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authorMax Horn2007-04-27 20:26:54 +0000
committerMax Horn2007-04-27 20:26:54 +0000
commitfbc2f89b08db6c336741b984fd4b9708fcd15c3e (patch)
tree3d30e1f3f1bbcd27c823c6b8fc55fc35e9ae8a52 /engines/saga/detection.cpp
parent579a3fe7cff57a6a070d009873224954f22581c9 (diff)
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Renamed some game.cpp files to detection.cpp
svn-id: r26623
Diffstat (limited to 'engines/saga/detection.cpp')
-rw-r--r--engines/saga/detection.cpp142
1 files changed, 142 insertions, 0 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
new file mode 100644
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+++ b/engines/saga/detection.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2006 The ScummVM project
+ *
+ * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Game detection, general game parameters
+
+#include "saga/saga.h"
+
+#include "common/config-manager.h"
+#include "common/advancedDetector.h"
+
+#include "saga/rscfile.h"
+#include "saga/interface.h"
+#include "saga/scene.h"
+#include "saga/sagaresnames.h"
+
+
+namespace Saga {
+struct SAGAGameDescription {
+ Common::ADGameDescription desc;
+
+ int gameType;
+ int gameId;
+ uint32 features;
+ const GameDisplayInfo *gameDisplayInfo;
+ int startSceneNumber;
+ const GameResourceDescription *resourceDescription;
+ int fontsCount;
+ const GameFontDescription *fontDescriptions;
+ const GameSoundInfo *voiceInfo;
+ const GameSoundInfo *sfxInfo;
+ const GameSoundInfo *musicInfo;
+ int patchesCount;
+ const GamePatchDescription *patchDescriptions;
+};
+
+const bool SagaEngine::isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; }
+const bool SagaEngine::isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); }
+const GameResourceDescription *SagaEngine::getResourceDescription() { return _gameDescription->resourceDescription; }
+const GameSoundInfo *SagaEngine::getVoiceInfo() const { return _gameDescription->voiceInfo; }
+const GameSoundInfo *SagaEngine::getSfxInfo() const { return _gameDescription->sfxInfo; }
+const GameSoundInfo *SagaEngine::getMusicInfo() const { return _gameDescription->musicInfo; }
+
+const GameFontDescription *SagaEngine::getFontDescription(int index) {
+ assert(index < _gameDescription->fontsCount);
+ return &_gameDescription->fontDescriptions[index];
+}
+int SagaEngine::getFontsCount() const { return _gameDescription->fontsCount; }
+
+int SagaEngine::getGameId() const { return _gameDescription->gameId; }
+int SagaEngine::getGameType() const { return _gameDescription->gameType; }
+uint32 SagaEngine::getFeatures() const { return _gameDescription->features; }
+Common::Language SagaEngine::getLanguage() const { return _gameDescription->desc.language; }
+Common::Platform SagaEngine::getPlatform() const { return _gameDescription->desc.platform; }
+int SagaEngine::getGameNumber() const { return _gameNumber; }
+int SagaEngine::getStartSceneNumber() const { return _gameDescription->startSceneNumber; }
+
+int SagaEngine::getPatchesCount() const { return _gameDescription->patchesCount; }
+const GamePatchDescription *SagaEngine::getPatchDescriptions() const { return _gameDescription->patchDescriptions; }
+const Common::ADGameFileDescription *SagaEngine::getFilesDescriptions() const { return _gameDescription->desc.filesDescriptions; }
+
+}
+
+static const PlainGameDescriptor sagaGames[] = {
+ {"saga", "SAGA Engine game"},
+ {"ite", "Inherit the Earth: Quest for the Orb"},
+ {"ihnm", "I Have No Mouth and I Must Scream"},
+ {0, 0}
+};
+
+static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
+ {"ite", "saga", Common::kPlatformUnknown},
+ {"ihnm", "saga", Common::kPlatformUnknown},
+ {0, 0, Common::kPlatformUnknown}
+};
+
+namespace Saga {
+
+#include "sagagame.cpp"
+
+}
+
+static const Common::ADParams detectionParams = {
+ // Pointer to ADGameDescription or its superset structure
+ (const byte *)Saga::gameDescriptions,
+ // Size of that superset structure
+ sizeof(Saga::SAGAGameDescription),
+ // Number of bytes to compute MD5 sum for
+ 5000,
+ // List of all engine targets
+ sagaGames,
+ // Structure for autoupgrading obsolete targets
+ obsoleteGameIDsTable,
+ // Name of single gameid (optional)
+ "saga",
+ // List of files for file-based fallback detection (optional)
+ 0,
+ // Fallback callback
+ 0,
+ // Flags
+ Common::kADFlagAugmentPreferredTarget
+};
+
+ADVANCED_DETECTOR_DEFINE_PLUGIN(SAGA, Saga::SagaEngine, detectionParams);
+
+REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainment");
+
+namespace Saga {
+
+bool SagaEngine::initGame() {
+ _gameDescription = (const SAGAGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ if (_gameDescription == 0)
+ return false;
+
+ _gameDisplayInfo = *_gameDescription->gameDisplayInfo;
+ _displayClip.right = _gameDisplayInfo.logicalWidth;
+ _displayClip.bottom = _gameDisplayInfo.logicalHeight;
+
+ return _resource->createContexts();
+}
+
+} // End of namespace Saga