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author | Filippos Karapetis | 2007-06-06 00:56:29 +0000 |
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committer | Filippos Karapetis | 2007-06-06 00:56:29 +0000 |
commit | 735530bdc8908aa9d900366c9c6e674a3797b269 (patch) | |
tree | 6fa64f287c0fc6993c591429276e57b1007a2192 /engines/saga/actor.cpp | |
parent | b82e88638bc36accee6569c0cb0a91bb213696c2 (diff) | |
download | scummvm-rg350-735530bdc8908aa9d900366c9c6e674a3797b269.tar.gz scummvm-rg350-735530bdc8908aa9d900366c9c6e674a3797b269.tar.bz2 scummvm-rg350-735530bdc8908aa9d900366c9c6e674a3797b269.zip |
Implemented differences in Actor::calcScreenPosition for IHNM. Now the stitching on the second floor of the zeppelin and the whiskey in the honky-tonk are shown correctly
svn-id: r27124
Diffstat (limited to 'engines/saga/actor.cpp')
-rw-r--r-- | engines/saga/actor.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index 8527f1801b..adbd9ed118 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -1669,6 +1669,8 @@ bool Actor::calcScreenPosition(CommonObjectData *commonObjectData) { if (middle <= beginSlope) { commonObjectData->_screenScale = 256; + } else if (_vm->getGameType() == GType_IHNM && (objectTypeId(commonObjectData->_id) & kGameObjectObject)) { + commonObjectData->_screenScale = 256; } else if (middle >= endSlope) { commonObjectData->_screenScale = 1; } else { |