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authorFilippos Karapetis2007-08-26 15:57:30 +0000
committerFilippos Karapetis2007-08-26 15:57:30 +0000
commit3ce737eb2a1f8477b389f68b81eb01f6a7280a57 (patch)
tree2180e73755721427d8850716e26e9396da6c1000 /engines/saga/detection_tables.h
parentd282f32604b563ae51cccd2f49f135753f4dfc62 (diff)
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Cleanup
svn-id: r28748
Diffstat (limited to 'engines/saga/detection_tables.h')
-rw-r--r--engines/saga/detection_tables.h25
1 files changed, 2 insertions, 23 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
index c215883c72..bd0c4eef25 100644
--- a/engines/saga/detection_tables.h
+++ b/engines/saga/detection_tables.h
@@ -105,12 +105,10 @@ static const GameFontDescription IHNMCD_GameFonts[] = { {2}, {3}, {4}, {5},
// frequency, sampleBits, stereo, isBigEndian, isSigned
static const GameSoundInfo ITEPC_GameSound = { kSoundPCM, 22050, 16, false, false, true };
static const GameSoundInfo ITEMAC_GameSound = { kSoundPCM, 22050, 16, false, true, true };
-static const GameSoundInfo ITEMACCD_G_GameSound = { kSoundMacPCM, 22050, 8, false, false, false };
static const GameSoundInfo ITEWINDEMO1_GameSound = { kSoundPCM, 22050, 8, false, false, false };
+static const GameSoundInfo ITEMACCD_G_GameSound = { kSoundMacPCM, 22050, 8, false, false, false };
static const GameSoundInfo ITEDISK_GameSound = { kSoundVOC, -1, -1, false, false, true };
static const GameSoundInfo ITEDEMO_GameVoice = { kSoundVOX, 22050, 16, false, false, true };
-static const GameSoundInfo ITEMACDEMO_GameMusic = { kSoundPCM, 11025, 16, false, false, true };
-static const GameSoundInfo ITEMACCD_GameMusic = { kSoundPCM, 11025, 16, true, false, true };
static const GameSoundInfo IHNM_GameSound = { kSoundWAV, -1, -1, false, false, true };
// Patch files. Files not found will be ignored
@@ -201,7 +199,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITEDEMO_GameFonts,
&ITEDISK_GameSound,
&ITEDISK_GameSound,
- &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
@@ -233,7 +230,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITEWINDEMO_GameFonts,
&ITEDEMO_GameVoice,
&ITEMAC_GameSound,
- &ITEMACDEMO_GameMusic,
ARRAYSIZE(ITEMacPatch_Files),
ITEMacPatch_Files,
},
@@ -268,7 +264,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITEWINDEMO_GameFonts,
&ITEDEMO_GameVoice,
&ITEMAC_GameSound,
- &ITEMACCD_GameMusic,
ARRAYSIZE(ITEMacPatch_Files),
ITEMacPatch_Files,
},
@@ -301,7 +296,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITEWINDEMO_GameFonts,
&ITEDEMO_GameVoice,
&ITEPC_GameSound,
- &ITEMACCD_GameMusic,
ARRAYSIZE(ITEPatch_Files),
ITEPatch_Files,
},
@@ -335,7 +329,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITEWINDEMO_GameFonts,
&ITEWINDEMO1_GameSound,
&ITEWINDEMO1_GameSound,
- &ITEMACCD_GameMusic, // note: this version did not originally have digital music
ARRAYSIZE(ITEPatch_Files),
ITEPatch_Files,
},
@@ -372,7 +365,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITEWINDEMO_GameFonts,
&ITEMACCD_G_GameSound,
&ITEMACCD_G_GameSound,
- &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
@@ -403,7 +395,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITEWINDEMO_GameFonts,
&ITEMAC_GameSound,
&ITEMAC_GameSound,
- &ITEMACCD_GameMusic,
ARRAYSIZE(ITEMacPatch_Files),
ITEMacPatch_Files,
},
@@ -442,7 +433,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITE_GameFonts,
&ITEMAC_GameSound,
&ITEPC_GameSound,
- &ITEMACCD_GameMusic,
0,
NULL,
},
@@ -473,7 +463,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITE_GameFonts,
&ITEPC_GameSound,
&ITEPC_GameSound,
- &ITEMACCD_GameMusic,
ARRAYSIZE(ITEPatch_Files),
ITEPatch_Files,
},
@@ -503,7 +492,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITE_GameFonts,
&ITEPC_GameSound,
&ITEPC_GameSound,
- &ITEMACCD_GameMusic, // note: this version did not originally have digital music
ARRAYSIZE(ITEPatch_Files),
ITEPatch_Files,
},
@@ -534,7 +522,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITE_GameFonts,
&ITEPC_GameSound,
&ITEPC_GameSound,
- &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
@@ -566,7 +553,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITE_GameFonts,
&ITEDISK_GameSound,
&ITEDISK_GameSound,
- &ITEMACCD_GameMusic, // note: this version did not originally have digital music
0,
NULL,
},
@@ -595,7 +581,6 @@ static const SAGAGameDescription gameDescriptions[] = {
ITE_GameFonts,
&ITEDISK_GameSound,
&ITEDISK_GameSound,
- &ITEMACCD_GameMusic, // note: this version did not originally have digital music
ARRAYSIZE(ITEPatch_Files),
ITEPatch_Files,
},
@@ -634,7 +619,6 @@ static const SAGAGameDescription gameDescriptions[] = {
IHNMDEMO_GameFonts,
&IHNM_GameSound,
&IHNM_GameSound,
- NULL,
0,
NULL,
},
@@ -673,7 +657,6 @@ static const SAGAGameDescription gameDescriptions[] = {
IHNMCD_GameFonts,
&IHNM_GameSound,
&IHNM_GameSound,
- NULL,
0,
NULL,
},
@@ -713,7 +696,6 @@ static const SAGAGameDescription gameDescriptions[] = {
IHNMCD_GameFonts,
&IHNM_GameSound,
&IHNM_GameSound,
- NULL,
0,
NULL,
},
@@ -752,7 +734,6 @@ static const SAGAGameDescription gameDescriptions[] = {
IHNMCD_GameFonts,
&IHNM_GameSound,
&IHNM_GameSound,
- NULL,
0,
NULL,
},
@@ -791,7 +772,6 @@ static const SAGAGameDescription gameDescriptions[] = {
IHNMCD_GameFonts,
&IHNM_GameSound,
&IHNM_GameSound,
- NULL,
0,
NULL,
},
@@ -830,11 +810,10 @@ static const SAGAGameDescription gameDescriptions[] = {
IHNMCD_GameFonts,
&IHNM_GameSound,
&IHNM_GameSound,
- NULL,
0,
NULL,
},
- { AD_TABLE_END_MARKER, 0, 0, 0, 0, NULL, 0, NULL, NULL, NULL, NULL, 0, NULL }
+ { AD_TABLE_END_MARKER, 0, 0, 0, 0, NULL, 0, NULL, NULL, NULL, 0, NULL }
};
} // End of namespace Saga