aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/actor_walk.cpp
diff options
context:
space:
mode:
authorAndrew Kurushin2008-02-23 14:42:46 +0000
committerAndrew Kurushin2008-02-23 14:42:46 +0000
commit040d8e10fe7aecb0cbe1edf4ea05a92a3574d87e (patch)
tree3c7351466c8367432902534d5273f4f10606617c /engines/saga/actor_walk.cpp
parent208c753215e5caf721d82de9db89a984865b0196 (diff)
downloadscummvm-rg350-040d8e10fe7aecb0cbe1edf4ea05a92a3574d87e.tar.gz
scummvm-rg350-040d8e10fe7aecb0cbe1edf4ea05a92a3574d87e.tar.bz2
scummvm-rg350-040d8e10fe7aecb0cbe1edf4ea05a92a3574d87e.zip
fix bug 1900244 "ITE: Strange animation when returning to prison cell"
svn-id: r30924
Diffstat (limited to 'engines/saga/actor_walk.cpp')
-rw-r--r--engines/saga/actor_walk.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/saga/actor_walk.cpp b/engines/saga/actor_walk.cpp
index 7e66a67560..0c573c0c40 100644
--- a/engines/saga/actor_walk.cpp
+++ b/engines/saga/actor_walk.cpp
@@ -218,6 +218,9 @@ void Actor::updateActorsScene(int actorsEntrance) {
if (actor->_sceneNumber == _vm->_scene->currentSceneNumber()) {
actor->_inScene = true;
actor->_actionCycle = (_vm->_rnd.getRandomNumber(7) & 0x7) * 4; // 1/8th chance
+ if (actor->_currentAction != kActionFreeze) {
+ actor->_currentAction = kActionWait;
+ }
}
}