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authorFilippos Karapetis2007-07-26 13:26:34 +0000
committerFilippos Karapetis2007-07-26 13:26:34 +0000
commit4785ae9cfc770746baca65ba70e014c77a24e98f (patch)
treea832869df551b69d1086b672b3063eca5fb95401 /engines/saga/detection.cpp
parentf5a682f5876ce04d14f10fc9960af3dce9f48bc1 (diff)
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Removed some unnecessary file existence checks
svn-id: r28214
Diffstat (limited to 'engines/saga/detection.cpp')
-rw-r--r--engines/saga/detection.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index 2c8089529f..7f154afbda 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -150,8 +150,7 @@ bool SagaEngine::initGame() {
}
// If a compressed sound file is found in the game's directory, set the compressed flag to true
- if (Common::File::exists("music.cmp") || Common::File::exists("musicd.cmp") ||
- Common::File::exists("sounds.cmp") || Common::File::exists("soundsd.cmp") ||
+ if (Common::File::exists("sounds.cmp") || Common::File::exists("soundsd.cmp") ||
Common::File::exists("voices.cmp") || Common::File::exists("voicesd.cmp") ||
Common::File::exists("inherit the earth voices.cmp")) {
_gf_compressed_sounds = true;