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author | Max Horn | 2007-04-27 20:26:54 +0000 |
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committer | Max Horn | 2007-04-27 20:26:54 +0000 |
commit | fbc2f89b08db6c336741b984fd4b9708fcd15c3e (patch) | |
tree | 3d30e1f3f1bbcd27c823c6b8fc55fc35e9ae8a52 /engines/saga/game.cpp | |
parent | 579a3fe7cff57a6a070d009873224954f22581c9 (diff) | |
download | scummvm-rg350-fbc2f89b08db6c336741b984fd4b9708fcd15c3e.tar.gz scummvm-rg350-fbc2f89b08db6c336741b984fd4b9708fcd15c3e.tar.bz2 scummvm-rg350-fbc2f89b08db6c336741b984fd4b9708fcd15c3e.zip |
Renamed some game.cpp files to detection.cpp
svn-id: r26623
Diffstat (limited to 'engines/saga/game.cpp')
-rw-r--r-- | engines/saga/game.cpp | 142 |
1 files changed, 0 insertions, 142 deletions
diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp deleted file mode 100644 index 820331b9c7..0000000000 --- a/engines/saga/game.cpp +++ /dev/null @@ -1,142 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2004-2006 The ScummVM project - * - * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -// Game detection, general game parameters - -#include "saga/saga.h" - -#include "common/config-manager.h" -#include "common/advancedDetector.h" - -#include "saga/rscfile.h" -#include "saga/interface.h" -#include "saga/scene.h" -#include "saga/sagaresnames.h" - - -namespace Saga { -struct SAGAGameDescription { - Common::ADGameDescription desc; - - int gameType; - int gameId; - uint32 features; - const GameDisplayInfo *gameDisplayInfo; - int startSceneNumber; - const GameResourceDescription *resourceDescription; - int fontsCount; - const GameFontDescription *fontDescriptions; - const GameSoundInfo *voiceInfo; - const GameSoundInfo *sfxInfo; - const GameSoundInfo *musicInfo; - int patchesCount; - const GamePatchDescription *patchDescriptions; -}; - -const bool SagaEngine::isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; } -const bool SagaEngine::isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); } -const GameResourceDescription *SagaEngine::getResourceDescription() { return _gameDescription->resourceDescription; } -const GameSoundInfo *SagaEngine::getVoiceInfo() const { return _gameDescription->voiceInfo; } -const GameSoundInfo *SagaEngine::getSfxInfo() const { return _gameDescription->sfxInfo; } -const GameSoundInfo *SagaEngine::getMusicInfo() const { return _gameDescription->musicInfo; } - -const GameFontDescription *SagaEngine::getFontDescription(int index) { - assert(index < _gameDescription->fontsCount); - return &_gameDescription->fontDescriptions[index]; -} -int SagaEngine::getFontsCount() const { return _gameDescription->fontsCount; } - -int SagaEngine::getGameId() const { return _gameDescription->gameId; } -int SagaEngine::getGameType() const { return _gameDescription->gameType; } -uint32 SagaEngine::getFeatures() const { return _gameDescription->features; } -Common::Language SagaEngine::getLanguage() const { return _gameDescription->desc.language; } -Common::Platform SagaEngine::getPlatform() const { return _gameDescription->desc.platform; } -int SagaEngine::getGameNumber() const { return _gameNumber; } -int SagaEngine::getStartSceneNumber() const { return _gameDescription->startSceneNumber; } - -int SagaEngine::getPatchesCount() const { return _gameDescription->patchesCount; } -const GamePatchDescription *SagaEngine::getPatchDescriptions() const { return _gameDescription->patchDescriptions; } -const Common::ADGameFileDescription *SagaEngine::getFilesDescriptions() const { return _gameDescription->desc.filesDescriptions; } - -} - -static const PlainGameDescriptor sagaGames[] = { - {"saga", "SAGA Engine game"}, - {"ite", "Inherit the Earth: Quest for the Orb"}, - {"ihnm", "I Have No Mouth and I Must Scream"}, - {0, 0} -}; - -static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = { - {"ite", "saga", Common::kPlatformUnknown}, - {"ihnm", "saga", Common::kPlatformUnknown}, - {0, 0, Common::kPlatformUnknown} -}; - -namespace Saga { - -#include "sagagame.cpp" - -} - -static const Common::ADParams detectionParams = { - // Pointer to ADGameDescription or its superset structure - (const byte *)Saga::gameDescriptions, - // Size of that superset structure - sizeof(Saga::SAGAGameDescription), - // Number of bytes to compute MD5 sum for - 5000, - // List of all engine targets - sagaGames, - // Structure for autoupgrading obsolete targets - obsoleteGameIDsTable, - // Name of single gameid (optional) - "saga", - // List of files for file-based fallback detection (optional) - 0, - // Fallback callback - 0, - // Flags - Common::kADFlagAugmentPreferredTarget -}; - -ADVANCED_DETECTOR_DEFINE_PLUGIN(SAGA, Saga::SagaEngine, detectionParams); - -REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainment"); - -namespace Saga { - -bool SagaEngine::initGame() { - _gameDescription = (const SAGAGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams); - if (_gameDescription == 0) - return false; - - _gameDisplayInfo = *_gameDescription->gameDisplayInfo; - _displayClip.right = _gameDisplayInfo.logicalWidth; - _displayClip.bottom = _gameDisplayInfo.logicalHeight; - - return _resource->createContexts(); -} - -} // End of namespace Saga |