aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/gfx.cpp
diff options
context:
space:
mode:
authorMartin Kiewitz2017-02-25 20:43:14 +0100
committerMartin Kiewitz2017-02-25 20:43:14 +0100
commit77d232fbe277aead010c66fc80d53666e9ab29a1 (patch)
tree747e086fa40c7c713a23300906e56aeb1e7ee26a /engines/saga/gfx.cpp
parente107003c4c83418a34fa15813fc4f3c7de473cf7 (diff)
downloadscummvm-rg350-77d232fbe277aead010c66fc80d53666e9ab29a1.tar.gz
scummvm-rg350-77d232fbe277aead010c66fc80d53666e9ab29a1.tar.bz2
scummvm-rg350-77d232fbe277aead010c66fc80d53666e9ab29a1.zip
AGI: always stop sound/music, when calling restore/save since 2.272
and therefore set the "fully played"-flag/variable, so that scripts don't block forever in for example Police Quest 1 poker back room. Fixes bug #9706 Thanks waltervn
Diffstat (limited to 'engines/saga/gfx.cpp')
0 files changed, 0 insertions, 0 deletions