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authorMax Horn2006-09-16 16:58:27 +0000
committerMax Horn2006-09-16 16:58:27 +0000
commit919092e5fcd0389b4cbd862e9e8cceab202e6741 (patch)
tree7d9c8f643191812bb1eb24f2e7cc2e67586149d5 /engines/saga/console.h
parent1add07becae0179e026a90924b419b74ffb1078f (diff)
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Overhaul of the debugger code
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker restrictions) * Change the base Debugger class to *not* be a template class anymore; instead, a thin (template based) wrapper class is used to hook up debugger commands * Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single version of each in GUI::Debugger * New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries the console to determine when to wrap * Debugger::preEnter and postEnter aren't pure virtual anymore svn-id: r23890
Diffstat (limited to 'engines/saga/console.h')
-rw-r--r--engines/saga/console.h11
1 files changed, 2 insertions, 9 deletions
diff --git a/engines/saga/console.h b/engines/saga/console.h
index c93373960f..1a2693e25e 100644
--- a/engines/saga/console.h
+++ b/engines/saga/console.h
@@ -27,23 +27,16 @@
#ifndef SAGA_CONSOLE_H_
#define SAGA_CONSOLE_H_
-#include "common/debugger.h"
+#include "gui/debugger.h"
namespace Saga {
-class Console : public Common::Debugger<Console> {
+class Console : public GUI::Debugger {
public:
Console(SagaEngine *vm);
virtual ~Console(void);
-protected:
- virtual void preEnter();
- virtual void postEnter();
-
private:
- bool Cmd_Exit(int argc, const char **argv);
- bool Cmd_Help(int argc, const char **argv);
-
bool cmdActorWalkTo(int argc, const char **argv);
bool Cmd_AnimInfo(int argc, const char **argv);