aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/detection_tables.h
diff options
context:
space:
mode:
authorMax Horn2007-04-27 22:35:05 +0000
committerMax Horn2007-04-27 22:35:05 +0000
commit3924a2587fd3db6e1891cfcec51471410470bdff (patch)
treea0777f3692ea56cd584a5b36b465c3ab6bceaf97 /engines/saga/detection_tables.h
parentffce26ebfea301ec33f3d485fa9dbaa0dffccb5b (diff)
downloadscummvm-rg350-3924a2587fd3db6e1891cfcec51471410470bdff.tar.gz
scummvm-rg350-3924a2587fd3db6e1891cfcec51471410470bdff.tar.bz2
scummvm-rg350-3924a2587fd3db6e1891cfcec51471410470bdff.zip
Renamed sagagame.cpp -> detection_tables.h; merged sagagame.h into saga.h
svn-id: r26632
Diffstat (limited to 'engines/saga/detection_tables.h')
-rw-r--r--engines/saga/detection_tables.h1462
1 files changed, 1462 insertions, 0 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
new file mode 100644
index 0000000000..db13831669
--- /dev/null
+++ b/engines/saga/detection_tables.h
@@ -0,0 +1,1462 @@
+#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
+#define ITE_CONVERSE_TEXT_HEIGHT 10
+#define ITE_CONVERSE_TEXT_LINES 4
+
+//TODO: ihnm
+#define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
+#define IHNM_CONVERSE_TEXT_HEIGHT 10
+#define IHNM_CONVERSE_TEXT_LINES 10
+
+// ITE section
+static PanelButton ITE_MainPanelButtons[] = {
+ {kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0},
+ {kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0},
+ {kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0},
+ {kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0},
+ {kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0},
+ {kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0},
+ {kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0},
+ {kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0},
+ {kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2},
+ {kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3},
+
+ {kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0},
+
+ {kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0},
+ {kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0}
+};
+
+static PanelButton ITE_ConversePanelButtons[] = {
+ {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
+ {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
+ {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
+ {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
+ {kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2},
+ {kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3},
+};
+
+static PanelButton ITE_OptionPanelButtons[] = {
+ {kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller
+ {kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed
+ {kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music
+ {kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise
+ {kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit
+ {kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue
+ {kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load
+ {kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save
+ {kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles
+
+ {kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options
+ {kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed
+ {kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed
+ {kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music
+ {kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise
+};
+
+static PanelButton ITE_QuitPanelButtons[] = {
+ {kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0},
+ {kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0},
+ {kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
+};
+
+static PanelButton ITE_LoadPanelButtons[] = {
+ {kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0},
+ {kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0},
+};
+
+static PanelButton ITE_SavePanelButtons[] = {
+ {kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0},
+ {kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0},
+ {kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
+ {kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
+};
+
+static PanelButton ITE_ProtectPanelButtons[] = {
+ {kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
+ {kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0},
+};
+
+/*
+static PanelButton ITE_ProtectionPanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};*/
+
+static const GameDisplayInfo ITE_DisplayInfo = {
+ 320, 200, // logical width&height
+
+ 35, // scene path y offset
+ 137, // scene height
+
+ 0, // status x offset
+ 137, // status y offset
+ 320, // status width
+ 11, // status height
+ 2, // status text y offset
+ 186, // status text color
+ 15, // status BG color
+ 308,137, // save reminder pos
+ 12,12, // save reminder w & h
+ 6,7, // save reminder sprite numbers
+
+ 5, 4, // left portrait x, y offset
+ 274, 4, // right portrait x, y offset
+
+ 8, 9, // inventory Up & Down button indexies
+ 2, 4, // inventory rows, columns
+
+ 0, 148, // main panel offsets
+ ARRAYSIZE(ITE_MainPanelButtons),
+ ITE_MainPanelButtons,
+
+ ITE_CONVERSE_MAX_TEXT_WIDTH,
+ ITE_CONVERSE_TEXT_HEIGHT,
+ ITE_CONVERSE_TEXT_LINES,
+ 4, 5, // converse Up & Down button indexies
+ 0, 148, // converse panel offsets
+ ARRAYSIZE(ITE_ConversePanelButtons),
+ ITE_ConversePanelButtons,
+
+ 8, 0, // save file index
+ 8, // optionSaveFileVisible
+ 8, 8, // option panel offsets
+ ARRAYSIZE(ITE_OptionPanelButtons),
+ ITE_OptionPanelButtons,
+
+ 64,54, // quit panel offsets
+ 192,38, // quit panel width & height
+ ARRAYSIZE(ITE_QuitPanelButtons),
+ ITE_QuitPanelButtons,
+
+ 74, 53, // load panel offsets
+ 172, 40, // load panel width & height
+ ARRAYSIZE(ITE_LoadPanelButtons),
+ ITE_LoadPanelButtons,
+
+ 2, // save edit index
+ 74, 44, // save panel offsets
+ 172, 58, // save panel width & height
+ ARRAYSIZE(ITE_SavePanelButtons),
+ ITE_SavePanelButtons,
+
+ 0, // protect edit index
+ 74, 44, // protect panel offsets
+ 172, 58, // protect panel width & height
+ ARRAYSIZE(ITE_ProtectPanelButtons),
+ ITE_ProtectPanelButtons
+};
+
+static const GameResourceDescription ITE_Resources = {
+ RID_ITE_SCENE_LUT, // Scene lookup table RN
+ RID_ITE_SCRIPT_LUT, // Script lookup table RN
+ RID_ITE_MAIN_PANEL,
+ RID_ITE_CONVERSE_PANEL,
+ RID_ITE_OPTION_PANEL,
+ RID_ITE_MAIN_SPRITES,
+ RID_ITE_MAIN_PANEL_SPRITES,
+ RID_ITE_DEFAULT_PORTRAITS,
+ RID_ITE_MAIN_STRINGS,
+ RID_ITE_ACTOR_NAMES
+};
+
+static const GameResourceDescription ITEDemo_Resources = {
+ RID_ITEDEMO_SCENE_LUT, // Scene lookup table RN
+ RID_ITEDEMO_SCRIPT_LUT, // Script lookup table RN
+ RID_ITEDEMO_MAIN_PANEL,
+ RID_ITEDEMO_CONVERSE_PANEL,
+ RID_ITEDEMO_OPTION_PANEL,
+ RID_ITEDEMO_MAIN_SPRITES,
+ RID_ITEDEMO_MAIN_PANEL_SPRITES,
+ RID_ITEDEMO_DEFAULT_PORTRAITS,
+ RID_ITEDEMO_MAIN_STRINGS,
+ RID_ITEDEMO_ACTOR_NAMES
+};
+
+// Inherit the Earth - DOS Demo version
+static const GameFontDescription ITEDEMO_GameFonts[] = {
+ {0},
+ {1}
+};
+
+static const GameSoundInfo ITEDEMO_GameSound = {
+ kSoundVOC,
+ -1,
+ -1,
+ false,
+ false,
+ true
+};
+
+// Inherit the Earth - Wyrmkeep Win32 Demo version
+
+static const GameFontDescription ITEWINDEMO_GameFonts[] = {
+ {2},
+ {0}
+};
+
+static const GameSoundInfo ITEWINDEMO1_GameSound = {
+ kSoundPCM,
+ 22050,
+ 8,
+ false,
+ false,
+ false
+};
+
+static const GameSoundInfo ITEWINDEMO2_GameVoice = {
+ kSoundVOX,
+ 22050,
+ 16,
+ false,
+ false,
+ true
+};
+
+static const GameSoundInfo ITEWINDEMO2_GameSound = {
+ kSoundPCM,
+ 22050,
+ 16,
+ false,
+ false,
+ true
+};
+
+// Inherit the Earth - Wyrmkeep Mac Demo version
+static const GameSoundInfo ITEMACDEMO_GameVoice = {
+ kSoundVOX,
+ 22050,
+ 16,
+ false,
+ false,
+ true
+};
+
+static const GameSoundInfo ITEMACDEMO_GameSound = {
+ kSoundPCM,
+ 22050,
+ 16,
+ false,
+ true,
+ true
+};
+
+static const GameSoundInfo ITEMACDEMO_GameMusic = {
+ kSoundPCM,
+ 11025,
+ 16,
+ false,
+ false,
+ true
+};
+
+// Inherit the Earth - Wyrmkeep Linux Demo version
+static const GameSoundInfo ITELINDEMO_GameMusic = {
+ kSoundPCM,
+ 11025,
+ 16,
+ true,
+ false,
+ true
+};
+
+static const GameSoundInfo ITEMACCD_G_GameSound = {
+ kSoundMacPCM,
+ 22050,
+ 8,
+ false,
+ false,
+ false
+};
+
+// Inherit the Earth - Mac Wyrmkeep version
+static const GameSoundInfo ITEMACCD_GameSound = {
+ kSoundPCM,
+ 22050,
+ 16,
+ false,
+ true,
+ true
+};
+
+static const GameSoundInfo ITEMACCD_GameMusic = {
+ kSoundPCM,
+ 11025,
+ 16,
+ true,
+ false,
+ true
+};
+
+// Inherit the Earth - Diskette version
+static const GameFontDescription ITEDISK_GameFonts[] = {
+ {2},
+ {0},
+ {1}
+};
+
+static const GameSoundInfo ITEDISK_GameSound = {
+ kSoundVOC,
+ -1,
+ -1,
+ false,
+ false,
+ true
+};
+
+static const GameFontDescription ITECD_GameFonts[] = {
+ {2},
+ {0},
+ {1}
+};
+
+static const GameSoundInfo ITECD_GameSound = {
+ kSoundPCM,
+ 22050,
+ 16,
+ false,
+ false,
+ true
+};
+
+static const GamePatchDescription ITEWinPatch1_Files[] = {
+ { "cave.mid", GAME_RESOURCEFILE, 9, NULL},
+ { "intro.mid", GAME_RESOURCEFILE, 10, NULL},
+ { "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
+ { "elkhall.mid", GAME_RESOURCEFILE, 12, NULL},
+ { "mouse.mid", GAME_RESOURCEFILE, 13, NULL},
+ { "darkclaw.mid", GAME_RESOURCEFILE, 14, NULL},
+ { "birdchrp.mid", GAME_RESOURCEFILE, 15, NULL},
+ { "orbtempl.mid", GAME_RESOURCEFILE, 16, NULL},
+ { "spooky.mid", GAME_RESOURCEFILE, 17, NULL},
+ { "catfest.mid", GAME_RESOURCEFILE, 18, NULL},
+ { "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
+ { "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
+ { "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
+ { "boarking.mid", GAME_RESOURCEFILE, 22, NULL},
+ { "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
+ { "exploreb.mid", GAME_RESOURCEFILE, 24, NULL},
+ { "explorec.mid", GAME_RESOURCEFILE, 25, NULL},
+ { "sunstatm.mid", GAME_RESOURCEFILE, 26, NULL},
+ { "nitstrlm.mid", GAME_RESOURCEFILE, 27, NULL},
+ { "humruinm.mid", GAME_RESOURCEFILE, 28, NULL},
+ { "damexplm.mid", GAME_RESOURCEFILE, 29, NULL},
+ { "tychom.mid", GAME_RESOURCEFILE, 30, NULL},
+ { "kitten.mid", GAME_RESOURCEFILE, 31, NULL},
+ { "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
+ { "brutalmt.mid", GAME_RESOURCEFILE, 33, NULL},
+ { "shiala.mid", GAME_RESOURCEFILE, 34, NULL},
+
+ { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+ { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+ { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+ { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+ { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
+ { "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
+ { "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
+ { "p2_a.voc", GAME_VOICEFILE, 4, NULL}
+};
+
+static const GamePatchDescription ITEWinPatch2_Files[] = {
+ { "cave.mid", GAME_RESOURCEFILE, 9, NULL},
+ { "intro.mid", GAME_RESOURCEFILE, 10, NULL},
+ { "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
+ { "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
+ { "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
+ { "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
+ { "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
+ { "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
+
+ { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+ { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+ { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+ { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+ { "p2_a.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
+/* boarhall.bbm
+ elkenter.bbm
+ ferrets.bbm
+ ratdoor.bbm
+ sanctuar.bbm
+ tycho.bbm*/
+};
+
+static const GamePatchDescription ITEMacPatch_Files[] = {
+ { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+ { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+ { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+ { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+ { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
+ { "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL},
+ { "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL},
+ { "p2_a.iaf", GAME_VOICEFILE, 4, &ITEMACCD_GameSound}
+};
+
+static const GamePatchDescription ITELinPatch_Files[] = {
+ { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
+ { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
+ { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
+ { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
+ { "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
+ { "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
+ { "P2_A.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
+};
+
+// IHNM section
+
+static PanelButton IHNM_MainPanelButtons[] = {
+ {kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0},
+ {kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0},
+ {kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0},
+ {kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0},
+ {kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0},
+ {kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0},
+ {kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0},
+ {kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0},
+ {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers
+ {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0},
+
+ {kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0},
+
+ {kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0},
+ {kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0}
+};
+
+static PanelButton IHNM_ConversePanelButtons[] = {
+ {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
+ {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
+ {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
+ {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
+ //.....
+ {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers
+ {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0}
+};
+
+static PanelButton IHNM_OptionPanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+static PanelButton IHNM_QuitPanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+static PanelButton IHNM_LoadPanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+static PanelButton IHNM_SavePanelButtons[] = {
+ {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
+};
+
+
+static const GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all
+ 640, 480, // logical width&height
+
+ 0, // scene path y offset
+ 304, // scene height
+
+ 0, // status x offset
+ 304, // status y offset
+ 616, // status width
+ 24, // status height
+ 8, // status text y offset
+ 253, // status text color
+ 250, // status BG color
+ 616, 303, // save reminder pos
+ 24, 24, // save reminder w&h
+ 0,1, // save reminder sprite numbers
+
+ 11, 12, // left portrait x, y offset
+ -1, -1, // right portrait x, y offset
+
+ -1, -1, // inventory Up & Down button indexies
+ 2, 4, // inventory rows, columns
+
+ 0, 328, // main panel offsets
+ ARRAYSIZE(IHNM_MainPanelButtons),
+ IHNM_MainPanelButtons,
+
+ -1, -1, // converse Up & Down button indexies
+
+ IHNM_CONVERSE_MAX_TEXT_WIDTH,
+ IHNM_CONVERSE_TEXT_HEIGHT,
+ IHNM_CONVERSE_TEXT_LINES,
+ 0, 328, // converse panel offsets
+ ARRAYSIZE(IHNM_ConversePanelButtons),
+ IHNM_ConversePanelButtons,
+
+ -1, -1, // save file index
+ 0, // optionSaveFileVisible
+ 0, 0, // option panel offsets
+ ARRAYSIZE(IHNM_OptionPanelButtons),
+ IHNM_OptionPanelButtons,
+
+ 0,0, // quit panel offsets
+ 0,0, // quit panel width & height
+ ARRAYSIZE(IHNM_QuitPanelButtons),
+ IHNM_QuitPanelButtons,
+
+ 0, 0, // load panel offsets
+ 0, 0, // load panel width & height
+ ARRAYSIZE(IHNM_LoadPanelButtons),
+ IHNM_LoadPanelButtons,
+
+ -1, // save edit index
+ 0, 0, // save panel offsets
+ 0, 0, // save panel width & height
+ ARRAYSIZE(IHNM_SavePanelButtons),
+ IHNM_SavePanelButtons,
+
+ // No protection panel in IHNM
+ -1, // protect edit index
+ 0, 0, // protect panel offsets
+ 0, 0, // protect panel width & height
+ ARRAYSIZE(IHNM_SavePanelButtons),
+ IHNM_SavePanelButtons
+};
+
+static const GameResourceDescription IHNM_Resources = {
+ RID_IHNM_SCENE_LUT, // Scene lookup table RN
+ RID_IHNM_SCRIPT_LUT, // Script lookup table RN
+ RID_IHNM_MAIN_PANEL,
+ RID_IHNM_CONVERSE_PANEL,
+ RID_IHNM_OPTION_PANEL,
+ RID_IHNM_MAIN_SPRITES,
+ RID_IHNM_MAIN_PANEL_SPRITES,
+ 0,
+ RID_IHNM_MAIN_STRINGS,
+ 0
+};
+
+static const GameFontDescription IHNMDEMO_GameFonts[] = {
+ {2},
+ {3},
+ {4}
+};
+
+static const GameFontDescription IHNMCD_GameFonts[] = {
+ {2},
+ {3},
+ {4},
+ {5},
+ {6}, // kIHNMFont8
+ {7},
+ {8} // kIHNMMainFont
+};
+
+static const GameSoundInfo IHNM_GameSound = {
+ kSoundWAV,
+ -1,
+ -1,
+ false,
+ false,
+ true
+};
+
+static const SAGAGameDescription gameDescriptions[] = {
+ // Inherit the earth - DOS Demo version
+ // sound unchecked
+ {
+ {
+ "ite",
+ "Demo", // Game title
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "986c79c4d2939dbe555576529fd37932", -1},
+ //{"ite.dmo", GAME_DEMOFILE}, "0b9a70eb4e120b6f00579b46c8cae29e"
+ {"scripts.rsc", GAME_SCRIPTFILE, "d5697dd3240a3ceaddaa986c47e1a2d7", -1},
+ {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c58e67c506af4ffa03fd0aac2079deb0", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_DEMO
+ },
+ GType_ITE,
+ GID_ITE_DEMO_G, // Game id
+ 0, // features
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE, // Starting scene number
+ &ITEDemo_Resources,
+ ARRAYSIZE(ITEDEMO_GameFonts),
+ ITEDEMO_GameFonts,
+ &ITEDEMO_GameSound,
+ &ITEDEMO_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - MAC Demo version 2
+ {
+ {
+ "ite",
+ "Demo 2",
+ {
+ {"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08", -1},
+ {"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b", -1},
+ {"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c", -1},
+ {"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
+ {"musicd.rsc", GAME_MUSICFILE, "495bdde51fd9f4bea2b9c911091b1ab2", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ Common::ADGF_DEMO
+ },
+ GType_ITE,
+ GID_ITE_MACDEMO2,
+ GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEMACDEMO_GameVoice,
+ &ITEMACDEMO_GameSound,
+ &ITEMACDEMO_GameMusic,
+ ARRAYSIZE(ITEMacPatch_Files),
+ ITEMacPatch_Files,
+ },
+
+ // Inherit the earth - MAC Demo version 1
+ {
+ {
+ "ite",
+ "Demo 1",
+ {
+ {"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08", -1},
+ {"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b", -1},
+ {"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c", -1},
+ {"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
+ {"musicd.rsc", GAME_MUSICFILE, "1a91cd60169f367ecb6c6e058d899b2f", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ Common::ADGF_DEMO
+ },
+ GType_ITE,
+ GID_ITE_MACDEMO1,
+ GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEMACDEMO_GameVoice,
+ &ITEMACDEMO_GameSound,
+ &ITEMACCD_GameMusic,
+ ARRAYSIZE(ITEMacPatch_Files),
+ ITEMacPatch_Files,
+ },
+
+ // Inherit the earth - MAC CD Guild version
+ {
+ {
+ "ite",
+ "CD",
+ {
+ {"ite resources.bin", GAME_RESOURCEFILE | GAME_MACBINARY, "0bd506aa887bfc7965f695c6bd28237d", -1},
+ {"ite scripts.bin", GAME_SCRIPTFILE | GAME_MACBINARY, "af0d7a2588e09ad3ecbc5b474ea238bf", -1},
+ {"ite sounds.bin", GAME_SOUNDFILE | GAME_MACBINARY, "441426c6bb2a517f65c7e49b57f7a345", -1},
+ {"ite music.bin", GAME_MUSICFILE_GM | GAME_MACBINARY, "c1d20324b7cdf1650e67061b8a93251c", -1},
+ {"ite voices.bin", GAME_VOICEFILE | GAME_MACBINARY, "dba92ae7d57e942250fe135609708369", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_MACCD_G,
+ GF_BIG_ENDIAN_DATA | GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEMACCD_G_GameSound,
+ &ITEMACCD_G_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - MAC CD Wyrmkeep version
+ {
+ {
+ "ite",
+ "Wyrmkeep CD",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "4f7fa11c5175980ed593392838523060", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "adf1f46c1d0589083996a7060c798ad0", -1},
+ {"sounds.rsc", GAME_SOUNDFILE, "95863b89a0916941f6c5e1789843ba14", -1},
+ {"inherit the earth voices", GAME_VOICEFILE, "c14c4c995e7a0d3828e3812a494301b7", -1},
+ {"music.rsc", GAME_MUSICFILE, "1a91cd60169f367ecb6c6e058d899b2f", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_MACCD,
+ GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEMACCD_GameSound,
+ &ITEMACCD_GameSound,
+ &ITEMACCD_GameMusic,
+ ARRAYSIZE(ITEMacPatch_Files),
+ ITEMacPatch_Files,
+ },
+
+ // Inherit the earth - Linux Demo version
+ // Note: it should be before GID_ITE_WINDEMO2 version
+ {
+ {
+ "ite",
+ "Demo",
+ {
+ {"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", -1},
+ {"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", -1},
+ {"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c", 2026769},
+ {"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
+ {"musicd.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformLinux,
+ Common::ADGF_DEMO
+ },
+ GType_ITE,
+ GID_ITE_LINDEMO,
+ GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEWINDEMO2_GameVoice,
+ &ITEWINDEMO2_GameSound,
+ &ITELINDEMO_GameMusic,
+ ARRAYSIZE(ITELinPatch_Files),
+ ITELinPatch_Files,
+ },
+
+ // Inherit the earth - Win32 Demo version 3
+ {
+ {
+ "ite",
+ "Demo 3",
+ {
+ {"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", -1},
+ {"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", -1},
+ {"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c", 2005074},
+ {"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
+ {"musicd.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ Common::ADGF_DEMO
+ },
+ GType_ITE,
+ GID_ITE_WINDEMO3,
+ GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEWINDEMO2_GameVoice,
+ &ITEWINDEMO2_GameSound,
+ &ITELINDEMO_GameMusic,
+ ARRAYSIZE(ITEWinPatch2_Files),
+ ITEWinPatch2_Files,
+ },
+
+ // Inherit the earth - Win32 Demo version 2
+ {
+ {
+ "ite",
+ "Demo 2",
+ {
+ {"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", -1},
+ {"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", -1},
+ {"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c", 2005074},
+ {"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ Common::ADGF_DEMO
+ },
+ GType_ITE,
+ GID_ITE_WINDEMO2,
+ GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEWINDEMO2_GameVoice,
+ &ITEWINDEMO2_GameSound,
+ NULL,
+ ARRAYSIZE(ITEWinPatch2_Files),
+ ITEWinPatch2_Files,
+ },
+
+ // Inherit the earth - Win32 Demo version 1
+ {
+ {
+ "ite",
+ "Demo 1",
+ {
+ {"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", -1},
+ {"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", -1},
+ {"soundsd.rsc", GAME_SOUNDFILE, "a741139dd7365a13f463cd896ff9969a", -1},
+ {"voicesd.rsc", GAME_VOICEFILE, "0759eaf5b64ae19fd429920a70151ad3", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ Common::ADGF_DEMO
+ },
+ GType_ITE,
+ GID_ITE_WINDEMO1,
+ GF_WYRMKEEP | GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEWINDEMO_GameFonts),
+ ITEWINDEMO_GameFonts,
+ &ITEWINDEMO1_GameSound,
+ &ITEWINDEMO1_GameSound,
+ NULL,
+ ARRAYSIZE(ITEWinPatch1_Files),
+ ITEWinPatch1_Files,
+ },
+
+ // Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD
+
+ // version is different from the other Wyrmkeep re-releases in that it does
+ // not have any substitute files. Presumably the ite.rsc file has been
+ // modified to include the Wyrmkeep changes. The resource files are little-
+ // endian, except for the voice file which is big-endian.
+ {
+ {
+ "ite",
+ "Multi-OS CD Version",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "a6433e34b97b15e64fe8214651012db9", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
+ {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+ {"inherit the earth voices", GAME_VOICEFILE | GAME_SWAPENDIAN, "c14c4c995e7a0d3828e3812a494301b7", -1},
+ {"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformUnknown,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_MULTICD,
+ GF_WYRMKEEP | GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITEMACCD_GameSound,
+ &ITECD_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - Wyrmkeep Linux CD version
+ {
+ {
+ "ite",
+ "CD Version",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
+ {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+ {"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
+ {"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformLinux,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_LINCD,
+ GF_WYRMKEEP | GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ &ITEMACCD_GameMusic,
+ ARRAYSIZE(ITELinPatch_Files),
+ ITELinPatch_Files,
+ },
+
+ // Inherit the earth - Wyrmkeep Windows CD version
+ {
+ {
+ "ite",
+ "CD Version",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
+ {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+ {"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_WINCD,
+ GF_WYRMKEEP | GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ NULL,
+ ARRAYSIZE(ITEWinPatch1_Files),
+ ITEWinPatch1_Files,
+ },
+
+ // Inherit the earth - DOS CD version
+ {
+ {
+ "ite",
+ "CD Version",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90", -1},
+ {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+ {"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_CD_G,
+ GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - DOS CD version with digital music
+ {
+ {
+ "ite",
+ "CD Version",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90", -1},
+ {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+ {"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
+ {"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_CD_G2,
+ GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - DOS CD German version
+ // reported by mld. Bestsellergamers cover disk
+ {
+ {
+ "ite",
+ "CD Version",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
+ {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+ {"voices.rsc", GAME_VOICEFILE, "2fbad5d10b9b60a3415dc4aebbb11718", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_CD_DE,
+ GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - DOS CD German version with digital music
+ {
+ {
+ "ite",
+ "CD Version",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
+ {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+ {"voices.rsc", GAME_VOICEFILE, "2fbad5d10b9b60a3415dc4aebbb11718", -1},
+ {"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_CD_DE2,
+ GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - CD version
+ {
+ {
+ "ite",
+ "CD Version",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
+ {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
+ {"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_CD,
+ GF_CD_FX,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITECD_GameFonts),
+ ITECD_GameFonts,
+ &ITECD_GameSound,
+ &ITECD_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - German Floppy version
+ {
+ {
+ "ite",
+ "Floppy",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
+ {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "0c9113e630f97ef0996b8c3114badb08", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_DISK_DE,
+ 0,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEDISK_GameFonts),
+ ITEDISK_GameFonts,
+ &ITEDISK_GameSound,
+ &ITEDISK_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - German Floppy version with digital music
+ {
+ {
+ "ite",
+ "Floppy",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
+ {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "0c9113e630f97ef0996b8c3114badb08", -1},
+ {"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_DISK_DE2,
+ 0,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEDISK_GameFonts),
+ ITEDISK_GameFonts,
+ &ITEDISK_GameSound,
+ &ITEDISK_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - Disk version
+ {
+ {
+ "ite",
+ "Floppy",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
+ {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c46e4392fcd2e89bc91e5567db33b62d", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_DISK_G,
+ 0,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEDISK_GameFonts),
+ ITEDISK_GameFonts,
+ &ITEDISK_GameSound,
+ &ITEDISK_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // Inherit the earth - Disk version with digital music
+ {
+ {
+ "ite",
+ "Floppy",
+ {
+ {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
+ {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
+ {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c46e4392fcd2e89bc91e5567db33b62d", -1},
+ {"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_ITE,
+ GID_ITE_DISK_G2,
+ 0,
+ &ITE_DisplayInfo,
+ ITE_DEFAULT_SCENE,
+ &ITE_Resources,
+ ARRAYSIZE(ITEDISK_GameFonts),
+ ITEDISK_GameFonts,
+ &ITEDISK_GameSound,
+ &ITEDISK_GameSound,
+ &ITEMACCD_GameMusic,
+ 0,
+ NULL,
+ },
+
+ // I Have No Mouth And I Must Scream - Demo version
+ {
+ {
+ "ihnm",
+ "Demo",
+ {
+ {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1},
+ {"scripts.res", GAME_SCRIPTFILE, "9626bda8978094ff9b29198bc1ed5f9a", -1},
+ {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
+ {"voicesd.res", GAME_VOICEFILE, "3bbc16a8f741dbb511da506c660a0b54", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_DEMO
+ },
+ GType_IHNM,
+ GID_IHNM_DEMO,
+ 0,
+ &IHNM_DisplayInfo,
+ 0,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMDEMO_GameFonts),
+ IHNMDEMO_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // I Have No Mouth And I Must Scream - CD version
+ {
+ {
+ "ihnm",
+ "",
+ {
+ {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
+ {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
+ {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1},
+ {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
+ {"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
+ {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
+ {"voicess.res", GAME_VOICEFILE, "54b1f2013a075338ceb0e258d97808bd", -1}, //order of voice bank file is important
+ {"voices1.res", GAME_VOICEFILE, "fc6440b38025f4b2cc3ff55c3da5c3eb", -1},
+ {"voices2.res", GAME_VOICEFILE, "b37f10fd1696ade7d58704ccaaebceeb", -1},
+ {"voices3.res", GAME_VOICEFILE, "3bbc16a8f741dbb511da506c660a0b54", -1},
+ {"voices4.res", GAME_VOICEFILE, "ebfa160122d2247a676ca39920e5d481", -1},
+ {"voices5.res", GAME_VOICEFILE, "1f501ce4b72392bdd1d9ec38f6eec6da", -1},
+ {"voices6.res", GAME_VOICEFILE, "f580ed7568c7d6ef34e934ba20adf834", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_IHNM,
+ GID_IHNM_CD,
+ 0,
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // I Have No Mouth And I Must Scream - De CD version
+ // Censored CD version (without Nimdok)
+ // Reported by mld. German Retail
+ {
+ {
+ "ihnm",
+ "",
+ {
+ {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
+ {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
+ {"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", -1},
+ {"scripts.res", GAME_SCRIPTFILE, "32aa01a89937520fe0ea513950117292", -1},
+ {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
+ {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
+ {"voicess.res", GAME_VOICEFILE, "8b09a196a52627cacb4eab13bfe0b2c3", -1}, //order of voice bank file is important
+ {"voices1.res", GAME_VOICEFILE, "424971e1e2373187c3f5734fe36071a2", -1},
+ {"voices2.res", GAME_VOICEFILE, "c270e0980782af43641a86e4a14e2a32", -1},
+ {"voices3.res", GAME_VOICEFILE, "49e42befea883fd101ec3d0f5d0647b9", -1},
+ {"voices5.res", GAME_VOICEFILE, "c477443c52a0aa56e686ebd8d051e4ab", -1},
+ {"voices6.res", GAME_VOICEFILE, "2b9aea838f74b4eecfb29a8f205a2bd4", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_IHNM,
+ GID_IHNM_CD_DE,
+ 0,
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // I Have No Mouth And I Must Scream - Sp CD version
+ {
+ {
+ "ihnm",
+ "",
+ {
+ {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
+ {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
+ {"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", -1},
+ {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
+ {"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
+ {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
+ {"voicess.res", GAME_VOICEFILE, "d869de9883c8faea7f687217a9ec7057", -1}, //order of voice bank file is important
+ {"voices1.res", GAME_VOICEFILE, "dc6a34e3d1668730ea46815a92c7847f", -1},
+ {"voices2.res", GAME_VOICEFILE, "dc6a5fa7a4cdc2ca5a6fd924e969986c", -1},
+ {"voices3.res", GAME_VOICEFILE, "dc6a5fa7a4cdc2ca5a6fd924e969986c", -1},
+ {"voices4.res", GAME_VOICEFILE, "0f87400b804232a58dd22e404420cc45", -1},
+ {"voices5.res", GAME_VOICEFILE, "172668cfc5d8c305cb5b1a9b4d995fc0", -1},
+ {"voices6.res", GAME_VOICEFILE, "96c9bda9a5f41d6bc232ed7bf6d371d9", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::ES_ESP,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_IHNM,
+ GID_IHNM_CD_ES,
+ 0,
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // I Have No Mouth And I Must Scream - Ru CD version
+ {
+ {
+ "ihnm",
+ "",
+ {
+ {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
+ {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
+ {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1},
+ {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
+ {"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
+ {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
+ {"voicess.res", GAME_VOICEFILE, "9df7cd3b18ddaa16b5291b3432567036", -1}, //order of voice bank file is important
+ {"voices1.res", GAME_VOICEFILE, "d6100d2dc3b2b9f2e1ad247f613dce9b", -1},
+ {"voices2.res", GAME_VOICEFILE, "84f6f48ecc2832841ea6417a9a379430", -1},
+ {"voices3.res", GAME_VOICEFILE, "ebb9501283047f27a0f54e27b3c8ba1e", -1},
+ {"voices4.res", GAME_VOICEFILE, "4c145da5fa6d1306162a7ca8ce5a4f2e", -1},
+ {"voices5.res", GAME_VOICEFILE, "871a559644281917677eca4af1b05620", -1},
+ {"voices6.res", GAME_VOICEFILE, "211be5c24f066d69a2f6cfa953acfba6", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::RU_RUS,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_IHNM,
+ GID_IHNM_CD_RU,
+ 0,
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+
+ // I Have No Mouth And I Must Scream - Fr CD version
+ {
+ {
+ "ihnm",
+ "",
+ {
+ {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
+ {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
+ {"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", -1},
+ {"scripts.res", GAME_SCRIPTFILE, "32aa01a89937520fe0ea513950117292", -1},
+ {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
+ {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
+ {"voicess.res", GAME_VOICEFILE, "b8642e943bbebf89cef2f48b31cb4305", -1}, //order of voice bank file is important
+ {"voices1.res", GAME_VOICEFILE, "424971e1e2373187c3f5734fe36071a2", -1},
+ {"voices2.res", GAME_VOICEFILE, "c2d93a35d2c2def9c3d6d242576c794b", -1},
+ {"voices3.res", GAME_VOICEFILE, "49e42befea883fd101ec3d0f5d0647b9", -1},
+ {"voices5.res", GAME_VOICEFILE, "f4c415de7c03de86b73f9a12b8bd632f", -1},
+ {"voices6.res", GAME_VOICEFILE, "3fc5358a5d8eee43bdfab2740276572e", -1},
+ { NULL, 0, NULL, 0}
+ },
+ Common::FR_FRA,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_IHNM,
+ GID_IHNM_CD_FR,
+ 0,
+ &IHNM_DisplayInfo,
+ IHNM_DEFAULT_SCENE,
+ &IHNM_Resources,
+ ARRAYSIZE(IHNMCD_GameFonts),
+ IHNMCD_GameFonts,
+ &IHNM_GameSound,
+ &IHNM_GameSound,
+ NULL,
+ 0,
+ NULL,
+ },
+ { AD_TABLE_END_MARKER, 0, 0, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, NULL, 0, NULL }
+};