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authorD G Turner2014-04-22 03:40:51 +0100
committerD G Turner2014-04-22 03:40:51 +0100
commita48e54c4595329afabd3247a1a9ac560ae258f05 (patch)
treee806083b5c247799f13328530dd1ec25842ca3c8 /engines/queen
parent9a9bc35a937f016981da21b767c6ad13ca7dabd4 (diff)
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QUEEN: Improve parameter validation in debug console.
This fixes the issues reported in Feature Request #218 - "DEBUGGER: Add parameter validation".
Diffstat (limited to 'engines/queen')
-rw-r--r--engines/queen/debug.cpp52
1 files changed, 33 insertions, 19 deletions
diff --git a/engines/queen/debug.cpp b/engines/queen/debug.cpp
index 96fa81488f..3706806ac2 100644
--- a/engines/queen/debug.cpp
+++ b/engines/queen/debug.cpp
@@ -21,6 +21,7 @@
*/
#include "common/scummsys.h"
+#include "common/util.h"
#include "queen/debug.h"
@@ -57,8 +58,17 @@ void Debugger::postEnter() {
_vm->graphics()->setupMouseCursor();
}
+static bool isNumeric(const char *arg) {
+ const char *str = arg;
+ bool retVal = true;
+ while (retVal && (*str != '\0')) {
+ retVal = Common::isDigit(*str++);
+ }
+ return retVal;
+}
+
bool Debugger::Cmd_Asm(int argc, const char **argv) {
- if (argc == 2) {
+ if (argc == 2 && isNumeric(argv[1])) {
uint16 sm = atoi(argv[1]);
_vm->logic()->executeSpecialMove(sm);
return false;
@@ -75,12 +85,17 @@ bool Debugger::Cmd_Areas(int argc, const char **argv) {
}
bool Debugger::Cmd_Bob(int argc, const char **argv) {
- if (argc >= 3) {
+ if (argc >= 3 && isNumeric(argv[1])) {
int bobNum = atoi(argv[1]);
if (bobNum >= Graphics::MAX_BOBS_NUMBER) {
DebugPrintf("Bob %d is out of range (range: 0 - %d)\n", bobNum, Graphics::MAX_BOBS_NUMBER);
} else {
- int param = (argc > 3) ? atoi(argv[3]) : 0;
+ int param = 0;
+ if (argc > 3 && isNumeric(argv[3])) {
+ param = atoi(argv[3]);
+ } else {
+ DebugPrintf("Invalid parameter for bob command '%s'\n", argv[2]);
+ }
BobSlot *bob = _vm->graphics()->bob(bobNum);
if (!strcmp(argv[2], "toggle")) {
bob->active = !bob->active;
@@ -109,22 +124,21 @@ bool Debugger::Cmd_Bob(int argc, const char **argv) {
bool Debugger::Cmd_GameState(int argc, const char **argv) {
uint16 slot;
- switch (argc) {
- case 2:
- slot = atoi(argv[1]);
- DebugPrintf("GAMESTATE[%d] ", slot);
- DebugPrintf("is %d\n", _vm->logic()->gameState(slot));
- break;
- case 3:
+ if ((argc == 2 || argc == 3) && isNumeric(argv[1])) {
slot = atoi(argv[1]);
DebugPrintf("GAMESTATE[%d] ", slot);
- DebugPrintf("was %d ", _vm->logic()->gameState(slot));
- _vm->logic()->gameState(slot, atoi(argv[2]));
- DebugPrintf("now %d\n", _vm->logic()->gameState(slot));
- break;
- default:
- DebugPrintf("Usage: %s slotnum value\n", argv[0]);
- break;
+ DebugPrintf("%s %d\n", (argc == 2) ? "is" : "was", _vm->logic()->gameState(slot));
+
+ if (argc == 3) {
+ if (isNumeric(argv[1])) {
+ _vm->logic()->gameState(slot, atoi(argv[2]));
+ DebugPrintf("now %d\n", _vm->logic()->gameState(slot));
+ } else {
+ DebugPrintf("Usage: %s slotnum <value>\n", argv[0]);
+ }
+ }
+ } else {
+ DebugPrintf("Usage: %s slotnum <value>\n", argv[0]);
}
return true;
}
@@ -164,7 +178,7 @@ bool Debugger::Cmd_PrintBobs(int argc, const char**argv) {
}
bool Debugger::Cmd_Room(int argc, const char **argv) {
- if (argc == 2) {
+ if (argc == 2 && isNumeric(argv[1])) {
uint16 roomNum = atoi(argv[1]);
_vm->logic()->joePos(0, 0);
_vm->logic()->newRoom(roomNum);
@@ -180,7 +194,7 @@ bool Debugger::Cmd_Room(int argc, const char **argv) {
}
bool Debugger::Cmd_Song(int argc, const char **argv) {
- if (argc == 2) {
+ if (argc == 2 && isNumeric(argv[1])) {
int16 songNum = atoi(argv[1]);
_vm->sound()->playSong(songNum);
DebugPrintf("Playing song %d\n", songNum);