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author | uruk | 2014-06-18 20:43:24 +0200 |
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committer | uruk | 2014-06-18 20:43:24 +0200 |
commit | fb97e24a5adfb117add2cfa959c075a2af569fad (patch) | |
tree | c92ad26b9f02f4a88d8d9e954da76878778d075b /engines/saga/font_map.cpp | |
parent | 26901479d3e60eed76dfd306988b27408b22e3ee (diff) | |
download | scummvm-rg350-fb97e24a5adfb117add2cfa959c075a2af569fad.tar.gz scummvm-rg350-fb97e24a5adfb117add2cfa959c075a2af569fad.tar.bz2 scummvm-rg350-fb97e24a5adfb117add2cfa959c075a2af569fad.zip |
CGE2: Fix coords of misplaced speech bubbles.
The origin of the bug is that when we added the command (triggered by a mouse-click on a sprite) to display a speech bubble we checked the command's reference wrong and didn't bind (by modifying the reference) the bubble to a certain hero. So they just appeared randomly above the sprites what triggered the event, or even in worse places.
Diffstat (limited to 'engines/saga/font_map.cpp')
0 files changed, 0 insertions, 0 deletions