aboutsummaryrefslogtreecommitdiff
path: root/engines/queen
diff options
context:
space:
mode:
authorGregory Montoir2006-11-03 22:36:05 +0000
committerGregory Montoir2006-11-03 22:36:05 +0000
commitd5608e82edb4a73f6ab30a8db9a79dc16ed2ed9f (patch)
tree2e0611f2927cd65e0595f3ea3d6abe06f804fda4 /engines/queen
parentb9019637f861d88653c471403d6ed73a4173c13c (diff)
downloadscummvm-rg350-d5608e82edb4a73f6ab30a8db9a79dc16ed2ed9f.tar.gz
scummvm-rg350-d5608e82edb4a73f6ab30a8db9a79dc16ed2ed9f.tar.bz2
scummvm-rg350-d5608e82edb4a73f6ab30a8db9a79dc16ed2ed9f.zip
cleanup (got rid of the custom Language enum, re-used the one in the Common namespace)
svn-id: r24595
Diffstat (limited to 'engines/queen')
-rw-r--r--engines/queen/command.cpp2
-rw-r--r--engines/queen/defs.h18
-rw-r--r--engines/queen/display.cpp4
-rw-r--r--engines/queen/graphics.cpp2
-rw-r--r--engines/queen/input.cpp20
-rw-r--r--engines/queen/input.h10
-rw-r--r--engines/queen/journal.cpp2
-rw-r--r--engines/queen/logic.cpp6
-rw-r--r--engines/queen/queen.cpp19
-rw-r--r--engines/queen/queen.h4
-rw-r--r--engines/queen/resource.cpp22
-rw-r--r--engines/queen/resource.h2
-rw-r--r--engines/queen/talk.cpp22
13 files changed, 54 insertions, 79 deletions
diff --git a/engines/queen/command.cpp b/engines/queen/command.cpp
index ff34238db5..5767223301 100644
--- a/engines/queen/command.cpp
+++ b/engines/queen/command.cpp
@@ -124,7 +124,7 @@ void CmdState::init() {
Command::Command(QueenEngine *vm)
: _cmdList(NULL), _cmdArea(NULL), _cmdObject(NULL), _cmdInventory(NULL), _cmdGameState(NULL),
- _cmdText((vm->resource()->getLanguage() == HEBREW), CmdText::COMMAND_Y_POS, vm), _vm(vm) {
+ _cmdText((vm->resource()->getLanguage() == Common::HB_ISR), CmdText::COMMAND_Y_POS, vm), _vm(vm) {
}
Command::~Command() {
diff --git a/engines/queen/defs.h b/engines/queen/defs.h
index fecbf6b674..f3b98e3fe2 100644
--- a/engines/queen/defs.h
+++ b/engines/queen/defs.h
@@ -41,13 +41,11 @@ enum {
PANEL_ZONE_HEIGHT = 50
};
-
enum {
FRAMES_JOE = 38,
FRAMES_JOURNAL = 40
};
-
enum Direction {
DIR_LEFT = 1,
DIR_RIGHT = 2,
@@ -55,7 +53,6 @@ enum Direction {
DIR_BACK = 4
};
-
enum {
INK_BG_PANEL = 226,
INK_JOURNAL = 248,
@@ -68,7 +65,6 @@ enum {
INK_OUTLINED_TEXT = 16
};
-
enum {
ITEM_NONE = 0,
ITEM_BAT,
@@ -252,7 +248,6 @@ enum {
ROOM_JOURNAL = 200 // dummy value to keep Display methods happy
};
-
//! GameState vars
enum {
VAR_HOTEL_ITEMS_REMOVED = 3,
@@ -265,18 +260,6 @@ enum {
VAR_AZURA_IN_LOVE = 167
};
-
-enum Language {
- ENGLISH = 'E',
- FRENCH = 'F',
- GERMAN = 'G',
- HEBREW = 'H',
- ITALIAN = 'I',
- SPANISH = 'S',
- RUSSIAN = 'R'
-};
-
-
enum Verb {
VERB_NONE = 0,
@@ -317,7 +300,6 @@ enum Verb {
VERB_PREP_TO = 12
};
-
} // End of namespace Queen
#endif
diff --git a/engines/queen/display.cpp b/engines/queen/display.cpp
index 5f57922817..7f5e26102d 100644
--- a/engines/queen/display.cpp
+++ b/engines/queen/display.cpp
@@ -45,9 +45,9 @@ Display::Display(QueenEngine *vm, OSystem *system)
: _fullscreen(true), _horizontalScroll(0), _bdWidth(0), _bdHeight(0),
_system(system), _vm(vm) {
- if (vm->resource()->getLanguage() == HEBREW)
+ if (vm->resource()->getLanguage() == Common::HB_ISR)
_font = _fontHebrew;
- else if (vm->resource()->getLanguage() == RUSSIAN)
+ else if (vm->resource()->getLanguage() == Common::RU_RUS)
_font = _fontRussian;
else
_font = _fontRegular;
diff --git a/engines/queen/graphics.cpp b/engines/queen/graphics.cpp
index c2e34ee215..11ae2d1e27 100644
--- a/engines/queen/graphics.cpp
+++ b/engines/queen/graphics.cpp
@@ -469,7 +469,7 @@ void Graphics::setBobText(const BobSlot *pbs, const char *text, int textX, int t
// Hebrew strings are written from right to left and should be cut
// to lines in reverse
- if (_vm->resource()->getLanguage() == HEBREW) {
+ if (_vm->resource()->getLanguage() == Common::HB_ISR) {
for (i = length - 1; i >= 0; i--) {
lineLength++;
diff --git a/engines/queen/input.cpp b/engines/queen/input.cpp
index 84e91f7a1c..82bcc9d8da 100644
--- a/engines/queen/input.cpp
+++ b/engines/queen/input.cpp
@@ -27,7 +27,7 @@
namespace Queen {
-const char *Input::_commandKeys[LANGUAGE_COUNT] = {
+const char *Input::_commandKeys[] = {
"ocmglptu", // English
"osbgpnre", // German
"ofdnepau", // French
@@ -36,7 +36,7 @@ const char *Input::_commandKeys[LANGUAGE_COUNT] = {
"acodmthu" // Spanish
};
-const Verb Input::_verbKeys[8] = {
+const Verb Input::_verbKeys[] = {
VERB_OPEN,
VERB_CLOSE,
VERB_MOVE,
@@ -47,7 +47,7 @@ const Verb Input::_verbKeys[8] = {
VERB_USE
};
-Input::Input(Language language, OSystem *system) :
+Input::Input(Common::Language language, OSystem *system) :
_system(system), _fastMode(false), _keyVerb(VERB_NONE),
_cutawayRunning(false), _canQuit(false), _cutawayQuit(false),
_dialogueRunning(false), _talkQuit(false), _quickSave(false),
@@ -55,23 +55,23 @@ Input::Input(Language language, OSystem *system) :
_mouse_y(0), _mouseButton(0), _idleTime(0) {
switch (language) {
- case ENGLISH:
- case RUSSIAN:
+ case Common::EN_ANY:
+ case Common::RU_RUS:
_currentCommandKeys = _commandKeys[0];
break;
- case GERMAN:
+ case Common::DE_DEU:
_currentCommandKeys = _commandKeys[1];
break;
- case FRENCH:
+ case Common::FR_FRA:
_currentCommandKeys = _commandKeys[2];
break;
- case ITALIAN:
+ case Common::IT_ITA:
_currentCommandKeys = _commandKeys[3];
break;
- case HEBREW:
+ case Common::HB_ISR:
_currentCommandKeys = _commandKeys[4];
break;
- case SPANISH:
+ case Common::ES_ESP:
_currentCommandKeys = _commandKeys[5];
break;
default:
diff --git a/engines/queen/input.h b/engines/queen/input.h
index d1e86016c9..3a36fe64ee 100644
--- a/engines/queen/input.h
+++ b/engines/queen/input.h
@@ -44,7 +44,7 @@ public:
MOUSE_RBUTTON = 2
};
- Input(Language language, OSystem *system);
+ Input(Common::Language language, OSystem *system);
//! calls the other delay() with a value adjusted depending on _fastMode
void delay();
@@ -114,10 +114,6 @@ private:
KEY_F12
};
- enum {
- LANGUAGE_COUNT = 6
- };
-
//! used to get keyboard and mouse events
OSystem *_system;
@@ -167,10 +163,10 @@ private:
const char *_currentCommandKeys;
//! command keys for all languages
- static const char *_commandKeys[LANGUAGE_COUNT];
+ static const char *_commandKeys[];
//! verbs matching the command keys
- static const Verb _verbKeys[8];
+ static const Verb _verbKeys[];
};
} // End of namespace Queen
diff --git a/engines/queen/journal.cpp b/engines/queen/journal.cpp
index 1a0c511b6d..d763ae486f 100644
--- a/engines/queen/journal.cpp
+++ b/engines/queen/journal.cpp
@@ -387,7 +387,7 @@ void Journal::drawPanelText(int y, const char *text) {
_panelTextY[_panelTextCount++] = y;
} else {
*p++ = '\0';
- if (_vm->resource()->getLanguage() == HEBREW) {
+ if (_vm->resource()->getLanguage() == Common::HB_ISR) {
drawPanelText(y - 5, p);
drawPanelText(y + 5, s);
} else {
diff --git a/engines/queen/logic.cpp b/engines/queen/logic.cpp
index 43a19c639d..b1675f38b3 100644
--- a/engines/queen/logic.cpp
+++ b/engines/queen/logic.cpp
@@ -206,7 +206,7 @@ void Logic::initialise() {
}
// Patch for German text bug
- if (_vm->resource()->getLanguage() == GERMAN) {
+ if (_vm->resource()->getLanguage() == Common::DE_DEU) {
_objDescription[296] = "Es bringt nicht viel, das festzubinden.";
}
@@ -233,7 +233,7 @@ void Logic::initialise() {
// Spanish version adds some space characters (0x20) at the beginning
// and the end of the journal button captions. As the engine computes
// the text width to center it, we need to trim those strings.
- if (_vm->resource()->getLanguage() == SPANISH) {
+ if (_vm->resource()->getLanguage() == Common::ES_ESP) {
for (i = 30; i <= 35; i++) {
_joeResponse[i] = trim(_joeResponse[i]);
}
@@ -1232,7 +1232,7 @@ void Logic::handlePinnacleRoom() {
_entryObj = 0;
uint16 prevObj = 0;
- CmdText cmdText((_vm->resource()->getLanguage() == HEBREW), 5, _vm);
+ CmdText cmdText((_vm->resource()->getLanguage() == Common::HB_ISR), 5, _vm);
cmdText.setVerb(VERB_WALK_TO);
while (_vm->input()->mouseButton() == 0 || _entryObj == 0) {
diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp
index c19945d332..df7a3ef472 100644
--- a/engines/queen/queen.cpp
+++ b/engines/queen/queen.cpp
@@ -68,8 +68,9 @@ GameDescriptor Engine_QUEEN_findGameID(const char *gameid) {
return GameDescriptor();
}
-
-GameDescriptor determineTarget(uint32 size) {
+// FIXME/TODO: it would be nice to re-use the existing code of the
+// Resource class to detect the FOTAQ version.
+static GameDescriptor determineTarget(uint32 size) {
switch (size) {
case 3724538: //regular demo
case 3732177:
@@ -260,14 +261,14 @@ void QueenEngine::saveGameState(uint16 slot, const char *desc) {
assert(dataSize < SAVESTATE_MAX_SIZE);
// write header
- GameStateHeader header;
- memset(&header, 0, sizeof(header));
file->writeUint32BE('SCVM');
- header.version = TO_BE_32(SAVESTATE_CUR_VER);
- header.flags = TO_BE_32(0);
- header.dataSize = TO_BE_32(dataSize);
- strncpy(header.description, desc, sizeof(header.description) - 1);
- file->write(&header, sizeof(header));
+ file->writeUint32BE(SAVESTATE_CUR_VER);
+ file->writeUint32BE(0);
+ file->writeUint32BE(dataSize);
+ char description[32];
+ memset(description, 0, 32);
+ strncpy(description, desc, 31);
+ file->write(description, 32);
// write save data
file->write(saveData, dataSize);
diff --git a/engines/queen/queen.h b/engines/queen/queen.h
index 5cefd35cd3..d51ad97abc 100644
--- a/engines/queen/queen.h
+++ b/engines/queen/queen.h
@@ -49,8 +49,6 @@ FORCEINLINE int16 READ_BE_INT16(const void *ptr) {
namespace Queen {
-#include "common/pack-start.h" // START STRUCT PACKING
-
struct GameStateHeader {
uint32 version;
uint32 flags;
@@ -58,8 +56,6 @@ struct GameStateHeader {
char description[32];
};
-#include "common/pack-end.h" // END STRUCT PACKING
-
class BamScene;
class BankManager;
class Command;
diff --git a/engines/queen/resource.cpp b/engines/queen/resource.cpp
index 2545dd6127..eee279fae5 100644
--- a/engines/queen/resource.cpp
+++ b/engines/queen/resource.cpp
@@ -172,24 +172,25 @@ void Resource::checkJASVersion() {
error("Verifying game version failed! (expected: '%s', found: '%s')", _versionString, versionStr);
}
-Language Resource::getLanguage() const {
+Common::Language Resource::getLanguage() const {
switch (_versionString[1]) {
case 'E':
if (Common::parseLanguage(ConfMan.get("language")) == Common::RU_RUS)
- return RUSSIAN;
- return ENGLISH;
+ return Common::RU_RUS;
+ return Common::EN_ANY;
case 'G':
- return GERMAN;
+ return Common::DE_DEU;
case 'F':
- return FRENCH;
+ return Common::FR_FRA;
case 'I':
- return ITALIAN;
+ return Common::IT_ITA;
case 'S':
- return SPANISH;
+ return Common::ES_ESP;
case 'H':
- return HEBREW;
+ return Common::HB_ISR;
default:
- return ENGLISH;
+ warning("Unknown language id '%c', defaulting to English", _versionString[1]);
+ return Common::EN_ANY;
}
}
@@ -211,8 +212,7 @@ void Resource::readTableCompResource() {
error("Invalid table header");
_resourceFile->read(_versionString, 6);
- _resourceFile->readByte(); // obsolete
- _resourceFile->readByte(); // obsolete
+ _resourceFile->skip(2); // obsolete
_compression = _resourceFile->readByte();
readTableEntries(_resourceFile);
diff --git a/engines/queen/resource.h b/engines/queen/resource.h
index e205490eca..cb2851d27e 100644
--- a/engines/queen/resource.h
+++ b/engines/queen/resource.h
@@ -83,7 +83,7 @@ public:
const char *JASVersion() const { return _versionString; }
//! returns language of the game
- Language getLanguage() const;
+ Common::Language getLanguage() const;
enum Version {
VER_ENG_FLOPPY = 0,
diff --git a/engines/queen/talk.cpp b/engines/queen/talk.cpp
index 2b8d3c9508..bf025523fb 100644
--- a/engines/queen/talk.cpp
+++ b/engines/queen/talk.cpp
@@ -348,15 +348,15 @@ void Talk::findDialogueString(uint16 offset, int16 id, int16 max, char *str) {
byte *Talk::loadDialogFile(const char *filename) {
static const struct {
const char *filename;
- Language lang;
+ Common::Language language;
} dogFiles[] = {
- { "chief1.dog", FRENCH },
- { "chief2.dog", FRENCH },
- { "bud1.dog", ITALIAN }
+ { "chief1.dog", Common::FR_FRA },
+ { "chief2.dog", Common::FR_FRA },
+ { "bud1.dog", Common::IT_ITA }
};
for (int i = 0; i < ARRAYSIZE(dogFiles); ++i) {
if (!scumm_stricmp(filename, dogFiles[i].filename) &&
- _vm->resource()->getLanguage() == dogFiles[i].lang) {
+ _vm->resource()->getLanguage() == dogFiles[i].language) {
Common::File fdog;
fdog.open(filename);
if (fdog.isOpen()) {
@@ -798,7 +798,7 @@ void Talk::speakSegment(
// French talkie version has a useless voice file ; c30e_102 file is the same as c30e_101,
// so there is no need to play it. This voice was used in room 30 (N8) when talking to Klunk.
- if (!(_vm->resource()->getLanguage() == FRENCH && !strcmp(voiceFileName, "c30e_102"))
+ if (!(_vm->resource()->getLanguage() == Common::FR_FRA && !strcmp(voiceFileName, "c30e_102"))
&& _vm->sound()->speechOn())
_vm->sound()->playSfx(voiceFileName, true);
@@ -1076,10 +1076,10 @@ int Talk::splitOption(const char *str, char optionText[5][MAX_STRING_SIZE]) {
}
int lines;
memset(optionText, 0, 5 * MAX_STRING_SIZE);
- if (_vm->resource()->getLanguage() == ENGLISH || _vm->display()->textWidth(option) <= MAX_TEXT_WIDTH) {
+ if (_vm->resource()->getLanguage() == Common::EN_ANY || _vm->display()->textWidth(option) <= MAX_TEXT_WIDTH) {
strcpy(optionText[0], option);
lines = 1;
- } else if (_vm->resource()->getLanguage() == HEBREW) {
+ } else if (_vm->resource()->getLanguage() == Common::HB_ISR) {
lines = splitOptionHebrew(option, optionText);
} else {
lines = splitOptionDefault(option, optionText);
@@ -1196,7 +1196,7 @@ int16 Talk::selectSentence() {
_vm->grid()->clear(GS_PANEL);
- if (_vm->resource()->getLanguage() != ENGLISH) {
+ if (_vm->resource()->getLanguage() != Common::EN_ANY) {
_vm->grid()->setZone(GS_PANEL, ARROW_ZONE_UP, MAX_TEXT_WIDTH + 1, 0, 319, 24);
_vm->grid()->setZone(GS_PANEL, ARROW_ZONE_DOWN, MAX_TEXT_WIDTH + 1, 25, 319, 49);
}
@@ -1219,7 +1219,7 @@ int16 Talk::selectSentence() {
i,
0,
yOffset * LINE_HEIGHT - PUSHUP,
- (_vm->resource()->getLanguage() == ENGLISH) ? 319 : MAX_TEXT_WIDTH,
+ (_vm->resource()->getLanguage() == Common::EN_ANY) ? 319 : MAX_TEXT_WIDTH,
(yOffset + optionLines) * LINE_HEIGHT - PUSHUP);
}
@@ -1242,7 +1242,7 @@ int16 Talk::selectSentence() {
// Up and down dialogue arrows
- if (_vm->resource()->getLanguage() != ENGLISH) {
+ if (_vm->resource()->getLanguage() != Common::EN_ANY) {
arrowBobUp->active = (startOption > 1);
arrowBobDown->active = (yOffset > 4);
}