diff options
author | Max Horn | 2007-09-18 20:02:04 +0000 |
---|---|---|
committer | Max Horn | 2007-09-18 20:02:04 +0000 |
commit | c3d3aebe87d16d4fc3b7ac8581b99fb97241c9ac (patch) | |
tree | 17b2ba9f45743d2cf8f8e5faa6c9511e213f15f3 /engines/queen | |
parent | 5c08cb1bcf84828cc93114fadbc89dd6f9909d06 (diff) | |
parent | 1dc13a641dd82825334e81bb3eb3b4ebd69d2552 (diff) | |
download | scummvm-rg350-c3d3aebe87d16d4fc3b7ac8581b99fb97241c9ac.tar.gz scummvm-rg350-c3d3aebe87d16d4fc3b7ac8581b99fb97241c9ac.tar.bz2 scummvm-rg350-c3d3aebe87d16d4fc3b7ac8581b99fb97241c9ac.zip |
Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
svn-id: r28944
Diffstat (limited to 'engines/queen')
-rw-r--r-- | engines/queen/queen.cpp | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp index bbb186d0ae..7ba89b7af9 100644 --- a/engines/queen/queen.cpp +++ b/engines/queen/queen.cpp @@ -73,7 +73,7 @@ GameList Engine_QUEEN_detectGames(const FSList &fslist) { if (file->isDirectory()) { continue; } - if (file->name().equalsIgnoreCase("queen.1") || file->name().equalsIgnoreCase("queen.1c")) { + if (file->getName().equalsIgnoreCase("queen.1") || file->getName().equalsIgnoreCase("queen.1c")) { Common::File dataFile; if (!dataFile.open(*file)) { continue; @@ -317,11 +317,28 @@ void QueenEngine::makeGameStateName(uint16 slot, char *buf) { } void QueenEngine::findGameStateDescriptions(char descriptions[100][32]) { - char filename[20]; - makeGameStateName(0, filename); - filename[strlen(filename) - 2] = 0; + char prefix[20]; + makeGameStateName(0, prefix); + prefix[strlen(prefix) - 2] = '*'; + prefix[strlen(prefix) - 1] = 0; bool marks[SAVESTATE_MAX_NUM]; - _saveFileMan->listSavefiles(filename, marks, SAVESTATE_MAX_NUM); + char slot[2]; + int slotNum; + Common::StringList filenames; + + memset(marks, false, SAVESTATE_MAX_NUM * sizeof(bool)); //assume no savegames for this title + filenames = _saveFileMan->listSavefiles(prefix); + + for(Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); file++){ + //Obtain the last 2 digits of the filename, since they correspond to the save slot + slot[0] = file->c_str()[file->size()-2]; + slot[1] = file->c_str()[file->size()-1]; + + slotNum = atoi(slot); + if(slotNum >= 0 && slotNum < SAVESTATE_MAX_NUM) + marks[slotNum] = true; //mark this slot as valid + } + for (int i = 0; i < SAVESTATE_MAX_NUM; ++i) { if (marks[i]) { GameStateHeader header; |