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author | Max Horn | 2010-07-17 18:38:42 +0000 |
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committer | Max Horn | 2010-07-17 18:38:42 +0000 |
commit | 1d4c82885ddcc0442671c863eef643aef2dc7dda (patch) | |
tree | aba7524c27208b07bbf2e0e598b3d1b9fd21d769 /engines/queen | |
parent | 625af1260b2b6a28b57726564547d740fce35cad (diff) | |
download | scummvm-rg350-1d4c82885ddcc0442671c863eef643aef2dc7dda.tar.gz scummvm-rg350-1d4c82885ddcc0442671c863eef643aef2dc7dda.tar.bz2 scummvm-rg350-1d4c82885ddcc0442671c863eef643aef2dc7dda.zip |
DEBUGGER: Simplify how our console debugger works / is used
* Remove _isAttached member var and isAttached method
* Engines now always call the onFrame method; whether it does
something is decided by the debugger class resp. its subclasses
* Make detach() protected instead of private, so that subclasses
can invoke it
* Remove _detach_now member var (call detach() instead).
* Rename _frame_countdown to _frameCountdown and properly
document it.
* Add more doxygen comments
* Cleanup
svn-id: r50963
Diffstat (limited to 'engines/queen')
-rw-r--r-- | engines/queen/queen.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp index 10c3d56cb4..5cda4e3208 100644 --- a/engines/queen/queen.cpp +++ b/engines/queen/queen.cpp @@ -264,9 +264,7 @@ void QueenEngine::writeOptionSettings() { } void QueenEngine::update(bool checkPlayerInput) { - if (_debugger->isAttached()) { - _debugger->onFrame(); - } + _debugger->onFrame(); _graphics->update(_logic->currentRoom()); _logic->update(); |