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author | Christopher Page | 2008-07-21 22:46:39 +0000 |
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committer | Christopher Page | 2008-07-21 22:46:39 +0000 |
commit | 09f4fd946ee4b3fd6d9780e080b9bc95fbcd0a69 (patch) | |
tree | e4aae52f4e6872f8cd6bed9ddab5de6d0521f7d2 /engines/queen | |
parent | 0cae5552db214a7e11c552205e03fd5c0c38f6fd (diff) | |
parent | e09eb75ef77d6e76b763b3a47540a530013a887f (diff) | |
download | scummvm-rg350-09f4fd946ee4b3fd6d9780e080b9bc95fbcd0a69.tar.gz scummvm-rg350-09f4fd946ee4b3fd6d9780e080b9bc95fbcd0a69.tar.bz2 scummvm-rg350-09f4fd946ee4b3fd6d9780e080b9bc95fbcd0a69.zip |
Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33183
Diffstat (limited to 'engines/queen')
-rw-r--r-- | engines/queen/graphics.cpp | 11 | ||||
-rw-r--r-- | engines/queen/graphics.h | 4 | ||||
-rw-r--r-- | engines/queen/sound.cpp | 15 | ||||
-rw-r--r-- | engines/queen/sound.h | 1 |
4 files changed, 11 insertions, 20 deletions
diff --git a/engines/queen/graphics.cpp b/engines/queen/graphics.cpp index f863f7663c..6d0a11ccfe 100644 --- a/engines/queen/graphics.cpp +++ b/engines/queen/graphics.cpp @@ -1175,15 +1175,8 @@ BamScene::BamScene(QueenEngine *vm) } void BamScene::playSfx() { - // Don't try to play all the sounds. This is only necessary for the - // fight bam, in which the number of 'sfx bam frames' is too much - // important / too much closer. The original game does not have - // this problem since its playSfx() function returns immediately - // if a sound is already being played. - if (_lastSoundIndex == 0 || _index - _lastSoundIndex >= SFX_SKIP) { - _vm->sound()->playSfx(_vm->logic()->currentRoomSfx()); - _lastSoundIndex = _index; - } + _vm->sound()->playSfx(_vm->logic()->currentRoomSfx()); + _lastSoundIndex = _index; } void BamScene::prepareAnimation() { diff --git a/engines/queen/graphics.h b/engines/queen/graphics.h index 6f00111635..7eadf9a191 100644 --- a/engines/queen/graphics.h +++ b/engines/queen/graphics.h @@ -248,10 +248,6 @@ public: F_REQ_STOP = 2 }; - enum { - SFX_SKIP = 8 - }; - uint16 _flag, _index; private: diff --git a/engines/queen/sound.cpp b/engines/queen/sound.cpp index d17a73c90b..9cdd971857 100644 --- a/engines/queen/sound.cpp +++ b/engines/queen/sound.cpp @@ -227,11 +227,6 @@ void PCSound::setVolume(int vol) { _music->setVolume(vol); } -void PCSound::waitFinished(bool isSpeech) { - while (_mixer->isSoundHandleActive(isSpeech ? _speechHandle : _sfxHandle)) - _vm->input()->delay(10); -} - void PCSound::playSound(const char *base, bool isSpeech) { char name[13]; strcpy(name, base); @@ -241,7 +236,13 @@ void PCSound::playSound(const char *base, bool isSpeech) { name[i] = '0'; } strcat(name, ".SB"); - waitFinished(isSpeech); + if (isSpeech) { + while (_mixer->isSoundHandleActive(_speechHandle)) { + _vm->input()->delay(10); + } + } else { + _mixer->stopHandle(_sfxHandle); + } uint32 size; Common::File *f = _vm->resource()->findSound(name, &size); if (f) { @@ -253,6 +254,8 @@ void PCSound::playSound(const char *base, bool isSpeech) { } void SBSound::playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) { + // In order to simplify the code, we don't parse the .sb header but hard-code the + // values. Refer to tracker item #1876741 for details on the format/fields. int headerSize; f->seek(2, SEEK_CUR); uint16 version = f->readUint16LE(); diff --git a/engines/queen/sound.h b/engines/queen/sound.h index c2c1481cc6..331034f746 100644 --- a/engines/queen/sound.h +++ b/engines/queen/sound.h @@ -143,7 +143,6 @@ public: void setVolume(int vol); protected: - void waitFinished(bool isSpeech); void playSound(const char *base, bool isSpeech); virtual void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) = 0; |