
+========
+tflen() Resource::fileSize
+topen() Resource::loadFile
+tseek() *not needed*
+
+
+SCREEN
+======
+Box() Display::drawBox
+calc_screen_scroll() Display::horizontalScrollUpdate
+changejoepal() Display::palSetJoe*
+check_colors() Display::palCustomColors
+check_pal_scroll Display::palCustomScroll
+clearpanel() Display::prepareUpdate
+drawbackdrop() Display::prepareUpdate
+drawpanel() Display::prepareUpdate
+drawscreen() Display::update
+dynalum() Display::dynalumUpdate
+fade_panel() Display::palGreyPanel
+fadein() Display::palFadeIn
+fadeout() Display::palFadeOut
+flashspecial() Display::palCustomFlash
+loadfont() Display::initFont
+palscroll() Display::palScroll
+putcharacter() Display::drawChar
+setpal() Display::palSet
+-
+BDxres Display::_bdWidth
+BDyres Display::_bdHeight
+clothespal Display::_palJoeClothes
+COMPANEL *not needed* (argument)
+dresspal Display::_palJoeDress
+font Display::_font
+font_sizes Display::_charWidth
+FULLSCREEN Display::_fullscreen
+nopalscroll Display::_pal.scrollable
+palette Display::_pal.room
+panelflag *not needed* (redundant with fullscreen)
+scrollx Display::_horizontalScroll
+tpal Display::_pal.screen
+
+
+SOUND
+=====
+alter_current_volume()
+playsong() Sound::playSong()
+sfxbusy() Sound::waitSfxFinished()
+sfxplay() Sound::playSfx()
+-
+song[] Sound::_song[]
+tunelist[] Sound::_tune[]
+CURRSONG Music::_currentSong
+SFXNAME Sound::_sfxName
+VOLUME
+
+
+STATE
+=====
+ALTER_STATE() State::alterState*
+FIND_STATE() State::findState*
+-
+
+
+TALK
+====
+FIND_SACTION() Talk::findSpeechParameters
+MOVE_SPEAK() *not needed* (included in Talk::getSpeakCommand)
+SPEAK() Talk::speak
+SPEAK_SUB() Talk::speakSegment
+talk() Talk::talk
+TALK_PROC() Talk::talk
+-
+A1,A12
+actiondata Talk::_speechParameters
+HEAD
+JMAX
+JOEKEYstr
+LEVEL
+LEVELMAX
+OLDLEVEL
+OLDS
+OWALK
+PERstr
+PKEYstr
+TALKHEAD
+TALKQUIT Input::_talkQuit
+TALKstr
+TALK_SELECTED Logic::_talkSelected
+
+
+TEXTS
+=====
+blanktexts() Display::clearTexts
+drawtext() Display::drawTexts
+Ink() Display::textCurrentColor
+MIDDLE() Display::textCenterX / Display::textSetCentered
+text() Display::setText
+textlen() Display::textWidth
+-
+textcol Display::_curTextColor
+texts Display::_texts
+
+
+WALK
+====
+CALC_PATH() Walk::calcPath
+CALC_WALK() Walk::incWalkData
+CALC_X() Walk::calcC
+CALC_Y() Walk::calcC
+CALCSCALE() Area::calcScale
+FIND_FREE_AREA Walk::findFreeArea
+FIND_NEWP() Walk::findAreaPosition
+FIND_OLDP() Walk::findAreaPosition
+MOVE_JOE() Walk::moveJoe
+MOVE_OTHER() Walk::movePerson
+-
+AREALIST Walk::_areaList
+AREASTRIKE Walk::_areaStrike
+movdata Walk::_moveData
+WALK_DATA Walk::_walkData
+WALKI Walk::_walkDataCount
+
+
+ZONES
+=====
+ClearZones() Grid::clear
+FIND_SCALE() Grid::findScale
+FIND_VERB() Grid::findVerbUnderCursor
+SETUP_PANEL_ZONES() Grid::setupPanel
+SETUP_ZONES() Grid::setupNewRoom
+SetZone() Grid::setZone
+zone() Grid::findZoneForPos / Logic::findAreaForPos
+-
+AREA Grid::_area
+AREAMAX Grid::_areaMax
+OBJECT_BOX Grid::_objectBox
+OBJMAX Grid::_objMax
+zones Grid::_zones
+
+
+(UNSORTED)
+==========
+in() Cutaway::inRange
+find_cd_cut() findCdCut
+find_cd_desc() *not needed* (included in Logic::joeSpeak)
+-
+Kstr
+bank9
+NEWDEF,
+M,A,
+FRAME,
+AM,
+WX,WY,
+PX,PY,
+LD,FD
+DESC2,DESC
+PERSON_OBJ
+FS,FE,FACE,
+TY,
+DY,
+I2,
+N,V,
+ds,bs,
+bx,by,
+dx,dy,
+SFAC,FDIR,
+OBJ,E,T,
+CH,
+OLDG,S2,S1,ITEM,TYPE,C,
+NAME,TL,TI,TS,WC,IMAGE,
+D,P,LI,R
+CANTQUIT !Input::_canQuit
+
+
+(NO NEED TO BE GLOBAL)
+======================
+Nstr,F1,F2,F3,F4,F5,F6,F7,F8,SF,BF,AS,MS // MOVE_OTHER (struct movdata *)
+Nstr,S,F,BODY,BF,RF,AF,SANIMstr,FF // FIND_SACTION (struct action *)
+CURRBOB // SETUP_FURNITURE, REDISP_OBJECT, DISP_OBJECTS
+PSY,PSX,CSX,DX1,DX2,DY1,DY2,PCF,CCF,CSY // FIND_NEWP, FIND_OLDP
+tx,ty,SFRAME,EFRAME,SPEED // FIND_GRAPHIC
+AREAMAXv
+CURRY
+OMAX,OMAXA
+TEMPA
+BANK,BNUM
+DIFF // LOOK local var
+RET // P1_SET_CONDITIONS local var
+BS,DS // CALC_SCALE
+SX,SY,
+NEWA // FIND_FREE_AREA local
+IX,IY // Cutaway locals
+COM // EXECUTE_ACTION local
+COMMAX // EXECUTE_ACTION local
+COND // EXECUTE_ACTION local
+CURRCOM // EXECUTE_ACTION local
+GSET // P1_SET_CONDITIONS local
+A2 // EXECUTE_ACTION local
+TEMPI // P1_SET_CONDITIONS local
+MAPC // findFreeArea local var
+NEWP,OLDP // locals in joeMove && personMove
+OLDX,X,OLDY,Y // passed as arguments
+X2,X1,XD,YD // incWalkData && findFreeArea locals
+Gstr // not needed, grab state
+Pstr // not needed, FIND_STATE result
+OUTLINE // not needed, textSet() Graphics::parameter
+FTOT // queen.c/SETUP_FURNITURE local var
+OBJMAXv // == Logic::_objMax[Logic::_currentRoom]
+TEMPstr
+WORDstr
+JOE2str,PERSON2str // locals in Talk::initialTalk
+SUBJECT
+tmpbamflag