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author | Filippos Karapetis | 2007-06-13 19:41:27 +0000 |
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committer | Filippos Karapetis | 2007-06-13 19:41:27 +0000 |
commit | 0d4a3c28d9cf092c5308bca529efcb0b46f21271 (patch) | |
tree | 22564013a264a430861f14c7ff3661ae5211489f /engines/saga/actor.cpp | |
parent | 7af7e3f192e12f8abcc99f708b9cc9f79f55e780 (diff) | |
download | scummvm-rg350-0d4a3c28d9cf092c5308bca529efcb0b46f21271.tar.gz scummvm-rg350-0d4a3c28d9cf092c5308bca529efcb0b46f21271.tar.bz2 scummvm-rg350-0d4a3c28d9cf092c5308bca529efcb0b46f21271.zip |
IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
svn-id: r27388
Diffstat (limited to 'engines/saga/actor.cpp')
-rw-r--r-- | engines/saga/actor.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index 27a563696b..da25d26069 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -1833,7 +1833,8 @@ void Actor::drawActors() { void Actor::drawSpeech(void) { if (!isSpeaking() || !_activeSpeech.playing || _vm->_script->_skipSpeeches - || (!_vm->_subtitlesEnabled && (_vm->getFeatures() & GF_CD_FX))) + || (!_vm->_subtitlesEnabled && (_vm->getFeatures() & GF_CD_FX)) + || (!_vm->_subtitlesEnabled && (_vm->getGameType() == GType_IHNM))) return; int i; |