aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/gfx.cpp
diff options
context:
space:
mode:
authorDavid Corrales2007-05-31 23:44:43 +0000
committerDavid Corrales2007-05-31 23:44:43 +0000
commit0cab5b7791e56b32455748bf20c21f0d6b42f654 (patch)
tree9e6580328542f1db230e019ba77e3db1be8fa50b /engines/saga/gfx.cpp
parent6c69d531d262e14fa02b6e1adb42baaa5c74dbe6 (diff)
parent22c0403e0dfec16badf156afa842c6c37e850263 (diff)
downloadscummvm-rg350-0cab5b7791e56b32455748bf20c21f0d6b42f654.tar.gz
scummvm-rg350-0cab5b7791e56b32455748bf20c21f0d6b42f654.tar.bz2
scummvm-rg350-0cab5b7791e56b32455748bf20c21f0d6b42f654.zip
Merged the fs branch with trunk. r26949:27031
svn-id: r27032
Diffstat (limited to 'engines/saga/gfx.cpp')
-rw-r--r--engines/saga/gfx.cpp19
1 files changed, 16 insertions, 3 deletions
diff --git a/engines/saga/gfx.cpp b/engines/saga/gfx.cpp
index bb85bd9b5f..a9c6801714 100644
--- a/engines/saga/gfx.cpp
+++ b/engines/saga/gfx.cpp
@@ -1,7 +1,8 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004-2006 The ScummVM project
+/* ScummVM - Graphic Adventure Engine
*
- * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -215,6 +216,10 @@ void Gfx::setPalette(const PalEntry *pal, bool full) {
ppal[3] = 0;
}
+ // Color 0 should always be black in IHNM
+ if (_vm->getGameType() == GType_IHNM)
+ memset(&_currentPal[0 * 4], 0, 4);
+
// Make 256th color black. See bug #1256368
if ((_vm->getPlatform() == Common::kPlatformMacintosh) && !_vm->_scene->isInIntro())
memset(&_currentPal[255 * 4], 0, 4);
@@ -320,6 +325,10 @@ void Gfx::palToBlack(PalEntry *srcPal, double percent) {
ppal[3] = 0;
}
+ // Color 0 should always be black in IHNM
+ if (_vm->getGameType() == GType_IHNM)
+ memset(&_currentPal[0 * 4], 0, 4);
+
// Make 256th color black. See bug #1256368
if ((_vm->getPlatform() == Common::kPlatformMacintosh) && !_vm->_scene->isInIntro())
memset(&_currentPal[255 * 4], 0, 4);
@@ -385,6 +394,10 @@ void Gfx::blackToPal(PalEntry *srcPal, double percent) {
ppal[3] = 0;
}
+ // Color 0 should always be black in IHNM
+ if (_vm->getGameType() == GType_IHNM)
+ memset(&_currentPal[0 * 4], 0, 4);
+
// Make 256th color black. See bug #1256368
if ((_vm->getPlatform() == Common::kPlatformMacintosh) && !_vm->_scene->isInIntro())
memset(&_currentPal[255 * 4], 0, 4);