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author | Filippos Karapetis | 2014-10-27 03:18:03 +0200 |
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committer | Filippos Karapetis | 2014-10-27 03:18:41 +0200 |
commit | 0db09d334ca1be244aa6b5865ff92919456c669f (patch) | |
tree | 888a08d8aac91bccc4e37a80cde852d4b3aa6feb /engines/queen | |
parent | 17d7f3bf284bc7fb94bf049120f0cf07e2ff5fee (diff) | |
download | scummvm-rg350-0db09d334ca1be244aa6b5865ff92919456c669f.tar.gz scummvm-rg350-0db09d334ca1be244aa6b5865ff92919456c669f.tar.bz2 scummvm-rg350-0db09d334ca1be244aa6b5865ff92919456c669f.zip |
QUEEN: Fix bug #6700 - "FOTAQ: Weird Response Glitches"
Pending mouse clicks and keypresses are now cleared before and after
the game options screen or dialog options are shown
Diffstat (limited to 'engines/queen')
-rw-r--r-- | engines/queen/logic.cpp | 6 | ||||
-rw-r--r-- | engines/queen/talk.cpp | 4 |
2 files changed, 10 insertions, 0 deletions
diff --git a/engines/queen/logic.cpp b/engines/queen/logic.cpp index d48bb8a498..664a9a15f9 100644 --- a/engines/queen/logic.cpp +++ b/engines/queen/logic.cpp @@ -2115,9 +2115,15 @@ void LogicInterview::setupSpecialMoveTable() { } void LogicGame::useJournal() { + _vm->input()->clearKeyVerb(); + _vm->input()->clearMouseButton(); + _vm->command()->clear(false); _journal->use(); _vm->walk()->stopJoe(); + + _vm->input()->clearKeyVerb(); + _vm->input()->clearMouseButton(); } bool LogicGame::changeToSpecialRoom() { diff --git a/engines/queen/talk.cpp b/engines/queen/talk.cpp index 1b9d72babc..d00e64b777 100644 --- a/engines/queen/talk.cpp +++ b/engines/queen/talk.cpp @@ -1250,6 +1250,7 @@ int16 Talk::selectSentence() { } _vm->input()->clearKeyVerb(); + _vm->input()->clearMouseButton(); if (sentenceCount > 0) { int oldZone = 0; @@ -1328,6 +1329,9 @@ int16 Talk::selectSentence() { } } + _vm->input()->clearKeyVerb(); + _vm->input()->clearMouseButton(); + debug(6, "Selected sentence %i", selectedSentence); arrowBobUp->active = false; |