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authorDavid Corrales2007-05-26 20:23:24 +0000
committerDavid Corrales2007-05-26 20:23:24 +0000
commit3646c968c9578c2a94d65ebd5fb06ec835f8c51d (patch)
tree8b57b339ebb31a1d7a67f1678aa5dc5c7759070a /engines/saga/detection.cpp
parentd1f56d93f934150f4b579c2e90564e2bf035f113 (diff)
parentac45c5b33d834acbc9718f89be76e49d403a4d2c (diff)
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Merged the fs branch with trunk. r26472:26948
svn-id: r26949
Diffstat (limited to 'engines/saga/detection.cpp')
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2007 The ScummVM project
+ *
+ * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Game detection, general game parameters
+
+#include "saga/saga.h"
+
+#include "common/config-manager.h"
+#include "common/advancedDetector.h"
+
+#include "saga/displayinfo.h"
+#include "saga/rscfile.h"
+#include "saga/interface.h"
+#include "saga/scene.h"
+#include "saga/sagaresnames.h"
+
+namespace Saga {
+struct SAGAGameDescription {
+ Common::ADGameDescription desc;
+
+ int gameType;
+ int gameId;
+ uint32 features;
+ int startSceneNumber;
+ const GameResourceDescription *resourceDescription;
+ int fontsCount;
+ const GameFontDescription *fontDescriptions;
+ const GameSoundInfo *voiceInfo;
+ const GameSoundInfo *sfxInfo;
+ const GameSoundInfo *musicInfo;
+ int patchesCount;
+ const GamePatchDescription *patchDescriptions;
+};
+
+const bool SagaEngine::isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; }
+const bool SagaEngine::isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); }
+const GameResourceDescription *SagaEngine::getResourceDescription() { return _gameDescription->resourceDescription; }
+const GameSoundInfo *SagaEngine::getVoiceInfo() const { return _gameDescription->voiceInfo; }
+const GameSoundInfo *SagaEngine::getSfxInfo() const { return _gameDescription->sfxInfo; }
+const GameSoundInfo *SagaEngine::getMusicInfo() const { return _gameDescription->musicInfo; }
+
+const GameFontDescription *SagaEngine::getFontDescription(int index) {
+ assert(index < _gameDescription->fontsCount);
+ return &_gameDescription->fontDescriptions[index];
+}
+int SagaEngine::getFontsCount() const { return _gameDescription->fontsCount; }
+
+int SagaEngine::getGameId() const { return _gameDescription->gameId; }
+int SagaEngine::getGameType() const { return _gameDescription->gameType; }
+uint32 SagaEngine::getFeatures() const { return _gameDescription->features; }
+Common::Language SagaEngine::getLanguage() const { return _gameDescription->desc.language; }
+Common::Platform SagaEngine::getPlatform() const { return _gameDescription->desc.platform; }
+int SagaEngine::getGameNumber() const { return _gameNumber; }
+int SagaEngine::getStartSceneNumber() const { return _gameDescription->startSceneNumber; }
+
+int SagaEngine::getPatchesCount() const { return _gameDescription->patchesCount; }
+const GamePatchDescription *SagaEngine::getPatchDescriptions() const { return _gameDescription->patchDescriptions; }
+const Common::ADGameFileDescription *SagaEngine::getFilesDescriptions() const { return _gameDescription->desc.filesDescriptions; }
+
+}
+
+static const PlainGameDescriptor sagaGames[] = {
+ {"saga", "SAGA Engine game"},
+ {"ite", "Inherit the Earth: Quest for the Orb"},
+ {"ihnm", "I Have No Mouth and I Must Scream"},
+ {0, 0}
+};
+
+static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
+ {"ite", "saga", Common::kPlatformUnknown},
+ {"ihnm", "saga", Common::kPlatformUnknown},
+ {0, 0, Common::kPlatformUnknown}
+};
+
+#include "saga/detection_tables.h"
+
+static const Common::ADParams detectionParams = {
+ // Pointer to ADGameDescription or its superset structure
+ (const byte *)Saga::gameDescriptions,
+ // Size of that superset structure
+ sizeof(Saga::SAGAGameDescription),
+ // Number of bytes to compute MD5 sum for
+ 5000,
+ // List of all engine targets
+ sagaGames,
+ // Structure for autoupgrading obsolete targets
+ obsoleteGameIDsTable,
+ // Name of single gameid (optional)
+ "saga",
+ // List of files for file-based fallback detection (optional)
+ 0,
+ // Fallback callback
+ 0,
+ // Flags
+ Common::kADFlagAugmentPreferredTarget
+};
+
+ADVANCED_DETECTOR_DEFINE_PLUGIN(SAGA, Saga::SagaEngine, detectionParams);
+
+REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainment");
+
+namespace Saga {
+
+bool SagaEngine::initGame() {
+ _gameDescription = (const SAGAGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ if (_gameDescription == 0)
+ return false;
+
+ _displayClip.right = getDisplayInfo().logicalWidth;
+ _displayClip.bottom = getDisplayInfo().logicalHeight;
+
+ return _resource->createContexts();
+}
+
+const GameDisplayInfo &SagaEngine::getDisplayInfo() {
+ return _gameDescription->gameType == GType_ITE ? ITE_DisplayInfo : IHNM_DisplayInfo;
+}
+
+int SagaEngine::getDisplayWidth() const {
+ const GameDisplayInfo &di = _gameDescription->gameType == GType_ITE ? ITE_DisplayInfo : IHNM_DisplayInfo;
+ return di.logicalWidth;
+}
+
+int SagaEngine::getDisplayHeight() const {
+ const GameDisplayInfo &di = _gameDescription->gameType == GType_ITE ? ITE_DisplayInfo : IHNM_DisplayInfo;
+ return di.logicalHeight;
+}
+
+} // End of namespace Saga